
Age of Darkness: Final Stand is a dark fantasy survival RTS where you must illuminate, build and defend humanity’s last bastion against hordes of Nightmares. Set in the remnants of a kingdom consumed by a deadly fog, you decide. Will you hide in the light? Or take back your world.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.86/day in the week to Sep 18 → 1.5/day in the week after.
About

Build, Gather and Fight in a Desperate Last Stand Against an Onslaught of Never Ending Evil!
The darkness is an entity of evil. Some say it is the manifestation of human fear and nightmares, others say it is a wandering mass of damned souls haunting us. The origin of the darkness itself is unknown, but one thing for certain is that we can keep it at bay through the power of light and fire.
The complete, full release of Age of Darkness: Final Stand is available now and includes Co-operative Multiplayer, Campaign, and Survival modes.

Brace yourself against huge tidal waves of Nightmares. Leveraging an internally developed technology called ‘SwarmTech’ allows the game to render over 70,000 enemy units on the screen at one time. These enemy legions claw their way up through seething fissures in the earth to reinforce ‘The Veil’.

Light up a rich, complex, procedurally generated map to claim territory back from ‘The Veil’. A dynamic living death fog that conceals enemies and drains life from your troops. Holding the line against this terror is not for the faint of heart.

Borrowing from the the roguelite genre, Malices are random afflictions placed on the player during every Death Night, unraveling the best made plans. Conversely, if a Death Night is survived, you may decide between three randomly selected Blessings, enriching the experience and giving your army a much needed edge.

Lead the charge against the horrors of the night with powerful and unique Heroes. Using special abilities gained from leveling up, these Heroes can be key to turning the tide of a desperate battle. But beware, the Nightmares have Elite roaming champions of their own that drop precious resources when killed, posing an extreme and ever-present threat to your expansion.

Co-Op Multiplayer - Team up with a friend in co-op multiplayer to survive the onslaught, defend humanity from the forces beyond the Veil, and reclaim the light together
Epic Campaign - Award winning single-player campaign full of epic battles and dire threats
Survival Mode - Put your endurance and skills to the test in the endlessly replayable Survival Mode
Award-Winning SwarmTech™ Technology – Witness the internally developed ‘SwarmTech’ technology, allowing the game to render over 70,000 enemy AI units on the screen at one time.
Unique Heroes & Factions – Choose Heroes reigning from three distinct Factions - The Order, Rebellion & Volatists - each with their own playstyles, abilities, bonuses and army units that offer a unique gameplay experience.
Dynamic Day & Night Cycle – Fight to reclaim territory by day and survive against the relentless horrors that come with every night.
Living Death Fog – Encounter The Veil, a living death fog that conceals terrors and adds a new layer of danger to your survival, which must be kept at bay through the power of the Light.
Malices, Blessings & Hardships – Embrace roguelite mechanics that make every run unpredictable and unique.
Elite Nightmares – Hunt down wandering powerful enemies for Dark Essence, each requiring different tactics and strategies to defeat.
Horror and Embolden Status Effects - Embolden your army to aid them in battle, but ensure they are protected from the brutal effects of being Horrified.
Terrifying Nightmare Foes – Face off against horrifying monsters like Spitters, Crushers, and Wraiths, each wielding unique abilities.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 861 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
非常好玩,特别是和朋友一起!!难得的好游戏
Gra podobno zdechła, kiedyś była ok
微操、!微操!!!!!!!
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Jul 30 → 1.43/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Polish, Russian, Simplified Chinese, Spanish - Spain, Spanish - Latin America*languages with full audio support
Hours played at review time, across 863 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Cool!
trash
Crusher are ♥♥♥♥♥♥♥ annoying!!, No Good units can handle them even spamming elite archer doesn't help to much cause the enemy spawn Spams alot of crushers too Which is hopeless cause there are no Good units or no newer High tier to the game, At Least give us good Melee units to counter them and Add Cavalry FFS its Fanstay medieval ♥♥♥♥, And No more updates yeah this game is dead.
画风辨识度较差,帧数很低,地图上的单位和建筑相比亿万僵尸差不少
'게임정보'란에 있는 설명과 다르게 근접은 비추함. 후반에 갈수록 공략이 단조로워지고 수렴함, 종족별 특성으로는 영웅이 차이가 나거나, 유닛 구성(극히 일부)의 소소한 차이(그마저도 특성이 별로임). 한마디로 특색이 없다고 봐도 됨. 차라리 캠페인에서 나온 왕국군을 신규종족으로 편성해줬으면 나았을 거라는 생각입니다.
Marek hump.
即使不提优化较差,寻路诡异和语音提示延迟之类的小问题,黑暗时代的整个建筑结构,资源系统,单位设计和战斗机制也给人一种提前体验版做到一半突然放弃的突兀感。既不完整,也缺乏令人印象深刻的亮点。 不过画面表现,配乐音效还是可圈可点的。英雄一夫当关,一声怒号中力挽狂澜的镜头很赏心悦目。作为中世纪风格亿万僵尸like,塔防爱好者也是可以尝试一下的。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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