
Find the Spear of Destiny to save the world!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This was a good game
El juego está bien, pero a pesar de no durar mucho se siente algo denso. Es como si faltara mas ritmo y variedad. El apartado artístico está bien, pero la historia no engancha mucho y deja un poco que desear el final. Lo recomiendo en oferta, le doy un 6.5/10.
ก็โอเคนะ ได้อยู่
Completed game... so..., thumbs up!
Old game with an old interface, but you can have some relaxing time.
Artifex Mundi が作ったゲームに比べると、やっぱりクオリティは落ちますが アイテム探しが好きなら十二分に楽しめると思います。 セールで購入でしたが満足でした。
[u]Recommendation[/u]: a decent-but-bonkers hidden object game that blends story elements of Castle Wolfenstein, Agent Carter, and Indiana Jones. [u]Critique[/u]: This game is at the lower end of the graphics spectrum for Artifex Mundi hidden object games. Textures vary wildly in quality, with some items being hand drawn, some being scanned photos, and some being 3D renders...and they are usually not blended particularly well. The voice actors give surprisingly good deliveries, though the speech of the characters (French, German, English, American) all sound like Americans making uneven attempts at other accents (they're often VERY CLOSE to getting it right, but they'll pronounce one key word incorrectly, giving away that they're natively American English speakers). The hidden object puzzles are entertaining, often because the size of the objects you're looking for are actually much larger than you expect: sometimes the last object you're trying to find actually takes up a full tenth of the screen - "so large that I didn't see it!" This is abetted by the fact that perspective goes out the window with these hidden object scenes, so a briefcase might appear relatively smaller than a chisel. This leads you to look for really small and/or really dark items (some of the smaller items are hidden as dark grey items in black shadows, so they're very hard to spot). The other mini-games are all interesting - some of them are unique to this game, which is always exciting! - but this uniqueness adds difficulty, because you don't always know what you're supposed to do in a given mini-game, even with the instructions that are helpfully provided with EVERY mini-game. The game is rated Teen because it is very violent. Yes, you get to beat up Nazis, but in this game the violence is almost comically over-the-top. [spoiler]You straight-up murder nearly every Nazi you see, and often in the most outlandish overkill possible. Two stand-out examples: instead of using a gun or a knife, you engineer a trap to electrocute one, and in another instance, you take the time to assemble and load a bazooka to blow up the Nazi instead of just hitting him with a club.[/spoiler] The plot is a fun bit of nonsense: an Indiana Jones-type story of keeping powerful supernatural relics out of the hands of the Third Reich, but a LOT of the individual steps in that plot make very little sense. "Oh, I guess that's happening now," you say as a player again and again when something apparently unrelated to what came before happens. This is not at all unique to this game, of course. The achievements for the game, thankfully, can all be accomplished in a single play-through of the game, though you have to be on the lookout on all the wide location screens (as opposed to zoomed-in views of specific areas) for a HUGE array of WWII-related items: soldier uniform caps, little wooden figures of historical VIPs, boats, bombs, planes, cannons, and more things that are unrelated to the plot or the locations. It's a lot, but as long as you know that you are looking for them from the start, you can find them all. You DO need to be conscientious about the search, though: the game takes place in several "stages," each consisting of several locations. Once you advance to the next stage, you can never go back to a previous one. So if you miss one of these random items, you won't get all the achievements. [u]Review[/u]: It is 1942 and World War II rages across Europe, Africa, and Asia. Agent Walker is sent to get the Spear of Destiny in...France? Switzerland? somewhere in Europe before the Nazis can get their hands on it. [spoiler]An Allied secret agent, Agent Walker gets ambushed by Nazis after retrieving the Spear of Destiny (which looks a great deal more like a bat'leth than a Roman spear) from a hidden temple. She then spends the rest of the game chasing after the Nazis to steal it back, and reassemble it so that it can be used. On the way, there is a giant magi-mechancial robot to stop, an agent who double-crosses you, and a lot of Nazis to kill in super-excessive ways. In the end, you hook up the Spear to a machine and destroy it.[/spoiler]
The story is not well told, but the HO scenes and minigames are ok. The game is not difficult. All in all it was I enjoyed the game on a rainy afternoon and played through it in one go.
번역도 특히 안 좋고 스토리는 자꾸 이리저리 휩쓸려다녀서 제대로 이해도 어렵고 미니 게임도 어거지로 집어넣은 느낌이 많이 나고... 아티펙스 문디가 배급하는 히든 오브젝트 게임 중에서 최초로 중간 드랍 함.
还行
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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