
No revenue estimate for PSN — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $73.4K — a different platform, not this one.
\"The year is 1942, and the Europe is in flames. In the midst of the grim war, an mystical artifact known as the Spear of Destiny has been discovered, and it's believed to have the power to change the destiny of the war. To complete her mysterious mission, Agent Walker will have to cross the grim battlegrounds of France while facing death, destruction, and hidden puzzles every step of the way. But with so much at stake, there's no turning back. Time is of the essence. If the enemies of the Alliance get their hands on the artifact, they would have the power to bring about the end of the world as we know it. Will Agent Walker succeed, or is mankind already doomed?\"
About
\"The year is 1942, and the Europe is in flames. In the midst of the grim war, an mystical artifact known as the Spear of Destiny has been discovered, and it's believed to have the power to change the destiny of the war. To complete her mysterious mission, Agent Walker will have to cross the grim battlegrounds of France while facing death, destruction, and hidden puzzles every step of the way. But with so much at stake, there's no turning back. Time is of the essence. If the enemies of the Alliance get their hands on the artifact, they would have the power to bring about the end of the world as we know it. Will Agent Walker succeed, or is mankind already doomed?\"
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
Media
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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| $14.99 |
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| — |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $28M | 174.7K | 95% | $5.99 | |
| $22.6M | 40.8K | 92% | $24.99 | |
| $22.4M | 72.9K | 97% | $14.99 | |
| $19.7M | 96.4K | 96% | $14.99 | |
| $17.6M | 62.1K | 92% | $12.49 | |
| $16.3M | 41.3K | 94% | $14.99 |