
Drop into the gripping journey of Aliens: Dark Descent, a squad-based, single-player action game in the iconic Alien franchise. Lead your soldiers in real-time to stop a new and terrifying kind of Xenomorph outbreak on Planet Lethe.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.86/day in the week to Sep 3 → 9.71/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 18.9Kreviews | 88% | — | $17.6M |
| $13.99−65% | 9.1Kratings | 73% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1088 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Fajny klimat, fajna gra.
genial!!
I don't know if it's just me but I have been having trouble with my monitor or my pc almost everytime i opened this game up. At first it was overspiked temperature which i understand so i lower my graphics down but the issue keeps on happening to the point of it being very concerning. for the gameplay I find it very enjoyable but maybe it's just my PC that's having trouble with this game
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 22: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 695.8/day in the week to Jul 16 → 7.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese, Japanese*languages with full audio support
| $11.99−70% |
| 3.5Kratings |
| 80% |
| — |
| not modelled |
| $39.99 | — | 93% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Прекрасная игра.
还可以气氛很到位 就是BUG有点多
Очень бодрая RTS в сеттинге A L I E N. - 12 атмосферных уровней - качественные анимации морпехов и их противников - прокачка морпехов от зелёных лошков до уровня "это не меня заперли с вами, а вас заперли со мной" - крайне удобное управление сквадом, благодаря умной системе приоритетов, которая сама решает, какой морпех лучше всего подойдёт для того или иного действия - действительно увлекательная сюжетная линия с качественными кат-сценами (получаешь удовольствие как от нового фильма про чужих) - наличие режима "Новая игра +" - супер быстрая загрузка как самой игры, так и уровней в ней Минусы, на мой взгляд, незначительны и сводятся к мелким и очень редким багам передвижения (за всю кампанию встретились мне буквально пару раз), довольно халтурной кастомизации морпехов, ну и, может быть, слишком быстрому прохождению кампании. Игра меня зацепила и хотелось бы от неё побольше контента. Вообще, лично я игрой остался более чем доволен, рекомендую!
Le jeu est bien mais frustrant par rapport à la façon dont on vous conseille d'aborder le jeu. Le jeu vous intime de jouer sur la discrétion, vous allez donc utiliser vos tourelles pour évitez les confrontations inutiles, mais malheureusement la ruche va vomir beaucoup d'ennemies pour rendre cela réaliste et c'est là je pense l'erreur à mon sens, cause de beaucoup de bugs inutiles et encore plus frustrants. Vous n'avez alors plus le choix d'être discret et le passage en force est l'unique solution viable pour terminer les missions au mieux et le plus vite possible. Très dommage d'avoir réduit l'idée de ce jeu à cause d'erreurs de ce genre. Le jeu a une bonne histoire qui respecte bien le lore autour des xénomorphes, heureusement que la façon de jouer "bourrin" est aussi abusé, vous ne serez jamais inquiété de perdre un membre de votre escouade, vous allez pouvoir recouvrir cette planète du sang acide des aliens, de quoi tartiner murs, toit, tout je vous dis, en une mission sans forcer j'ai dû abattre 400 drones Pour un jeu de stratégie tactique à la xcom mais en temps réel, c'est pas le bon choix à mon sens
겜 구조가 잠입 기준으로 설계 되어있음. 들키면 더 불리해지고 악조건이 늘어남. 에일리언을 탕탕 쏴 죽이는 겜이 아님. 근데 이 잠입이란 것도 사실 의미가 별로 없음. 에일리언이 뒷통수에도 눈이 달렸는지 뒤에 있는 해병 유닛들을 인식함. 미션을 빨리 마무리하고 끝내야 함. 그리고 저장은 쉽게 안 됨. 체크포인트에 도달하거나 엘리베이터 탑승 혹은 안전 가옥에 있을 때만 저장할 수 있는데 안전 가옥은 저장하려면 자원이 듦. 이 말은 한정된 자원 속에서 중간에 한 번 망치면 시간 날리고 다시 그전으로 돌아가서 진행률 삽질해야 함. 그리고 버그. 에일리언이 해병을 끌고 갔을 때 집중 공격 걸어도 해병들이 멀뚱멀뚱 쳐다보든지 이동 명령 내렸을 때 문이나 사물에 껴서 움직이질 못해서 에일리언에게 발각당하질 않나 미션을 깼는데도 주목표가 그대로 남아서 다녀와야 하거나 그동안 모든 미션에서 데이터패드 다 모았는데도 도전 과제를 달성하질 못 하거나 시네마틱 영상 나올 때 오디오가 늦게 나와서 자막 타이밍 못 맞춘 상태로 재생되는 등 게임 플레이 지장이 심하진 않지만 짜증 날 정도로 거슬림. 이게 출신한 지가 언제인데 ㅈ 같은 데이터패드 도전 과제 버그가 남아 있고 잡버그 같은 것들이 방치되어 있음. 이건 일부러 했는지 모르겠는데 지도 보고 있는 동안 시간을 정지할 수 없음. 내 머리를 빨리 굴려서 지도를 훑어봐야 하는데 정지는 안 되고 적들은 여기저기 싸돌아다니는 상황에 이 새기가 일로 오나 주시하는 동안 주요 NPC들은 대화 나누면서 제대로 읽지 못하고 귀로 들어야 하는 일이 빈번하게 일어남. 제일 중요한 건 플레이 시간. 미션 한 판 하는데 1시간 넘음. 총 12개 챕터 중에서 3개 챕터는 20분인가 30분 정도 하는데 나머지는 1시간을 기본적으로 넘음. 2시간 넘는 미션도 있음. 그럼에도 한번 하고 싶다면 충분한 인내를 가지고 겜 할인 때 사샘. 퀄은 괜찮은데 미션 하는 내내 나에겐 피곤하고 스토리도 진부하다고 느낌.
Honestly I am mindblown to see new mechanics in an old and almost unknown genre of realtime tactics game. You probably know or have heard of UFO series (or if you're younger, XCOM) - this is it, but realtime (just like UFO 3 ;-)) Thing is, while this is the core, there's a lot of very interesting mechanics around it! First, you lead the whole team as if its one person - when you issue an order (eg. to search/loot the corpse), one of the marines runs, does it, then runs back. Any combat you end up in raises stress, which negatively impacts your marines, AND makes the hive (the spawnpoint for aliens) increase its aggressiveness gradually - thus you're encouraged to not play like Arnie but go in with some common sense, otherwise you very quickly get to the point where survival of your team is very unlikely. This point seems like its forcing you to march through, but there's one important novel mechanic to offset that, a bit below. As stress increases you will have to find empty rooms and weld doors, so you can rest, heal and restore stress - this is all happening DURING the mission deployment. And finally, the meat of the game, ie. the mechanic that gives you some breathing space to counteract missions gradually increasing in difficulty as you encounter aliens: what they call "continuous missions". See, each mission has like... 20 objectives. They aren't all visible at once - they get revealed naturally as you complete the others to form a full story of a mission. You are free to leave and redeploy literally whenever - the map will be exactly the same as you left it. The only downside is that you can deploy only once a day, and as each day passes, the whole planet infestation grows slowly. To summarize - I've been replaying Satellite Reign recently and was lamenting lack of good realtime tactics games, when an LLM directed me to Aliens: Dark Descent, and it wasn't wrong. Its really fantastic, and worth every penny I paid for it!
Muy entretenido, esta genial la personalizacion de los marines y las preparaciones de despliegue, recomendable jugarlo si te gusta la estraregia y sentirte contra la espada y la pared en ocaciones
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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