
All Hail The Orb is a short, quirky pixel-art incremental game about powering a mysterious orb, summoning cultists, exploring a dungeon and slowly unlocking automation as devotion builds. The tone is light-hearted and a little silly with no fail states, relaxed pacing, and yes...many, many ducks.
Modeled estimate, not a reported figure. How we estimate →
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About
All Hail The Orb is a pixel-art incremental clicker about powering a mysterious orb, growing a cult, watching automation slowly take over....and DUCKS!
You start by clicking the Orb to generate power, then recruit cultists to handle the boring work for you.
As your cult grows you’ll unlock new systems, automate progression and steadily expand, all without fail states or over-complicated mechanics.
Designed as a short but enjoyable experience, All Hail The Orb focuses on rewarding progression and light-hearted humour.
Recruit and manage cultists who help power the Orb and automate your progress. What begins as manual clicking gradually transforms into a self-sustaining system with cultists taking over the heavy lifting while you focus on unlocking new features and exploring more rooms.
Automation becomes the core of progression, while clicking remains needed for interacting with specific systems and mechanics.
Progress through an old dungeon that acts as the backbone of the game.
There is no combat or failure, so exploration is entirely about unlocking new rooms, systems, and features.
Each discovery expands what your cult can do and pushes the Orb closer to its true potential.
All Hail The Orb is built to be calm and approachable.
There are no fail states, punishments, or irreversible mistakes.
Progress at your own pace, experiment freely, and enjoy a relaxed incremental experience designed to be completed rather than played endlessly.
The game embraces a fun, silly tone with playful visuals and humour that never takes itself too seriously.
Strange themes, mysterious elements, and recurring visuals help keep things interesting without drifting into dark or serious territory.
And yes....there are ducks.
Sooooooo many ducks.....cute ducks!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Bulgarian, Czech, Japanese, Korean, Polish, Portuguese - Brazil, Portuguese - Portugal +6 more
Engagement
Hours played at review time, across 67 reviews with recorded playtime.
Reviews
Themes across 67 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Beeem curtinho mas divertido, vale a pena se pegar na promo
Great idle game, very cute design - I hope there are more updates!
fun bonus points for ducks
neat
Great steam sale buy that didn't overstay it's welcome. Only wish is that the [spoiler] research and trinkets were possible to unlock a little earlier and it'd auto-unlock the next one rather than needing claimed, those were really nice but needing managed every 1-5 minutes was a bit rough [/spoiler]
逆天,看到修复中文卡死问题,更新了下, 结果直接进不去了。提示缺少启动程序,需要自己手动从本地路径启动,不要从steam启动
I thought for sure this was going to be another Wizard Tower ripoff. But it is 100% its own thing and pretty dang fun! Finished it in an afternoon/evening. Some QOL additions would be nice (assigning and dragging are a bit clunky) and a couple systems seem 80% but honestly more of a improve next game thing. The expanding map was fun and the endless Idle pixel/particle spree didn't drive my laptop to a halt which is extremely nice. And the story was just nice n goofy. Great game for 5$ Thumbs up.
Very fun incremental to 100%
Une belle bande de canards
A fun, if not at times a bit overbearing, clicker. Good effort, can't wait to see what else this developer does in the future.
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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