
Return to Derceto Manor in this reimagination of Alone in the Dark, a love letter to the 90’s cult classic horror game.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.71/day in the week to Aug 8 → 3.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 4.9Kreviews | 78% | — | $3M |
| $49.99 | 11Kratings | 76% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 825 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I understand that it’s a reimagining and not a remake and since Call of Cthulhu was intended to be used in the original, but as the agreement was revoked, they made it into their own thing and spawned the 3d survival horror genre, I think this game needed to be given a subname as to indicate that it’s not a remake of the original as if it was I would rather the story keep faithful, though I believe that a remake that brings the originals to this kind of gameplay and honors the original games should happen at some point. Another issue is that the difference in story between the two characters is so little as you go through the same things, just different or altered cutscenes with them slowly telling you the story in Edward’s version and straight up telling the main twist in Emily’s near the beginning and the only actual difference is chapter 4, I feel that they needed to make them actually do different things rather than the same, giving you the ability to see what either were doing throughout the whole story or combine them and swap between them per chapter, but as it is right now, beat one’s story and watch the other’s cutscenes. I would recommend Emily unless you’re actually going to do a second playthrough as the other character, I initially wanted to, but by the end I was just frustrated and decided not to do my second and that made me wish I chose Emily instead. It feels like they put less and less thought into the puzzles as you go through the game. For one case are Safe codes because they suck at having any actual clue on how to do them as the warehouse only tells you the direction and I had to search it up to find out that I need to count the bold letters for the numbers or later ones just tell you the numbers at that point might as well be key locks instead. Then that brain scan one was just trial and error with rotating the scans to get what you want with the only hint being one has text on it so it’’s the bottom, but I never felt like I actually figured it out it just happened and that frustrated me more as instead of giving me the “aha I figured it out” I went “Wow, that was just rotating the pictures until it magically worked.” Then there is the boat where if the item to your puzzle is literally 5 feet away then it doesn’t need to be a puzzle. Loading has the game act choppy and have no sound for a while. It’s a pretty short game though that lack of differences between characters may make you less inclined to do another. Maybe it’s just a standard difficulty and easier thing, but I was swamped in ammo and only was low post combat sections or the end of the boat, I got annoyed early when I saw how low the amount you could hold was, But I never had to actually stealth throughout the game since it just gave me too much ammo. Enemy health was finicky as one enemy will die to the shotgun in 1 shot, but at other times 3 or more and it was the same type of enemy. The controls prioritizes controller even if you don’t have one plugged in from the design and I had to go into my button layout to know how to heal or switch weapons as for some reason weapon 4 is hold 1 instead of being 4. Occasionally I will come across items that get highlighted when I focus but I can’t pick them up or something that looks like a healing items, but for some reason I can’t highlight or even pick them up, in chapter 3 an enemy spawned stuck in a box and some rooms don’t change from pink despite everything having been picked up. I have heard there is a bug when transferring to New Game + where your collectibles don’t transfer over for whatever reason and unfortunately if you want any of the secret endings or to 100% the game it requires you to play both stories, made harder due to what I remarked earlier about the little differences though on NG+ you move faster. I believe that the game starts out good, but half way though it drops in quality and it needed more work before release. That is why I struggled finding what rating to give, but I feel that not recommended suits it best as even though the first half is really good, I can’t recommend half a game. Unfortunately the company that made this was shut down by Embracer afterwards.
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Arabic, Portuguese - Brazil, Traditional Chinese, Simplified Chinese, Japanese*, Korean, Polish +4 more
| $39.99 |
| 818ratings |
| 82% |
| — |
| not modelled |
| $39.99 | 115ratings | 80% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 829 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Bom, antes de qualquer coisa, a reimaginação (remake) do primeiro Alone in the Dark tem um porte bem problemático para PC. No meu caso, comparei diretamente com Resident Evil 4 Remake, que entrega gráficos melhores e uma performance muito mais estável, e o Alone in the Dark é mais pesado, mesmo tendo visuais mais simples, com cara de jogo AA em vez de AAA. Além disso, a cada loading há travadas bem incômodas (isso que o instalei em um ssd nvme), e o jogo chegou a crashar algumas vezes na minha run. Experiência: A narrativa e os personagens são apenas ok, mesmo com muitos momentos serem apenas jogados sem nenhuma construção. O começo achei um pouco arrastado, mas nos capítulos 2 e 3, que acabam sendo a maior parte da experiência (já que até a campanha do Carnby, que é a mais longa, ainda é relativamente curta) o jogo melhora com a exploração e o vai e volta de itens. Ainda assim, os problemas de desempenho no PC chegam a irritar bastante em vários momentos. História: Jogamos com Emily Hartwood, uma jovem dos anos 1930 que recebe uma carta de seu tio. Ela então contrata o detetive Edward Carnby (também jogável) para investigar o desaparecimento de Jeremy Hartwood em uma mansão que funciona como um asilo para pessoas com problemas mentais. Ao chegarem lá, eles acabam se separando, eventos estranhos começam a acontecer, e logo percebem que há algo muito errado com os moradores do local. Isso os leva a enfrentar realidades paralelas e criaturas bizarras, até descobrirem que um culto local está por trás de tudo. Gameplay: O jogo tem sérios problemas narrativos também, mas não é um game ruim. O que mais me incomodou foi realmente o porte para PC, que está mal otimizado, fico imaginando como estava no lançamento, e também a gameplay que é muito robotizada e os monstros só mudam a skin porque todo o resto neles são iguais. Os gráficos lembram bastante a geração do PS4 e One (não é necessariamente algo ruim, mas poderiam ter lançado para a geração passada também). Outro detalhe curioso: fazia tempo que um jogo não me dava tanto sono, quase dormi jogando ele em vários momentos. Conclusão: Se a ideia for pegar todas as conquistas, é bem tranquilo (se vocês tiverem gostado do jogo e tiverem saco para fazer). Para qualquer pessoa que gosta do estilo de jogo, vale dar uma olhada, mas como remake, acredito que um clássico tão importante quanto Alone in the Dark, considerado um dos pais dos survival horrors, merecia um tratamento melhor. O game não me divertiu tanto, na verdade o que eu paguei achei caro e o game é um excelente sonífero.
Gizem, atmosfer, bulmaca hepsi dozunda ve çok sürükleyiciydi. Hikayesi de gayet akıcı ve ters köşeydi. Olumsuz olarak yıl olmuş 2026 hala Türkçe dil desteği yok.( Paralı olan oyun platformlarda artık dil desteği içinde extra para ödemeyelim lütfen. !)
Einfach ein langweiliges Survival Horror Game.
Огонь! Доуайте 2-й и 3-й ремейки)
No
The game is ok. Not very hard on the normal mode, and it has a good story. As a huge fan of the original Alone in the Dark, this game pays a good tribute and it was worth exploring, once... The second run is ok, but I'm not sure it is worth the hassle. The New Game+ mode is just a much harder version, with diminishing returns, and I'm not sure I will go through the pain to finish it, especially considering that melee combat in this game is not well designed. I would have liked to finish the game with both characters, but I find myself not enjoying the second run through as much, and I'll probably drop it. In terms of gameplay, the puzzles are easy and combat in general is not good (melee combat is completely awful). The story is not bad and I enjoyed the gameplay outside of combat. Enemies are not too varied, but there are memorable encounters. Overall, I had a good time with the game on my first run, so I can recommend it, especially if you are a fan of Alone in the Dark and want a more modern take on the original title. It's good to be back inside a huge mansion. :)
Game is running beautifully on the Steam Machine right out of the box. Story so far is very intriguing, I'm more than invested which is nice. Playing on old school mode as I'm a 90's gamer so puzzles have been challenging in a good way, making me think and discover clues. Gameplay is pretty solid, fighting monsters isn't always easy, especially if you are trapped in long hallways with narrow spacing. Acting is good, Jodie Comer and David Harbour have done a good job portraying Emily Hartwood & Edward Carnby respectively alongside the supporting cast. It's proving to be a fun playthrough and I'm invested enough to run back through it next time as Emily to see if the differences. Will update this review as I get further through, 3 hours isn't enough to give a final verdict.
Сюжет просто "сон собаки". Оптимизация средняя. Управление просто ужас, отзывчивость персонажа - дно. Механики устарели лет на 30. НЕ ТРАТЬТЕ СВОЕ ВРЕМЯ, НЕ СТОИТ ДАЖЕ И 100 РУБЛЕЙ!!!
Um bom Alone in the Dark, que vale a pena jogar. Depois das tragédias que foram os seus antecessores de 2008 e o Illumination, este até que é bem divertido e bem feito, fazendo jus à franquia e tendo a pegada dos Alone in the Darks clássicos . Achei uns poucos bugs, mas nada que estragasse a jogatina. Recomendo.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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