
Drop into the gripping journey of Aliens: Dark Descent, a squad-based, single-player action game in the iconic Alien franchise. Lead your soldiers in real-time to stop a new and terrifying kind of Xenomorph outbreak on Planet Lethe.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 4.86/day in the week to Sep 3 → 9.71/day in the week after.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 18.9Kreviews | 88% | — | $17.6M |
| $13.99−65% | 9.1Kratings | 73% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1093 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
ABSOLUTE 10/10 if u r a fan of the franchise, cool and innovative mechanics
Damn, what a good game. Few hints: Play on hardest difficulty with unlimited save options - game manages to save in good times often because large attacks. Game also have some odd bugs that may force you to reload game and with limited saves, you may lose tons of gameplay time. Use your tools - Sniper rifle is great, so are mines. RPG deal tons of damages. Also retreating near your vehicle can give you great fire support.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 22: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 695.8/day in the week to Jul 16 → 7.43/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America, Traditional Chinese, Japanese*languages with full audio support
| $11.99−70% |
| 3.5Kratings |
| 80% |
| — |
| not modelled |
| $39.99 | — | 93% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I really enjoyed this game! It has some rough edges here and there, but it was a smooth experience for the most part. Pros: - The combat is gritty and intense. Not being prepared will get you killed, even with a fully maxed out squad of marines. - It is not a 'scary' game, but sneaking around trying to not trigger another hunt is quite intense Cons: - Sometimes the game can feel a bit unfair. You sneak around succesfully, dodging patrols, sniping runners and suddenly an alien just spawns inside a vent or crawls out of a hole without any warning or chance to dodge. Performance: Not a hard game to run I think. The FPS was always at the cap, no stutters or drops.
cool game
Way better than I thought it was going to be. X-COM style off mission with engineers to give currency and medics to heal, even with the xeno tech for upgrades. Combat is similar to XCOM but with more stealth but also Real Time elements that make it really interesting. Game is as good as XCOM, and difficulty scales with missions so it was never "too easy", had to save and re-load and think things through. Amazing 9-9.5/10
bello!
Atmospheric Processor bug... can't get past it, all my saves are on this level, cannot go back. not going to restart.
el mejor juego de aliens
bug挺多,不能实时存档且有数量限制,意味着你发现自己卡bug后,新卡的要回档到十多分钟前,之前一直没发现卡的可能永远也恢复不了了,但瑕不掩瑜,买cdk只要6块
I'd love to give this one a mixed one, but out of the two - I'll settle with a positive one just because the first half of the game is so immersive. This is basically X-COM but in Aliens universe, and normally this wouldn't be my type of game but... I love Aliens and I was intrigued by how hardcore the game felt. I've done so many cool missions literally at the edge of my seat trying to do as much as I could, gather intel, save people, move around as silent as I possibly could, hanging to my dear life whenever I got detected, managing the minimal amount of resources, stress and injuries, planning every move ahead... I loved the idea of being stuck in a corner defending myself from a swarm of Xeno's and having one of my teammates snatched away in the one moment where I left a flank open to reload just as my turret ran out of ammo, and the guy is thrashing and screaming for help as he's getting dragged away, but I just can't get to him with 10 more Xeno's clawing their way through the door. FU*KING CINEMA! The game did such a great job of making me care for every single member of my squad. Character customisation leaves more to be desired but it's a nice touch and the different (positive and negative) traits add so much weight and actual personality to every member. It's so interesting to me how I could put some extra work for one character and potentially get rid of their negative trait. This all made the actual game so much more thrilling. If someone got injured I could drag them to EVAC and potentially still save their life. If somebody got impregnated by a facehugger, we could potentially develop technology to still save them if I did the right research, and if a marine actually lost their life - they were gone for good, along with all the work I put into them. This Rogue-like aspect of the game was so addicting to me and the Aliens universe was just such a perfect setting for a game like this, I was HOOKED! What's the problem then? Idk man, maybe it's just a skill issue on my part, after all these (X-COM likes) aren't normally my type of games so maybe I'm just too bad, but I felt like the other half of the game just feels plain impossible? I felt like it literally forced me into combat, when I just couldn't afford it, not forever anyway, and seemingly that's what the game expected of me. It frustrated me to the point where I straight up cheated through some of them with Wemod. However at that point the game has lost it's charm to me, the hardcore aspects made it interesting and I had to trade it for the sake of being able to actually play the game. I got frustrated with it, delayed playing it further more and more, to the point where I uninstalled the game eventually, and I just have no desire of coming back :( Still, I had an absolute blast with the 1st half, it was thrilling, unique and scratched a very sensitive itch for me, and for that alone I think it's 100% worth playing, especially if you're more experienced with these typa games.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $94.6K | 141 | 63% | $34.99 | |
| $59.1K | 166 | 43% | $9.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| — | 0 | — | — | |
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $17.6M | 51.6K | 91% | $14.99 | |
| $17.6M | 23.8K | 44% | $39.99 | |
| $17.5M | 115.2K | 78% | $9.99 | |
| $17.6M | 62.1K | 92% | $12.49 | |
| $17.5M | 26.8K | 60% | $24.99 | |
| $17.7M | 29.4K | 50% | $19.99 |