
Join the rebels in a third-person shooter with RPG elements and base-building mode. Fight against various combat drone models under the control of the supreme AI.
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Take part in the fight for humanity's freedom in AI Olympius!
Join the resistance and conquer the top of Olympus of the artificial intelligence that has equated itself to a god in a story-driven third-person shooter with RPG elements.

The game's missions occur in different parts of the planet, so each sector differs from the previous one.
The game has 30 campaign missions available for about 35 hours of gameplay.
Collect resources, develop your character, improve your skills, and unlock new abilities to fight artificial intelligence.
The game offers over 60 weapon and costume modifications

The game supports two-player co-op in split-screen mode on the same computer or simple network connection.
Capture enemy robots, or make allied machines right on the battlefield.
Create, defend, and improve your base to extract resources in the additional game mode intertwined with the main storyline.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I've been needing a new local co-op game for me and my son. This fit perfectly. It has great grind mechanics for leveling up. I'm just hoping that devs continue to add it. So far, I'm digging it.
I liked this game. If you liked the setting of Cliff Empire, then you'll like this one. AI Olympius is set in the same setting, often in structures seen in the first game, which is a source of great satisfaction for me. The story is interesting, but it has some storytelling issues. In fact, some of the choices made are truly ridiculous, not to say idiotic, considering the background (I won't spoil it), and they undermine the consistency of the story. The level design also has problems. Some maps are too big, others too small, and both types are full of invisible walls that severely limit exploration. These are often placed in areas that should be explorable but are not. I really appreciated the partial destructibility of the environment, which forces the player to play while on the move. What I didn't like was dying several times because I was hit by lasers and various shots through the intact walls of buildings. Overall, the game is good. I bought it on sale, but I think it's worth the full price. I hope to see some new expansions in the future.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Languages: English*, Ukrainian*, French, German, Spanish - Spain, Japanese, Korean, Polish, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
За 3 дні награв 17 годин, а для людини яка не грала в інді шутери це огого як багато, звичний лутер шутер із будуванням бази( в розробці) я буду продовжувати грати так як і стилістика досить непогана, гемплей не сильно вибагливий і рівень вступу не великий, що не відлякує. Це з плюсів які були іншими також описані. Пройшов тільки половиину локацій. Буду продовжувати грати. Подобається. куплю коли вийде раннього доступу, якщо таке колись станенться. Тепер про мінуси(на мою думку які можна поправити) Видалити увесь трансперт(машини) з локацій бо їздити на них неможливо. Зробити автоматичне піднімання луту коли на транспорті( бо це просто капець: їдеш , зупинився, підняв, сів, поїхав, і так до нескінченності по одному предмету) Коли це робиш на великих картах проти багатьох ворогів це починає набридати. На остроів при підніманні на драбини під час будування універсальної шахти постійно сповзаєш із останніх двох сходинках до початку сходинок. Захисна турель ракетниця не працює проти дронів( не зрозумів принцип дії, точніше він не вказаний, не стріляє і все тут) Машина з багажником на острові то знущання( вказував раніше).
Lower tech than a triple A, so a little rough around the edges here and there, but within that context it's really very good and fun.
I'm 16 hours in and enjoying the game. I appreciate the level design and aesthetic of the game. Every time I enter a new area in the game I can't help but think that this is exactly where I'd want to be fighting an enemy. Whether it be in a post apocalyptic city, a swamp area with walk ways between trees and abandoned living quarters, and well thought out areas that you can traverse vertically and horizontally. I don't want to give too much away but it's like seeing Hoth (snow planet) in the Empire Strikes Back for the first time and your fighting the AT-AT's in the snowspeeders. You were taken back by what you were seeing and all the while thinking it would be cool to fight there in that battle. It's kind of like that for each area you go to. Yeah some people are gonna be like what's he talking about but most people interested in playing this game will know. The player movement and gun play are descent and I have not come across many issues that can't be worked out. I don't have many complaints about the game except to add more variety of enemies and from what I've heard from the devs they plan to do just that. For what's in the game so far it's a definite buy and like some of the other post say it's worth more than the price of admission.
Gostei muito de AI Olympius! Eu e minha esposa jogamos juntos e nos divertimos bastante construindo nossa base na ilha. O jogo recebe atualizações frequente, o que mostra o grande potencial que ele tem. Espero sinceramente que ele receba o reconhecimento que merece. Também agradeço ao desenvolvedor que me ajudou quando perdi meu save — ele foi muito atencioso, eficiente e conseguiu recuperar meu progresso. Suporte excelente! I really enjoyed AI Olympius! My wife and I played together and had a lot of fun building our base on the island. The game receives frequent updates, which shows its great potential. I sincerely hope it receives the recognition it deserves. I also want to thank the developer who helped me when I lost my save file—he was very attentive, efficient, and managed to recover my progress. Excellent support!
Гра чудова не встих зрозуміти як наступила ніч )))
Гра дуже сподобалась. Коли раптово закінчились місії стало навіть трохи сумно) Дякую за чудово проведений час))
If you're a local co-op fan. There hasn't been a game like this in a long time. Island mode FTW!
Such a nice game, I enjoyed a lot and when you arrive to the Office, that The Office! I really laught seening it reproduced at top details!! I am really waiting for the end of the game, I reach the last part still in development! keep working hard and thanks!
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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