
Start small, team up with friends, and automate production with conveyor belts, pipes, and magical devices. Stock your shop with potions, jewelry, and relics, complete commissions, and build an alchemy empire! Alchemy Factory 1.0 is out now with the Wagon Logistics System and revamped shopkeeping.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.14/day in the week to Sep 7 → 24.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Alchemy Factory is a medieval-themed automation game.
Start with a small shop and team up with friends. Use conveyor belts, pipes, and magical devices to build automated production lines, then stock your shelves with potions, jewelry, and relics. Fulfill commissions, amass wealth, build your own medieval alchemy factory, and become a renowned alchemy tycoon!
In Alchemy Factory, conveyor belts connect every corner of your factory, carrying materials and products around the clock.
Grind, extract, distill, smelt, and process materials. Link devices into complete production chains and automate every tedious step of alchemy. Balance inputs and outputs, tune production, clear bottlenecks, and keep your factory running efficiently.
Your factory does not have to stay on a single floor.
Freely arrange conveyor belts, pipes, devices, and your shop. Build production chains at different heights and in every direction, keeping resources flowing efficiently through a three-dimensional layout. As your factory expands, extend production upward or downward and integrate scattered functional zones into a tightly connected automation network. Ultimately, you can create a vast multi-level factory with every floor working together.
Production is only the beginning.
Stock your shelves with potions, jewelry, and relics, serve customers, and complete commissions. As sales become automated, you can focus more on planning your factory, researching recipes, and scaling up. Use the coins you earn to buy land, research equipment, and upgrade technology, further boosting efficiency and capacity, driving sales, and setting your factory on a cycle of continuous growth.
Plan production lines, build your shop, and manage logistics with friends as you create a sprawling alchemy factory together.
Whether you excel at optimizing production lines, mastering management sims, or designing efficient spaces, you will find a role that suits you in co-op. For long-term play with friends, you can also host a dedicated server to keep the factory running, ready for everyone to return and continue building at any time.
Alchemy Factory supports Steam Workshop!
Subscribe to blueprints shared by other players, from beginner-friendly starter layouts to complex production plans for veteran players. These blueprints can help you learn Alchemy Factory's production systems faster and draw inspiration from other players' designs. You can also upload your own blueprints and share your factory layouts with alchemists around the world.
Alchemy Factory v1.0 is out now!
The full release delivers the Early Access roadmap's major features: the Grand Portal, Wagon Logistics System, rebuilt Reputation System, and revamped shopkeeping!
Production, transport, and sales are now more tightly connected. Expand your factory, grow your shop, build your reputation, and forge your own path through alchemy. Create a truly thriving alchemical empire and become a master alchemist whose ventures in potion-making, metallurgy, jewelry, and more bring wealth to rival a kingdom!
Updates
Engagement
Reviews
Themes across 416 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Is good.
amazing
好玩 使我的大脑旋转
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Latest in each market: best AU #59, worst RU #99 · 12 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Japanese, French, German, Russian, Spanish - Spain, Portuguese - Brazil, Traditional Chinese, Korean
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 419 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It's a good factory game. Remember Fertiliser is fuel.
玩了快两百小时了,很上瘾,按照我的感受说一下吧 先说优点: 1.这是我在在各种流水线游戏中搭积木搭搭的最上瘾的,产线理论上上可以无限堆高,传送带在各层游走非常灵活 2.经营系统好评,抢先版的零售强制要求全产线不然就差评掉声望体验糟糕,改进后好多了。四种赚钱手段任务,商店,合约,铸币自动化程度越来越高,利润越来越低非常合理 3.圣物系统好评,就喜欢造这种消耗大量材料,合成复杂,但是造出来价值很高,又能卖又能获得经验又能当装饰的东西 下面是一些建议: 1. 希望合约的物品修改一下,我理解中,一些制造复杂需求量大的东西才适合当成合同批量生产,某些东西显然不够复杂,我的看法是几个合同可以改成这样 绷带 -> 变形药水 -> 怀表 -> 丰饶催化剂 -> 万灵药 -> 日曜 2. 炼金锅强度过高,原始配方强度过低。真的是全方位的强,原始配方不知道有什么存在价值,以火药为例,原始配方不仅步骤多,占地面积大,速度还慢,而且硫只能从硫铁矿获得,会有副产物铁。反观炼金锅,用薰衣草 + 洋甘芋 + 洋甘芋粉一部练出来,价格还便宜,真不知道原配方有什么存在的价值,此外我还摸索出来个无中生有的方法,就是成长药水,丰饶催化剂,万灵药这三种药水可以先充当肥料培养植物,之后进炼金锅得到各种配方,再合成自己便可以无中生有自循环 3. 萃取蒸馏科技给人的感觉很不好,因为这游戏的很多配方都是经过多步萃取蒸馏的,升级科技后原本配平的产线突然配不平了,给人感觉很差,建议修改一些产率取消这个科技 4.原料加工设备太大,速度太慢了,使用原始配方一半多都要放这东西,建议一个锯木机,碎石机直接输出满带资源,然后缩小一点能够方便堆叠 然后是我认为实打实的问题 1. 最终章感觉完全没有认真设计,产线太过简单,总而言之就就是生产出来月之泪后所有的都需要,但是这东西生产太过简单,尤其主要成本粉尘直接炼金金币即可获得,即使用原配方也只是将之前的木星,土星,火星复制n份且占地巨大,根本配不上最终产线。而收到影响的有月光皂,月耀 明明生产起来特别简单但是利润却特别高,显得前面辛苦建设的产线不知道有什么价值 2. 炼金工厂毕竟是一款工厂游戏,我们赚的是什么?理论上应该是加工费,但是实际上加工几乎不产生价值,生产出来的东西送进炼金锅价值约等于原材料。最后如何凭空产生价值,答案是科技,尤其是肥料科技一瓶药获得更多植物,而提升科技又要花钱造圣物升级,最终我们本质上是在赚投资的钱。同样的道理铸币也不赚钱,没有科技基本上就是亏钱。不过话不说死,零售毕竟赚钱,不过要看顾客的脸色
Many Quality of life feature missing, Sometimes Frastrating which make the game one time playable only. try adding more quality of life features like one for example belt speed varient type not inceasing the speed and really the upgrade system is worst for new players very complicating.
Скучно
好玩
nej
Sehr Gutes Spiel, macht sowohl Solo als auch im Koop wirklich viel spaß!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 0 | — | Free | |
| — | 0 | — | — | |
| $326.3M | 279.7K | 97% | $39.99 | |
| $13.8M | 28.5K | 86% | $14.99 | |
| $4.8M | 6K | 66% | $24.99 | |
| $4M | 3.9K | 81% | $29.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.9M | 23.3K | 89% | $3.74 | |
| $1.9M | 5.2K | 78% | $14.99 | |
| $1.9M | 4.7K | 88% | $14.99 | |
| $1.9M | 3.6K | 77% | $29.99 | |
| $1.9M | 4.2K | 85% | $14.99 | |
| $1.9M | 4.9K | 93% | $19.99 |