
A drag and drop crafting game that offers unbound possibilities. No limits, no direction, just pure creativity and endless crafting.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Genres
Stats
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Dutch*, Indonesian*, Japanese*, Korean*, Polish*, Portuguese - Brazil*, Portuguese - Portugal* +4 more
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
InfiniteCraft, ale gorszy, bo zmyśla.
❤️🔥Um jogo de crafting com arrastar e largar que oferece possibilidades ilimitadas. Sem limites, sem direção, apenas criatividade pura e crafting sem fim.🩷 💚💚ACERCA DESTE JOGO💚💚 🧡Mais de 2000 itens base para quando estiveres isolado sem internet; 💛Idiomas além do inglês! (sim, mesmo os itens gerados); 💙Temas que (na sua maioria) confortam os teus olhos (mais podem chegar em breve); 🩵Gráficos de itens elegantes para mostrar os novos itens que TU descobrires; 💜Funcionalidades aborrecidas: Filtros para organizar a tua coleção em vez de te perderes nas tuas descobertas; 🤎Botões de Importar/Exportar para levares as tuas preciosidades para onde fores; 🖤Outras coisas que os jogos deviam ter, como definições e um botão de sair!;
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
no se puede hacer al pibe janson, malisimo
тык тык и все
10/10 AI SLOP
👍
Алхимия с бесконечным генератором имен, было классно на выходе , когда делал новые элементы, не сделанные никем, а сейчас все что осталось это скука, не советую.
Good
blat chto za hyeta
Servers have been long shut down now, but this looks like a cool experimental game. You can technically play this still because it is open source and you can host it yourself. I am just too lazy and not enough of a coder nerd to do that. Lmk how it goes if anyone does try
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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