
From the creator of Coffee Talk and What Comes After, comes a slice-of-life adventure set in modern Jakarta about love, loss and finding your own way forward. Step into the shoes of Rama, a young musician struggling to move on with life after the death of his girlfriend, Cinta.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 26 → 0.14/day in the week after.
About


Taking place in the vibrant city of Jakarta, capital of Indonesia, Afterlove EP is a blend of visual novel, narrative adventure and rhythm game elements from the creator of Coffee Talk and What Comes After.
Step into the shoes of Rama, a young musician struggling to move on with life after the death of his girlfriend, Cinta.
Whilst his close friends and bandmates are all determined to help him move on, Rama has been stuck for more than a year. He’s neglecting his music, his mental health and his relationships.
Making things harder, he’s hearing Cinta’s voice inside his head, unsure if she is a spirit or part of his imagination.


Rama’s band has a critical gig in one month’s time. Either he gets serious about his music and delivers the new songs he has been promising or the band will move on without him.
Over twenty-eight days and nights it will be your choices that determine the path Rama takes. Explore the city, choose which relationships to repair and which new ones to pursue. Come to terms with the past, rediscover your creative voice and help Rama shape a future for himself.

Discover modern day Jakarta through side-scrolling exploration, engage in deep and meaningful conversations with the characters of your choosing and jam with your band in rhythm game sections.


Part of the burgeoning Indonesian indie game development scene, Afterlove EP seeks to create an authentic window into modern urban life in Indonesia.

Set in the streets of Jakarta where several of the developers live or have lived, the game also features the distinctive, manga-inspired art of renowned Indonesian artist Soyatu and an original soundtrack from Indonesian indie band L’Alphalpha.



No stranger to stories which tug at the heartstrings, Afterlove EP is the final project from renowned narrative designer, writer and developer, Mohammad Fahmi, who sadly passed away in March 2022 at the age of 32.

Pikselnesia is an Indonesian indie studio founded by Fahmi for the Afterlove EP project. After his passing, the team pledged to complete the game and bring his vision to fruition.
Fully remote, the team is spread across Indonesia and team members have worked on games including A Space for the Unbound, What Comes After and Hello Good Boy.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 184reviews | 90% | — | $72.6K |
| $9.99−50% | 124ratings | 88% | — | not modelled | |
Engagement
Reviews
Themes across 49 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
---{ Graphics }--- ☐ You forget what reality is ☑ Beautiful ☐ Good ☐ Decent ☐ Bad ☐ Don‘t look too long at it ☐ MS-DOS ---{ Gameplay }--- ☑ Very good ☐ Good ☐ It's just gameplay ☐ Mehh ☐ Watch paint dry instead ☐ Just don't ---{ Audio }--- ☐ Eargasm ☑ Very good ☐ Good ☐ Not too bad ☐ Bad ☐ I'm now deaf ---{ Audience }--- ☐ Kids ☑ Teens ☑ Adults ☐ Grandma ---{ PC Requirements }--- ☐ Check if you can run paint ☑ Potato ☐ Decent ☐ Fast ☐ Rich boi ☐ Ask NASA if they have a spare computer ---{ Game Size }--- ☐ Floppy Disk ☑ Old Fashioned ☐ Workable ☐ Big ☐ Will eat 15% of your 1TB hard drive ☐ You will want an entire hard drive to hold it ☐ You will need to invest in a black hole to hold all the data ---{ Difficulty }--- ☑ Just press 'W' ☐ Easy ☐ Easy to learn / Hard to master ☐ Significant brain usage ☐ Difficult ☐ Dark Souls ---{ Grind }--- ☑ Nothing to grind ☐ Only if u care about leaderboards/ranks ☐ Isn't necessary to progress ☐ Average grind level ☐ Too much grind ☐ You'll need a second life for grinding ---{ Story }--- ☐ No Story ☐ Some lore ☐ Average ☐ Good ☑ Lovely ☐ It'll replace your life ---{ Game Time }--- ☐ Long enough for a cup of coffee ☑ Short ☐ Average ☐ Long ☐ To infinity and beyond ---{ Price }--- ☐ It's free! ☑ Worth the price ☐ If it's on sale ☐ If u have some spare money left ☐ Not recommended ☐ You could also just burn your money ---{ Bugs }--- ☑ Never heard of ☐ Minor bugs ☐ Can get annoying ☐ ARK: Survival Evolved ☐ The game itself is a big terrarium for bugs ---{ ? / 10 }--- ☐ 1 ☐ 2 ☐ 3 ☐ 4 ☐ 5 ☐ 6 ☐ 7 ☑ 8 ☐ 9 ☐ 10 ---{ Author }--- ☑ https://vojtastruhar.github.io/steam-review-template
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 6.75/day in the week to Jul 16 → 0.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Indonesian, Japanese
| $19.99 |
| 24ratings |
| 86% |
| — |
| not modelled |
| $19.99 | 6ratings | 56% | — | not modelled |
| $9.99−50% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 49 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Awesome artstyle but its sadly the definition of mid, nothing quite captured my attention and the story was boring
Wow. This game really blew me away. The art style, the music, the character development, everything is done so well. In a world filled with AI slop, it was so refreshing to step into the world of Afterlove EP. The characters were so loveable and relatable, each one with a distinct personality, and each of them facing their own challenges and troubles. The way the game deals with the concept of loss and grief was real and raw. The replayability due to the various routes one can take gives the game additional depth. Also, the rhythm games were a nice break in between all the dialogue. I highly recommend this game to anyone who likes story games that explore the concepts of love, loss, growth and grief. 10/10!!
《咖啡心语》主创的遗作,还是熟悉的心灵疗愈风格,这次则融合了音游的玩法。故事背景是男主经历女友去世的打击后,打算从颓废中再次振作起来并重组乐队。剧情以发行乐队首张EP为目标展开,但脑海中的女友却阴魂不散,而原来的伙伴也有了各自忙碌的生活。玩家需要做的就是合理安排日常生活,处理好与他人的关系,帮助男主走出心理阴影。 目前游戏没有官方中文,网上也找不到汉化,好在文本相对通俗易懂,没有太深的英语基础也能大致理解。游戏本身当然还不错,只是用英文玩终究做不到像母语那样沉浸,所以如果目前不急着玩,也可以和我一样等以后有中文了再入手体验。
This game is really solid as far as a indie title goes. I enjoyed all of the story, all the characters, and the rhythm game elements, but some of the sound design felt off in some areas. Without much spoilers, there were scenes where we see Rama raise his voice and the music sounds peaceful. That is my only gripe but the rest of the game was very fun, and I will be revisiting this game as time allows me.
泣けるゲームです。素晴らしすぎる。
I'm crying for that !
fun cute game
═۩ ʚ════════ ═❦₪ R e v i e w ₪❦═ ════════ɞ ۩═ ˏˋ ✿⋟°• . ᴖ. . • °˜ Story - 7/10 8/10 - Gameplay ˜° • . .ᴗ . •°⋞✿ ´ˎ ˏˋ ✿⋟°• . ᴖ. . • °˜ Grafics - 9/10 9/10 - Music ˜° • . .ᴗ . •°⋞✿ ´ˎ ═∞۩ ════════ᓚᘏᗢ ═ ═❦₪═ R e s u l t - 8/10 ═₪❦═ ════════════ ۩∞═ ˏˋ. • ˖⁺➷ P.s. It's not addictive, but it'll do for a certain mood.
JOGO MUITO BOM ,ainda n cheguei no dia do show mas o jogo até agr é muito bom ,muito fofo e divertido mesmo eu n dominando ingles e as palavras usadas oq um google não resolva.jogo muito bom fofo divertido e relaxante compre sem medo se gosta desse tipo de jogo
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $25.6K | 101 | 96% | $24.99 | |
| $14.2K | 47 | 96% | $18.99 | |
| $13.6K | 160 | 96% | $4.99 | |
| $10.6K | 37 | 97% | $9.99 | |
| $4.8K | 65 | 97% | $2.99 | |
| $2.2K | 29 | 79% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $72.6K | 1.1K | 81% | $2.99 | |
| $72.6K | 919 | 86% | $4.99 | |
| $72.6K | 328 | 81% | $7.99 | |
| $72.6K | 150 | 91% | $24.99 | |
| $72.7K | 102 | 54% | $19.99 | |
| $72.7K | 102 | 63% | $19.99 |