
Zombie hordes. Hostile humans. Fight to live. You are Alive 2 Survive! Swipe your way through life or death decisions where each choice matters and can be the difference between surviving the apocalypse or joining the zombie horde. A swipe-to-survive zombie apocalypse decision making adventure.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
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Not logging any achievements Biggest gripe is that it doesn't feel like the gameplay evolves or changes even theoretically moving through the map making upgrades and such so it gets a boring fast
It is what you would expect form a rushed Flash game from the 2000's. Not worth it at all no matter how little it can cost.
cool game !
[h1] Choose a character, make choices to form a tale of a survivalist community [/h1] More for casual play. Like, you basically try to keep the peace on all fronts, relationships occur or not, the elderly demand respect because they have glasses and gray hair, an action is required but you can also do another, all by chance? Ehhh, some are, some are not. Like most of the choices you wanna take, you already see what it does to your economy. If one goes all the way down or all the way up, it's game over. But that is the whole thing about this game, everytime you play, it's a little story till you fail. New characters gets unlocked after you failed and you can try another story with them. New characters also get unlocked by chance, when they want to join your community during your storyline. You also level up during any story, increasing some of your skills. Prolly for later replay with better outcome. Because when you look at the map, there is huge trail to go through. By doing the right choices and ocassionally a real chance occurs with a 50/50 outcome, there is this chance (yep another chance) that you go deeper into the map. That is considered "exciting" because then more possibilities are opened. The best achievement is getting through the entire map with your community, overcoming obstacles, keeping the peace and survive! A good game for when you want to dedicate your weekend doing souly survival games. But it will become a little repetitive, so I recommend you NOT to play longer then one hour. (like I already played 30 minutes and finished 5 stories) If you were interested in more actions then being a leader and making choices, but being one of the soldiers in that commiunity and able to shoot your way through with some first person action, I would recommend the game [b] The Walking Zombie 2 [/b] which is FREE on Steam. See it as an additional break from Alive 2 Survive: Tales. [h1] How far will you come? Create the best tale everrrrrr!!! [/h1]
It gets incredibly repetitive and boring after some time. It's disappointing that you can't feel the effects of the changes of leaders besides their difference in status. Also, there's barely any new elements when you advance. The game is still basically the same from the first minute. I also think that their bios post-death should get a little more interesting than they are now. I don't regret buying this but I can't really recommend it unless it gets improved on those aspects.
non e proprio cosi bello il gioco
日本語:ないよ 英語:長文はない 実績:あるけど機能していない バグ:最終Mapから進まない(同様の報告あり) どんなゲームでも長時間遊んできたが、バグ修正する気配なし。 おすすめしませんが、それでも遊んでみたい人に以下を・・。 Reignsって2択で進めるゲームのゾンビ版かな。 イベントカードに毎回説明文が付き、2択となる。 2択結果で各値が変化、カードはランダム。 最終地目指して生き残る。 リーダーはすぐ死ぬが、補充も早いので心配なし。 各値バランス取ればいいだけなので、面白みに欠ける。 優柔不断、長考タイプだと長く遊べる。 【リーダー=Player】 Party内の一人がリーダーに。 リーダーは死亡等ですぐ替えられる。 Partyが全滅したらGameover、リーダー補充が多くバランス悪い。 最終面まで、70人位(死亡/逃走含む)。 【リーダー率いるグループ】 追随者と年配者と兵士の3派閥を含む団体。 派閥対応にPartyから3人任命できる。 緊急時に2択助言をする役目、進行具合で会話の流れで任命。 ただし、助言にならぬこと多い。 任命にはリーダーのステ値に関係し、難しい。 リーダー役目を終えるとPartyに戻る。 【各パラメーターとリーダー】 カード選択で、派閥、物質、任命者、リーダーの値に影響。 上記の値がMax/MINになるとリーダー失格。 失格で、Party内から新たに次のリーダーを決める。 降格、追放、逃亡、死亡で、死亡以外は復帰可能性あり。 ゾンビ/仲間/襲撃者に殺されてもリーダー交代。 【その他】 入手したものはステータスに関係はない。 入手過程で派閥、物質の値に影響出るかだけ。 例:ショットガン入手→兵士の影響力UP 例:弾入手したが湿って使用不可→兵士影響力Down 【Map】 チャプター5が最終面。 しかし、入口でバグって進行不能となる。 カードにイベントあり、進行していく。
Yet another example of how Steam badly needs a "Meh" rating. The Zombie theme is nice and I love how the way to keep going is to constantly recruit new members who can be leaders. The different themes and skills of the leaders seem to have little impact though. Outcomes seem to happen regardless of decisions which kind of undoes the "decisions matter" aspect of gameplay. The "combat" is nonsensical and it doesn't seem to have any connection to your choices. I enjoy how leaders can be banished, executed, die in office, or can even end up zombified. If the rest of the game had more connection to your decisions vs. outcomes not to mention a little clearer story/goal progression this might be a gem of a game. Otherwise it can be a real slog that often seems to go nowhere.
the game is not polished in the slightest and the achievements a completely bugged
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