
Discover a world of magic, cute creatures and adventure in Alchemy Story, a casual farming simulation game! Grow your garden, brew potions, care for your pets and meet new friends!
Modeled estimate, not a reported figure. How we estimate →
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About
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I think I would have loved this game when I was 9.I would recommend it to people aged 8-13. I don't think I would recommend it for anyone outside that range. It's got bright colours, cute animals and characters, and very simple gameplay. I just don't think it's one of those things that has the all-ages factor. It really is a bit garish and boring for an adult.
Love the game but no achievements :(
Would be 10000x better with my controller, how hard is it to make a game controller compatible
its very cute i love the story and art style i totally recommend :]
Horrible. - Hay muy poco para hacer, sobretodo al principio que sólo puedes recolectar materiales y las misiones parecen puros recados repetitivos - El diseño en general está bien, pero el modelo del personaje es terrorífico - No se puede correr, algo bastante necesario para un mapa tan grande y vacío - No tiene soporte para mando ni logros - Sólo está en inglés
It's playable, but not fun. It's cute, but not interesting. It has the vibe of someone's first, 'big' completed game. Which is still very impressive. But the lack of variety in assets make the place look bland and feels hard to intuitively navigate as nothing has a distinctive look. Which is probably why there is a feature that can help direct you to the building you want to go to. The dialog is uninteresting so far. Likely not helped by the fact that you need to unlock a lot of the villagers one by one. Of which the game doesn't seem to like giving me the next quest to progress, until I've slept a few times after completing the last one. There's nothing to do between quests beside the daily repetition of foraging ingredients for potions, then posting whatever three potions the owl wants. Side note, kinda weird that in game a character says "everyone has been turned into animals!" only for me to find on accident a few people who weirdly haven't and were not mentioned. I genuinely stumbled on them while stumbling though the map bored. I would personally advise against the game at full price, at minimum.
とにかくかわいい!! 世界観も住人も服も動物もかわいい! 主人公はアルケミストの女の子で、名前や顔や性別は変えられない 服と髪型は進めていけば変更可能 動物に変えられた住人たちを助けていくというストーリーで、割とサクサク進む 最後らへんはちょっと時間がかかったかも メインストーリー後もペット増やしたり、動物増やしたり、おしゃれしたり、住人と仲良くなったり、やれることたくさんあります ※ 日本語非対応だけど、割と簡単な英語なのでわかる!そんなに会話も多くないし、操作方法とかルールが難しいところも特にないのでフィーリングで行けるかと思います ※ ガーデニング番をしてる熊に話しかけたり、マーケット見たり、選択肢があるところに触れたりすると、どこもクリック出来なくなるバグがあります! フィールド上を素早く動き回って間髪入れずにインタラクトすると発生するかも… インタラクトする前に少し立ち止まると起こらないっぽいです 英語とバグありでも十分楽しめたので、牧場物語っぽいのが好きだったり絵がかわいいって思ったならオススメです
Overall: A decent blend of farming sim and crafting sim. The character design is great, too. My biggest complaint is this: Everything looks the same! It's hard to recognise where you are because almost every structure is brown and green and grey, with the same general shape. It probably won't convert you to this genre of games - but if this kind of game is your jam, you'll enjoy the story and the mechanics.
OMG I hate lutin, I'm already at my home but he still get money from me >_<. Lutin should not get my money if I'm already at my home.
Das Spiel wirkt eher auf Kinder ausgelegt – allerdings nur auf solche, die bereits über grundlegende Englischkenntnisse verfügen, da es ausschließlich auf Englisch verfügbar ist. Eine klare Bewertung fällt mir schwer, aber persönlich fand ich es leider zu langweilig. Da es mich nicht überzeugen konnte, gebe ich hier keinen Daumen hoch.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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