
Every ordinary day we live may be a miracle happening in succession.Play as "Liu Jie" with occupational quirks, spending abstract yet mundane days with partners in the metropolitan hustle. Finally, navigate through your own crossroads...
Modeled estimate, not a reported figure. How we estimate →
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About
"包点先日了一手墙😡包点白给了br0😱没人给假门勾了😦该搜假门了😫假门😱是假门😭狗洞还在勾😦但是谁勾谁死😡假门😨假门😱假门啊漂亮😋直接补枪一个二打三"
(在1.259版本后,英语版本已停止维护,仅保留系统内核更新。)
(本游戏已在6月4日确定即将进行下架流程。目前,团队自研的全新技术架构 Kirikiri KAGeXpress 3.0 Next Gen. 已正式发布,同时团队全新项目正在稳步立项推进。结合整体产品布局 Steam平台官方规则,现将《Ai 爱》停运下架、版本重制、玩家补偿等后续核心事宜,统一公示说明至置顶公告中。)
This project is primarily designed for technical experimentation and entertainment purposes. Following the 1.259 update, its main objective has shifted toward testing and evaluating various in-game system functionalities. With the exception of the core system components, we consider all other elements to be non-essential and not representative of a conventional gaming experience.
Please be advised that much of the content introduced in version 1.259 and subsequent updates may have adverse psychological effects on certain individuals and could potentially induce physical discomfort, such as nausea or dizziness. As such, we strongly advise against downloading or playing this game, as it may not be suitable for general audiences.
Should you choose to proceed despite these warnings, you assume full responsibility for any consequences. If you experience any adverse reactions, discontinue use immediately and seek prompt medical attention from a qualified healthcare professional.
⚠️⚠️⚠️⚠️⚠️⚠️
"I'm Liu Jie, you're Zhou Jing, and this is Xiao Han, right."
"Right."
"Um—ah—huh?"
The story of three people in Shizhong District—three individuals who embody an extremely laid-back vibe—
at a crossroads that belongs to the three of them.
You will play as a retard "Liu Jie," who has occupational habits. In the fast-paced life of a metropolis, through your main job as a new media worker and your side gig as a barista at a café, you'll spend one abstract yet ordinary day after another with your partners.
Every ordinary day we live might be a miracle unfolding in succession.
Who knows... Maybe Liu Jie is the greatest miracle of all.
Ai Love serves as the prologue work of the series project Before The Rainbow, developed by 律合 Works in their spare time out of passion as an AVG (Interactive Fiction) game.
The project aims to facilitate technical exchange and entertainment through playful references, functioning as both a practical example and a (not-so) serious AVG game for players to enjoy. Everyone involved is contributing wholeheartedly to this project out of love.
This game is built on KagEX2 Kag eXpress3 NextGen(Ver.Alpha), with optimized and additional features that enhance the AVG gaming experience.
It combines AVG and ADV gameplay, interspersing small gameplay elements like cultivation, daily activities, and strategy within the story that can be progressed by pressing Enter. Players can experience the charm of abstract realism through the main story, which spans approximately 50,000 to 70,000 words.
Planning 某刘某
Programming 某刘某
Music 某刘某
演出 某刘某
Direction 某刘某
Art 某刘某,Inkotake
Theme Song——经验之谈
Music 某刘某
Lyrics 乌拉
Cast
忻悦 酒酒歌Kiko
丽莎 圆烨
吴小涵 三七二十三
刘峰 赵森森
周菁 乱月Tsuki
Sound effects provided by (c)Taira Komori,Sounddic,
Art materials provided by 背景専門店みにくる(minikle),彩雅介(T.O.P),キュキュキュのQのQ(KyuKyuKyu),Scratcher,籠鳥,ランチタイム,sasAIchi,iconfont等
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese**languages with full audio support
Engagement
Hours played at review time, across 23 reviews with recorded playtime.
Reviews
Cначала глянул на предупреждения и чуть не передумал запускать: «психологические эффекты», «тошнота», «не для всех» - звучит как квест «выживи после игры». А потом всё таки решился и понял: это какая то очень странная, но любопытная штука. Играешь за парня по имени Лю Цзе, работаешь в медиа и подрабатываешь бариста - в общем, обычная жизнь, только подана так, что чувствуешь себя как в сон провалился. Текст огромный, диалоги странные, атмосфера будто из параллельной реальности, где всё и привычно, и в то же время не так. Механики перемежаются с повествованием: то что то культивируешь, то просто живёшь день за днём - в общем, не экшен, а скорее медитация с клавиатурой. Визуал и музыка создают своё настроение, но понять, что тут вообще происходит, получается не сразу. В целом, если любишь необычные интерактивные истории и готов к чему то совсем не стандартному - можно попробовать И если этот обзор наберёт 50 лайков и 10 наград - куплю все дополнения и сыграю 100 часов. Улучшу значок до 5 уровня и схожу в церковь помолиться за разрабов, чтобы они делали только крутые проекты… ⣿⣿⣿⣿⣿⢿⠿⣛⣯⢭⣶⣲⢶⣖⣮⣬⣜⡨⣛⢿⣿⣿⣿⣿ ⣿⡟⣭⣶⣶⣶⣿⣿⣿⣿⣾⣿⣽⣿⣾⣿⣿⣿⣮⡚⣿⣿⣿⣿ ⣿⡇⣿⣷⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣷⡼⣿⣿⣿ ⣿⡷⢹⣿⣿⣿⣿⣿⣿⡿⢿⣿⣿⣿⣿⣿⣫⣝⢿⣿⣿⠹⣿⣿ ⣿⡏⣾⣿⣿⣿⣿⣿⣿⠚⣖⢸⣿⠟⣛⣿⣤⣧⣾⣿⣿⣷⢹⣿ ⣿⡇⣿⣿⣿⣿⣿⢿⣿⣿⣾⣿⣿⣷⣸⣿⣿⣿⣿⣯⢷⣿⢸⣿ ⣿⣷⢸⣿⣿⣿⣽⢯⣷⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⣿⢋⣾⣿ ⣿⣿⣧⡫⡿⣿⣿⣿⣿⡿⠋⡉⠅⡉⠍⠛⢋⢡⠠⣐⠄⢻⣿⣿ ⣿⣿⣿⣿⣶⣭⣍⢋⣫⠄⢐⢐⠐⡐⠈⠌⡀⡂⡐⢈⣭⣤⢻⣿ ⣿⣿⡿⣟⠿⣿⡟⣾⣿⣿⣿⡿⠃⠄⠅⠡⠐⡀⢂⠌⠻⠿⣸⣿ ⣿⣿⣷⣝⢗⡝⢡⣿⣿⣿⡉⠁⠡⠨⠠⠁⠅⢂⠂⠌⢐⣼⣿⣿ ⣿⣿⣿⣿⡎⣷⢸⣿⣿⣿⣿⣶⣄⣄⡁⠌⠨⢀⣂⡅⣿⣿⣿⣿
This game is very much incomplete in English, so much so that you have no chance of completing it and/or getting 100% achievements
The story places you in the shoes of a man working at an internet company. One day, while walking down the street, a girl accidentally bumps into him and spills water all over his pants. She quickly hands him a business card for a café, inviting him to drop by for a free coffee. But once you meet the café owner, you begin to wonder if it might be time to take a break from your stressful job. When it comes to visual novels, the first thing to check is whether the game includes the expected quality-of-life features, most importantly, saving at any time and skipping previously read text. This title provides both. Personally, I’d prefer if the skip function were only unlocked after completing the game once, but I understand that some players might find parts of the story dull. Saving works across multiple slots, and there are convenient quick-save and quick-load buttons directly under the text box. Speaking of which, the text box can be freely moved anywhere on the screen by dragging it with the left mouse button. The downside is that there’s no quick way to reset it to the default position, so you’ll have to do that manually. In terms of presentation, both the backgrounds and character art look fine, though there’s limited variety since most of the game takes place in the same handful of locations. A nice touch is that characters voice their dialogue, while the protagonist’s lines remain unvoiced, which works just fine. Unfortunately, the text presentation is weak. Both the text and the text box use bright colors, and although the letters have a thin dark outline, the combination is harsh on the eyes and makes longer play sessions uncomfortable. Another issue is the translation. Some text remains untranslated. While the settings menu is partially localized (enough to navigate), names of characters and locations stay in the original language. Characters do introduce themselves, but without consistent translation, remembering names can be tricky. Aside from minor grammar errors, like missing spaces, the early translation is serviceable, allowing you to follow the prologue and part of the first chapter without trouble. Sadly, the localization becomes incomplete soon after, leaving large portions untranslated. At one point, you’re stuck at a text input box tied to the café’s menu and prices, which are only shown in the original language. Since you must calculate the total correctly to proceed, and none of the supporting dialogue is translated either, you’re completely blocked from progressing. A similar situation occurs earlier with a math puzzle. It’s unclear whether the problem is genuinely solvable or simply scripted for failure, but at least you can move on. The developer’s workaround for the translation gaps is to rely on an open-source tool, but most players won’t bother with such a clunky solution, especially since it’s unreliable and still requires guesswork. These untranslated segments crop up multiple times, though only the café first puzzle requires the correct answer; later sections let you input anything and continue regardless. If you push through, you’ll face more untranslated decision-making moments, such as choosing how to spend time, buying items, or directing performers during a livestream. None of the dialogue is translated, but since these choices don’t meaningfully affect progression, you can simply click through at random and still reach the ending. The main story is completely linear and doesn’t change even if you provide wrong answers. After finishing, you unlock an epilogue that is also linear, except for the final scene where you must choose between two girls. Achievements are granted for completing the main story, the epilogue, and discovering a few hidden ones in the menus. All achievements work, although two of them need more repetitions to unlock.
免费 有中文 有成就 有中文配音 图文小说里让我做算术题……唉…… 做题之前没遇到剧情分支选项 关闭游戏时的NO和YES按钮文字没显示 游戏设置里存在作者的恶趣味 建议指南或者公告里直接写明全成就获得方法,包括每个答题环节的答案,我想要全成就,其他对我没吸引力。
已经放弃这个项目了吗?从去年10月至今的评测都有说闪退的想象,而我是无法显示游戏,全程黑屏···只有"退出游戏"时,游戏会正常显示界面😔 更没想到的是居然是付费游戏,还卖9.99,按理说,我根本不可能买,多半是什么网站免费送的 [code]开启游戏会弹出:👇,尽快解决吧:) 致命的なエラーが発生しました。 ファイル: function_Steam.ks 行: 115 タグ:(←エラーの発生した前後のタグを示している場合もあります) function_Steam.ks の行 6 から始まる iscript ブロックでエラーが発生しました。 (詳細はコンソールを参照してください) ANSI 文字列を Unicode 文字列に変換できません。現在のコードページでは解釈できない文字が指定されています。正しいコードページを指定されているかを確認してください。データが破損している可能性もあります。[/code] [code]PLAYER SCORE: 49 / 100(?) 所有评测: 无用户评测 STEAMDB 好评率: 48.56% (21) 发行日期: 2025 年 8 月 25 日 最近更新日期: 2025年11月16日 (2个月前)[/code]
Yes, sure.... After seeing those big b00bs, you expect me to solve a math problem?!!!
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这是我玩的第41部galgame。依旧是边玩边更新评测。 剧情上的话感觉写得比较现实,毕竟现在的职场有种染上上班味道之后人就会变得死气沉沉的感觉…… 一部galgame里边有答题可能还算是比较稀罕的事情吧……不过有些国g里边题目比这里边的还要难一点。 来一点尝试者的提示:1.做题和直播的时候都可以存档读档,选择正确了会弹出一声非常微弱的正确提示(比较丝滑),选择错误了会弹出微弱的错误提示(声音比较尖锐)。2.在经营店铺部分,不会真的有人把五杯柠檬茶的价格当成一杯69.9吧(拿脑子想想肯定不是这样的啊喂!)…… 但问题是,随机事件显得有些不够随机,后期基本都可以背板。 应该不是最终版本的终评:目前应该是刚发售不久且未更新完成的作品,所以有些功能不全而且有bug(例如这游戏的文本框居然是可以拖动的)。文本上写得非常现实,至少把主角这个颓废到转变的过程写出来了,不过整体结束得太过仓促,有些地方的展开非常奇怪,而且中间涉及选项的部分选完之后后续几乎没有任何剧情差分;配音上整体还可以,UI系统中日英三种语言文本混杂严重,使用体感不佳(随机事件里边有个周冠宇的程序有严重bug)。 综合评价给到中杯,属于勉强可以游玩,如果后续更新能够把UI和剧情上的bug修完可能会考虑调整评价。另:成就玩梗过于严重,个人感觉有些影响正常内容。 补充:关于成就获取,其中11个都是随剧情推进获得,另外四个一个需要使用动态界面(玩梗蔚蓝档案);一个需要进一次番外(闹麻了);一个需要点击帮助(位置在游戏界面左上角)—Ai爱(弹出网页不要管),重复上述流程直到弹出“点是送地狱火”,点yes(盖伦);剩下一个不知道(已经一个多小时了还是找不出怎么解)。 居然被开发者回复了……关于里边提到最后一个成就为啥不问怎么解,因为我一般习惯边玩边更评测,所以打算先记录下然后再找怎么打,一度以为是在游戏剧情里边的成就。 ————————分割线 for 免费转付费后追加更新———————— 三个成就,最后一个猜不出来(干脆不猜了),其余两个一个得足够闲,一个得有DLC(虽然个人没有买DLC的习惯)。不过,居然没修bug……(失望.jpg) ————————二次追加更新———————— 通过调试模式启动一次之后,再通过第一个选项“玩Ai 爱”进入游戏之后报错无法启动。 6月15日更新:我只能说我没改差评纯属我不舍得这4赞1欢乐……对了,不推荐游玩哈,等重制吧。
Yaşadığımız her sıradan gün, ardı ardına gerçekleşen bir mucize olabilir. Mesleki tuhaflıklara sahip "Liu Jie" olarak oynayın, metropol koşuşturmacasında ortaklarınızla soyut ama sıradan günler geçirin. Son olarak, kendi yol ayrımınızda ilerleyin...
ㅤ
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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