
True heroes know no bounds!Experience top combat action in this brand new arcade flight sim and become immersed in the exploits of famous aircraft carriers. Choose the side you want to play on: the US Navy or the Imperial Japanese Navy. Climb into the cockpit and re-live the most famous battles of the War in the Pacific.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 23 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Stats
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 563reviews | 54% | — | $222.7K |
| $19.99 | 1.8Kratings | 68% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
童年回憶過來補票
"TORPEDO FAILED, TORPEDO FAILED, WE LOST THE TORPEDO!" RECOMMENDATION FAILED! WE LOST THE RECOMMENDATION!
Gran juego desde mi punto de vista, lo jugué en la Xbox 360 hasta el punto de comprármelo aquí, no tengo ni idea del multijugador pero disfruté bastante de ambas campañas, tanto la jugabilidad como la música me parecen grandiosas
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German*, Italian, Russian, Spanish - Spain*languages with full audio support
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Air Conflicts: Pacific Carriers is starting to show its age, and while the graphics are still serviceable for a 2012 title, they’re far from impressive by today’s standards. The biggest issue, however, is the gameplay. The single-player experience becomes repetitive very quickly, to the point where it feels almost sleep-inducing. Missions rarely offer anything new, and the pacing does little to keep the player engaged. Multiplayer can be somewhat enjoyable if you’re playing with friends, but even then, it doesn’t stay fun for long. The novelty wears off fast, and there isn’t enough depth to keep you coming back. Back when it launched in 2012, this game may have been a decent pick for fans of arcade-style air combat. Today, though, it’s hard to recommend. There are better, more polished alternatives available, and Air Conflicts: Pacific Carriers simply doesn’t hold up.
好玩
Na 2 missão o tecoteco não voa
Overall a fun arcade style flight sim that focuses on key battles in the pacific. I do see why other would give this game a poor rating but it's clearly a limited range of mechanics that weren't fully QA-ed before release, but that only makes the game more rustic and something that is clearly of the era for smaller games. The graphics aren't terrible but there are a few issues that occur due to modern upgrades causing conflicts. The biggest one being the graphical glitch at the bottom of the screen while in 3rd person view. Over time though I found myself ignoring it and it not really being that noticeable at times, especially mid combat. Personally since I like these style of games I'll be finishing it over a week or so and will update if there are any major play-stoppers I encounter.
Air Conflicts: Pacific is a remarkable game that defies categorization as a traditional flight simulator; instead, it strikes a balance between simulation and arcade elements. The campaign is engaging, and the gameplay is enjoyable. One of the standout features is the ability to Control a full squadron and to load planes and launch from carriers, as well as land on them. Furthermore, players are tasked with various responsibilities beyond flying, including using binoculars to identify abnormalities and locate Japanese fleets. The game successfully places the player in the role of an aircraft carrier captain in the Pacific. Despite being an older game that may have gone unnoticed, it remains a delightful experience, and I hope to see future adaptations, possibly exploring the Guanal Canal or the Marianas turkey shoot. I strongly recommend this game, which, although not a traditional flight simulator, offers a unique blend of arcade and simulation elements, allowing players to adjust the level of realism and tailor their experience. 7.5/10
Joli petit jeu et excellente ambiance aéronavale mais côté difficulté et surtout maniabilité c'est mauvais. Je joue avec la souris puisque je n'ai pas de joystick mais ici il n'est pas possible de jouer à la souris ET au clavier, c'est l'un ou l'autre, sachant que vous ne pouvez pas choisir les touches!!!!! donc les seules touches autorisées avec la souris sont de jouer avec la vitesse et le train d'atterrissage!!! Je m'attendais à jouer comme à world of warplanes (souris + clavier : association qui marche très très bien!) mais non!!!! Sinon on passe d'un avion à l'autre de l'escadrille quand on à épuisé ses munitions, idée très sympa, oui .... mais c'est balot, quand on joue un bombardier en piqué, que l'on lâche notre bombe et qu'au moment de passer à l'avion suivant celui-ci n'est pas en altitude mais au raz des paquerettes, vous devez alors monter en altitude (tir de DCA + avions ennemis qui vous mitraille, etc..)pour lancer votre bombe en piqué, vous passez à l'avion suivant et .... rebelote, avion au raz du sol, etc, etc..... Pénible. Les avions torpilleurs, bien dans le didaticiel, on vous dit juste, qu'il faut être à basse altitude et être à faible vitesse, oui mais combien????? et puis à quelle distance de la cible pour qu'elle s'arme et explose????? Et bien c'est à vous de le découvrir..... donc vous larguez au pifomettre!!!! La maniabilité, parlons en, les avions américains qui sont plus blindés que les japonais (ok c'est historique) mais qui sont plus maniables que les japonais, euh eh bien ça fait drôle de voir les bombardiers torpilleurs US faire des virages plus serrés qu'un zéro!!!!!! Les coéquipiers de l'escadrilles qui ne combattent pas (munitions au maximum quand vous passer à cet avion), alors que ça fait 5 mn que vous combattez, c'est fort pénible vu que certaines missions doivent être réussies dans un laps de temps plus ou moins court..... Et même en baissant la difficulté, cela ne résout rien. Bref très déçu.
это как battlestatios pacific но для бедных, в хорошем смысле. В battlestatios pacific естейственно больше возможностей, но играть в нее на портативке реально больно, как и наблюдать уствревшую графику на актуальом ПК. А вот на портативке lego игра цветет и пахнет, древность графики не сильно колит глаз, упрощения управления и aim assist помогают в нужной степени и потеть на геймпаде. Это реально в меру упрощенный авиа шутан, с адекватной порцией серьезных щей, в который можно залипать время от времени на портативке или слабом ПК. PS: попадатать из ПВО орудий по камкадзе во время дозоа на геймпаде всеравно сложно (5 попыток, ноль результата), на мышке на порядок проще (одна попытка, 100% результата).
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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