
Age of Reforging: The Freelands is a medieval high-freedom sandbox adventure CRPG. You'll be a reforger in the freelands chosen by the Goddess to embark on a medieval adventure tour at your own pace, gathering teammates, fighting for survival, and craft your unique legend!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.86/day in the week to Sep 14 → 0.75/day in the week after.
About
✦ The Freelands - lands of opportunity and danger. It belongs to thieves, speculators and adventurers. People never stop coming here in search of riches and fame, but most of them end up in the grave. Only those who are favored by the goddess of fate are able to gain a foothold here and get what they want. And it's all based on the loss of others.
✦ Vast Content: The game currently features 2,500 items and equipment, over 200 different monsters, more than 700 uniquely named NPCs, and 150 handcrafted side quests!
Update a new playable Xiake origin, plus an Chinese Xiake questline!

✦ Explore eight distinct ecological zones - forests, swamps, deserts, mountains, coasts, and more. Travel through 9 towns and 30 uncharted wilderness locations to uncover hidden mysteries.
✦ Venture into dangerous dungeons and ancient ruins in search of unique treasures, where each discovery could rewrite the course of your adventure.
✦ Travel to all of the gladiatorial arenas in Blackthorn Arena and begin a chapter of gladiator glory with no fear.

✦ Surviving in the Freelands is no easy task. Ruthless bandits, ferocious beasts, and terrifying monsters - more than 200 enemies in all - lurk around the corner on your adventures, ready to strike at any moment.
✦ Hunger and fatigue are also hidden killers that eat away at you and your party's energy. Even if you're setting up camp for the night, you can't afford to slack off.

✦ Defeat your opponents in spirited and unique real-time combat. You'll control the flow of time, pause the game, and give critical orders to your squad with precision.
✦In life-or-death situations, the powerful Tactical AI Trigger/Editor will be your capable assistant, meticulously planning tactics to help you turn the tide of battle.

✦ Choose your origin to set the tone of the adventure. Born with magical talent? An infamous bandit? A down-on-their-luck mercenary? Each of these origins holds unique opportunities and challenges.
✦ Deeply customize your character, allocate valuable attribute points, and unlock a wide variety of traits as you adventure.
✦ Over 1,000 exquisite and unique weapons and equipment pieces will surely display your extraordinary prowess.
✦ No class restrictions! Over 200 combat skills and 100 magic skills to mix and match to create an invincible fighting style.

✦Recruit a powerful squad of like-minded individuals who will be your solid backing as you charge into battle and break new ground!
✦Create an elaborate caravan and seek out caravan members to create a powerful merchant caravan or a mercenary group that will be feared by your enemies.
✦ Occupy and manage medieval castles with skill and strategy, and make your presence felt in the FreeLands!

✦ Engage in a vast array of handcrafted side stories that take place throughout the Freelands, where you'll need to make choices that lead people to different destinies in complex situations.
✦ Will you punish evil and do good, or will you plunder and pillage? It's up to you! Freedom is a constant theme here, but what is the heavy price of freedom ......?

✦ In a sandbox world with a day-night cycle, every NPC seems real. They have their own daily behaviors and habits, and may even change careers to become adventurers, mercenaries, or gladiators.
✦ The Freelands' economy flows like water, and it's not a dream to see business opportunities and make money.(Will be released gradually in the form of major updates.)
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 259 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Lots of bugs and issues for being out of early access.. https://steamdb.info/app/1161830/patchnotes/
what is this game crap controls crap camera overall poor bugs kill this game. rant over uninstalled
Love the game, reminds me of unmodded Skyrim, it has issues for sure, but the free elements are there. You can skill every day skills like cooking, smithing, alchemy. Your stats increase depending on your actions, you're not limited to any class or weapon. If you have enough experience you can technically get every skill and passive. Class building and theories are so much fun, seeing what would work, what wouldn't, all the different benefits of the various elemental spells, summons etc. The game still has bugs and needs polish in certain areas, but if you can get past it, it's a gem. In terms of fun, RPG elements etc it's next to Skyrim. After Gothic 2 and 1, this has to be my favorite game of all times. Also, the reason I put it next to older games like Gothic 1 and 2, but not Baldurs Gate 3, Expedition 33 etc is because this game has a classic vibe of an older era, forgotten and drowned by modern greed
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 4/day in the week to Jul 25 → 8.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese, Traditional Chinese, French, Italian, Spanish - Spain, Russian, Japanese, Korean, Polish, German*languages with full audio support
Hours played at review time, across 259 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
初期プレイヤーレベルとかけ離れた強さの敵を配置するのがリアルで優れたゲームだと思い込んでるタイプの人におすすめ 最初の町付近にいる敵に勝つのも不可能(レベル14のキャラクターを雇ってもレベル7の敵に負ける)上に3時間で5回セーブできなくなるバグに遭遇してるのでプレイ時間の半分くらいは無駄な時間になりました 発売から1年経ってるのにこのレベルは流石にアホでしょ
不能存档,我很难受啊,每次重启电脑就只能重新开始,63个小时啊,大佬们,我很无奈啊
原本以为是欧美作品,因为都是英语,结果进去一看人物对话,一种很典型的国产风味冒了出来。在各种妖魔鬼怪横行,连前任冠军角斗士,现任法师塔塔主都是女性的情况下,要给新手NPC加一个“女性怎么能战斗”的对话再义正词严反驳的剧情。感觉像是某种仪式所需要的那样,在走某种固定的流程。
ATTENTION! Stay away from this game UNLESS: 1. You really like this kind of games, where you have full freedom with many possibilities and main story is just an insignificant background, AND... 2. You are VERY resistant to frustration caused by COUNTLESS bugs, glitches, bad design decisions and bad implementation of good decisions, AND... 3. You have a very good eyesight or very good glasses (the font size in game ranges from small to microscopic with NO possibility to change it via settings. Even lowering game resolution doesn't help, as it doesn't affect UI and texts). So why did I give it a thumbs up? Well, because I check all 3 boxes mentioned above. Just to give you an example of what you're getting yourself into by playing this game (I'm writing this 14 months after game release): You're in a dungeon with your 3 companions and 3 summoned creatures. You see a trap so you want to disarm it. Well, good luck, as there are more than ten types of traps but only like three of them can be interacted with by disarming attempt. Let's say the trap you encounter can be disarmed. You click on the trap, your PC approaches it, tries to disarm it and... he gets pushed into the trap by one of the companions or summons who had to stop their movement exactly at your PC spot (you can order your companions not to follow you but it doesn't concern summons). I've been playing computer games since 1990 and I've never seen a game as unpolished and untested as this one. And that's a real shame as this is the very kind of game I've been waiting for and I'm having a lot of fun playing it... when I'm not throwing vulgarisms at the publisher and the designers, that is. Some parts of the game are really great, including: - the system mechanics: character stats, skills (both combat and non-combat), attributes, progression, - world building: map, lore, quests, settlements, organizations you can join and rise in the ranks, - crafting (limited to cooking, alchemy and smithing) with lots of recipes and ingredients Some are not that great: - combat (real-time with pause): fast and very chaotic (when there are more combatants), with terrible mouse pointing (usually what you see you click is not that actually gets clicked - this leads to e.g. problems with aiming and/or activating skills and spells, starting conversation with your teammates by clicking on a corpse to loot, etc.). This problem exists outside of combat too, but during combat it gets extra annoying. Your companions usually act in a stupid way, no matter what default AI behaviour setting you chose. There is a tactical menu where you can manually set exact triggers for all companions and their skills (similar to Dragon Age: Origins) but it's a tedious work. Some are very poor: - writing: spelling and grammar mistakes are everywhere. The writers couldn't even decide on some gods', characters' and towns' names as they are constantly spelled differently even by the same NPC. References to the real world break immersion: Mecca (as in the saying "the mecca of..."), "dane axe", christian crosses on shields (one historically belonging to the grand master of the Teutonic Order) with absolutely no connection between the game world and our real world whatsoever. Play at your own risk!
虽说叫自由地,处处却是硬规则。 一个叫自由地的游戏,没有盗窃(摸红色物品直接加犯罪值而非察觉系统),没有犯罪(前期摸两个箱子直接进监狱了),没有走位(根本拉不开),没有游戏策略规划(没有用,打得过的直接平推) 每个城市半个城市房子没有意义,赚钱预期是随机的(简单任务和困难任务几乎是随机给钱),而且受伤一次基本意味着过去三四天赚的钱白赚,即使sl大法省下钱也不知道钱拿来干什么(没有想买的东西,商店商品定价给人一种随机感) 路上不同等级敌人莫名其妙穿插(新手一出村撞脸22级大怪),毕业装备看攻略前期随便拿,成长无曲线(所以挣钱有何用) 所有的指示都不明确,每个系统似乎都有,但是感觉就像是随机放置。 有一种现实生活既视感,不尊重rpg规律的顶层设计,作者想到哪出是哪出,就好像那个印度咖喱,每一种都有味,混在一起就是坨shi
a must buy for people who love kenshi or wartale and highly recommended overall
This game has potential, but to get a viable start feels incredibly grindy and it lacks some important things like autosave-on-rest (autosave only triggers when you change maps). I ended up losing 4 hours of progress by relying on autosave to trigger when I rested because that just made sense.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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