
Return to Derceto Manor in this reimagination of Alone in the Dark, a love letter to the 90’s cult classic horror game.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.71/day in the week to Aug 8 → 3.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 4.9Kreviews | 78% | — | $3M |
| $49.99 | 11Kratings | 76% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 825 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
No
Bueno 7/10
I just want a remake of Alone in the Dark (2008), not all this other stuff.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain, Arabic, Portuguese - Brazil, Traditional Chinese, Simplified Chinese, Japanese*, Korean, Polish +4 more
| $39.99 |
| 818ratings |
| 82% |
| — |
| not modelled |
| $39.99 | 115ratings | 80% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 829 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
[h1]Лавкрафт без Ктулху[/h1] Еще одна игра по мотивам Лавкрафта, только без Ктулху, не считая ктулхоподобных монстров с щупальцами. Тут сюжет основан на таких древних как Ньярлатотеп и Шуб-Ниггурат. История интересная и в духе Лавкрафта, но при первом прохождении может показаться слишком упоротой и непонятной, что характерно. Для получения всех достижений игру придется пройти минимум 3 раза (я прошел 4), т.к. 2 раза точно за разных персонажей, тщательно обыскивая все углы и проговаривая диалоги и еще 1 раз для ачивки спидрана. Кстати, условия ачивки спидрана - пройти игру за 3 часа или меньше, а я прошел менее чем за 2 часа, это оказалось довольно не сложно, если подготовиться. Учитывая, что в игре нет ни одного достижения связанного с прохождением игры на высоком уровне сложности, то мой вам совет - играйте на легком. Ну правда, забейте на все это превозмогание и геройство, данная игра не для этого. Если вначале может быть и интересно поубивать монстрятину с какой-то тактикой уворотов и экономией патронов, то в конце со всей этой толпой врагов и персонажем с кисельным управлением бой превращается в пытку, которая ничем не окупается. Эта игра не про стрелялки, а про историю, исследование, решение головоломок и т.д.
I rarely drop a game, but i dropped this one, really boring, the gunplay sucks, the puzzles are not fun to solve at all and the worst of all is the voice acting, i just cant stand the bored voices of the protagonists.
Огонь! Доуайте 2-й и 3-й ремейки)
Graphiquement Correct ! J'ai eu des lag seulement sur certaines cinématique sinon le jeu en lui même et très fluide. L'histoire n'est pas trop mal, on cherche à suivre... Pour la difficulté je recommande fortement de mètre au max des le début car le jeu n'est vraiment pas difficile.... Ceux qui connaisse pas, c'est un genre de résident evil croisé avec silent hill en mode light. Maintenant je vais le refaire avec la nénette ;)
I understand that it’s a reimagining and not a remake and since Call of Cthulhu was intended to be used in the original, but as the agreement was revoked, they made it into their own thing and spawned the 3d survival horror genre, I think this game needed to be given a subname as to indicate that it’s not a remake of the original as if it was I would rather the story keep faithful, though I believe that a remake that brings the originals to this kind of gameplay and honors the original games should happen at some point. Another issue is that the difference in story between the two characters is so little as you go through the same things, just different or altered cutscenes with them slowly telling you the story in Edward’s version and straight up telling the main twist in Emily’s near the beginning and the only actual difference is chapter 4, I feel that they needed to make them actually do different things rather than the same, giving you the ability to see what either were doing throughout the whole story or combine them and swap between them per chapter, but as it is right now, beat one’s story and watch the other’s cutscenes. I would recommend Emily unless you’re actually going to do a second playthrough as the other character, I initially wanted to, but by the end I was just frustrated and decided not to do my second and that made me wish I chose Emily instead. It feels like they put less and less thought into the puzzles as you go through the game. For one case are Safe codes because they suck at having any actual clue on how to do them as the warehouse only tells you the direction and I had to search it up to find out that I need to count the bold letters for the numbers or later ones just tell you the numbers at that point might as well be key locks instead. Then that brain scan one was just trial and error with rotating the scans to get what you want with the only hint being one has text on it so it’’s the bottom, but I never felt like I actually figured it out it just happened and that frustrated me more as instead of giving me the “aha I figured it out” I went “Wow, that was just rotating the pictures until it magically worked.” Then there is the boat where if the item to your puzzle is literally 5 feet away then it doesn’t need to be a puzzle. Loading has the game act choppy and have no sound for a while. It’s a pretty short game though that lack of differences between characters may make you less inclined to do another. Maybe it’s just a standard difficulty and easier thing, but I was swamped in ammo and only was low post combat sections or the end of the boat, I got annoyed early when I saw how low the amount you could hold was, But I never had to actually stealth throughout the game since it just gave me too much ammo. Enemy health was finicky as one enemy will die to the shotgun in 1 shot, but at other times 3 or more and it was the same type of enemy. The controls prioritizes controller even if you don’t have one plugged in from the design and I had to go into my button layout to know how to heal or switch weapons as for some reason weapon 4 is hold 1 instead of being 4. Occasionally I will come across items that get highlighted when I focus but I can’t pick them up or something that looks like a healing items, but for some reason I can’t highlight or even pick them up, in chapter 3 an enemy spawned stuck in a box and some rooms don’t change from pink despite everything having been picked up. I have heard there is a bug when transferring to New Game + where your collectibles don’t transfer over for whatever reason and unfortunately if you want any of the secret endings or to 100% the game it requires you to play both stories, made harder due to what I remarked earlier about the little differences though on NG+ you move faster. I believe that the game starts out good, but half way though it drops in quality and it needed more work before release. That is why I struggled finding what rating to give, but I feel that not recommended suits it best as even though the first half is really good, I can’t recommend half a game. Unfortunately the company that made this was shut down by Embracer afterwards.
TENGO MUCHO QUE DECIR DEL JUEGO No la pase mal es muy parecido a los silent hill o resident evil viejos SE QUE ES UN REMAKE PERO NO JUGUE EL ORIGINAL Me gusto el combate es basico pero cumple. recomiendo la primera partida jugarla con emily se siente mas personal. los acertijos estaban bien. la estetica y sonidos me gustaban demasiado de verdad no esta bien optimizado se traba casi todo el tiempo. el mapa es un poco raro no esta bien echo muchas veces me trabe con el entorno por que el personaje lo traspasaba siento que el juego merece un buen puntaje pero su rendimientos y bugs lo bajan demasiado lo compre en oferta y eso es lo que aconcejo de evrdad la pase bien y volvere a jugar seguro pero con el otro personaje lei que cambian algunas cositas la historia es rarisima entendi de a ratos la verdad no logre cazarla del todo peroe so ya es tema mio PARA MI ES UN SI PERO SEPAN QUE NO ES UNA JOYA TAMPOCO ES QUE SEA NEFASTO ENTRETIENE
O jogo é muito bom, zerei com a emily, pretendo voltar no futuro para zerar novamente como detetive. Sei que tem algumas diferenças na gameplay, mas são minimas, nada que no momento me faça querer jogar novamente logo encima xd
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $17.4K | 68 | 82% | $19.99 | |
| — | 115 | 80% | $39.99 | |
| $4.1K | 43 | 60% | $2.99 | |
| — | 55 | 28% | $5.95 | |
| — | 9 | 80% | $15.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3M | 7K | 94% | $19.99 | |
| $3M | 4K | 53% | $29.99 | |
| $3M | 3.3K | 90% | $29.99 | |
| $3M | 4.5K | 92% | $24.99 | |
| $3M | 26.8K | 88% | $4.99 | |
| $3M | 4.7K | 88% | $29.99 |