
Assemble patchwork mosaics while you travel with Alice and the famous characters of Wonderland and Looking-Glass Land
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
{ - Hikaye - } 🔲 Çok İyi 🔲 İyi 🔲 Orta 🔲 Kötü 🔲 Çok Kötü ✅ Oyunun Hikayesi Yok { - Oynanış - } 🔲 Çok İyi 🔲 İyi ✅ Orta 🔲 Kötü 🔲 Çok Kötü { - Grafikler - } 🔲 Çok İyi 🔲 İyi 🔲 Orta 🔲 Kötü ✅ Çok Kötü { - Oynama Süresi - } 🔲 100+ Saat 🔲 50 - 100 Saat 🔲 25 - 50 Saat 🔲 10 - 25 Saat ✅ 0 - 10 Saat 🔲 Belirli Bir Oynama Süresi Yok
這算是我在 Steam 玩過最垃圾的拼圖遊戲了吧...... 首先作為一個拼圖遊戲沒有原圖參照,我還是能接受的,畢竟 Try & Error 還是能拼出來。每道關卡都有相當緊湊的限時?好吧,我只要正常發揮不要失誤盡快拼完就好。玩家暫時把拼圖丟到拼圖板上,會被當成失誤?一次只給玩家 5 個隨機且不一定是靠邊角的拼圖碎片?對不起,你這個垃圾開發商還是給我趕緊解散吧。 [h2][b]總結[/b][/h2] 要完成這個遊戲的拼圖,只要碎片一多基本上無法在第一次完美通關。其實要完成也不是難事,多試幾遍、截圖比對,最後還是完成拼圖,但這樣作為一個拼圖遊戲是無法帶給玩家樂趣的。原價和一般的特價我肯定是不推薦入手的,但是 NT$ 7 我就勉為其難吃下這坨屎吧。 個人入手價格: NT$ 7 (Alice's Patchwork Bundle 3 in 1)
It's a cute puzzle game I guess. But whoever put that timer and zero mistakes part in is a sadistic monster! Challenge mode? More like NIGHTMARE MODE! Fortunately there is also a relaxed mode.
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Ładna sztuka i gra logiczna ♥ /) /) ( ^ ^ ) / づ づ ~♥
Lovely mosaic like puzzle game with 120 levels which I very much enjoyed my time with. If you care about getting all achievements there is one 1 where you have to either replay through the whole game again (and maybe some more) to get it or just keep and keep on girding an easy level over and over.
Alice's Patchwork is a very good casual game. The puzzles are not difficult at all and the graphics are nice. For his low price, I recommend it!!! ❤️❤️❤️
Alice's Patchwork is a mid quality jigsaw puzzle game that, unfortunately, falls short of its potential due to several frustrating design choices. While the game could have been quite relaxing, it is marred by a global timer and other annoyances, such as an excessively high "price to pay" achievements (like earning 1 million coins) and the challenges of obtaining 3 keys on many levels. The way the game distributes puzzle pieces makes it unnecessarily difficult, as they often don't match with anything already on the board, turning the hint button into a necessity rather than an option. The game has a Relaxed mode without the timer, but that limits the maximum number of keys you can get/ world to 2, locking many achievements away from you. The game's system is completely unbalanced, with incredibly low starting timers for each level, low earnings for each placed piece, and minimal rewards for saved seconds and other achievements. This imbalance makes the game stressful and time-consuming to complete. Alice's Patchwork consists of 6 worlds with 20 puzzles each. The difficulty ramps up significantly after the first world, making them extremely challenging and often frustrating. Although the game starts peacefully with cliche pictures and easy levels, it quickly becomes overwhelming. The game struggles with its identity, oscillating between an easy-going vibe and an intense, almost punitive experience. Each level imposes a two to three-minute timer, and failing to complete the puzzle within this time results in a loud gunshot sound, adding unnecessary stress. You can't simply try placing pieces together to see if they fit; you must be absolutely certain before placing a piece, or you'll face the penalty. Hints are available every 30 seconds and are essential to progress. Without using hints, completing the puzzles within the time limit is nearly impossible. Additionally, losing keys upon failure prevents progression, The developers expected players to replay levels, which might be acceptable in a game with replay value, but Alice's Patchwork lacks this aspect. Given the myriad of design flaws, it's hard to justify the $3 price tag, even for a game that could potentially offer 6-20 hours of gameplay. In conclusion, Alice's Patchwork had the potential to be an enjoyable puzzle game but is ultimately bogged down by poor design choices and an unbalanced system. I would not recommend this game, as it is more likely to cause frustration than enjoyment. Save your time and money for a game that respects both.
Check Out My Review Here! https://www.youtube.com/watch?v=1dsN7zPnGf4
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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