
Aeterna Noctis is a challenging metroidvania that majestically combines action, exploration and adventure. With 2 game modes and difficulty based on action or the exclusive Noctis mode where a level of difficulty is added in precision platforming never seen in the metroidvania genre.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 29 → 0.86/day in the week after.
About
Aeterna Noctis is a challenging 2D hand-drawn action platformer, a Metroidvania with thrilling combat that will keep you on the edge of your seat and heart-stopping platform sections that will put your skills to the test. Play as the King of Darkness and explore 16 connected areas in an epic journey to regain your powers.
The Supreme God Chaos created the Universe and the world of Aeterna, and populate it with different races and creatures. Soon his creations turned against him, seeking to take the world for themselves. Chaos was angered, and in his terrible wrath, he cast a terrible curse upon the rebellious leaders. He named them King of Darkness and Queen of Light, and condemned them to keep fighting each other forever, until the end of time...

A huge non-linear story full of sidequests.
The world and animations have been brought to life with hand-drawn traditional frame-by-frame animation.
An emotion-inducing soundtrack.
Gameplay and mechanics that force the best out of the player.
Voice-acted cutscenes in 8 different languages.
Hours upon hours of challenges, with an emotional story full of twists and turns.
A new free DLC that adds more enemies, new final bosses and more game areas.

Fluid gameplay mechanics
In a game with such a difficulty curve that scales with progression, Aeterna Noctis features extremely responsive controls, allowing for precise movement and combat.

High mobility
Intuitive world design allowing the players to exploit the precise movement controls of the character, allowing you to overcome each challenge in a multitude of ways. As you become more skilled in the game, it allows you to get even faster completion times.

Deep, beautiful plot
Featuring an immersive and emotional story with incredible moments, filled with unexpected twists that will immerse the players into the rich world of Aeterna Noctis.

Traditional 2D Art
Worldbuilding in Aeterna Noctis is completed by handcrafting each asset, animation and environmental detail in the game using traditional illustration methods by the art team, giving rise to a vibrant and beautifully assembled world.

Freedom of choice
Aeterna Noctis features a defined path for the storyline, but allows the player to take whatever path and pacing to navigate the expansive non-linear map featuring 16 different zones, interconnected in a classic Metroidvania style.

More than 40 music tracks
Aeterna Noctis features over 40 unique tracks each with its own theme. Once the game is made available, the OST will be released with special covers of the main songs as a piano collection

Difficulty level
Aeterna Noctis features two game modes. If you are a lover of Metroidvania games, in Aeterna Noctis there is a perfect game mode for you, the Aeterna Mode. However, if extreme challenges and platforming are what you want, you are a Noctis Mode player. But do you know what the differences are between these game modes? We explain it to you.

- Aeterna Mode (A pure Metroidvania experience)
In essence, the game has been completely redesigned to offer you as a player a 100% Metroidvania experience where action and exploration are the protagonists.

- Noctis Mode (Platforms and extreme challenges)
By playing on this mode, you will not only have to explore and recover your powers, but you will also face constant puzzles, platform sections and challenges only recommended for the most demanding players.
What if I started in Noctis mode and the difficulty is too much for me? Or... What if I started in Aeterna mode but want a more challenging experience?
The player can switch between one mode or the other at any time without losing progress and reloading the game at the last save point, allowing the Aeterna Noctis experience to be shaped at your will. However, there are achievements that can only be unlocked on Noctis Mode.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 2.2Kreviews | 75% | — | $1.1M |
| $29.99 | 569ratings | 77% | — | not modelled | |
Engagement
Reviews
Themes across 117 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
地图好大
game good
s
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Reviews, worldwide (the counter carries no country): 90.2/day in the week to Jul 16 → 2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Russian, Simplified Chinese, Portuguese - Brazil
| $5.99−80% |
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| — |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 117 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
gostosin dms
Apoyé el juego de salida en Xbox, me lo pasé con un enano mientras interactuaba con Fernando y con más miembros del equipo de Aeternum Games Studios, y no soy para nada un influencer, ni siquiera hago streamings, apoyé de salida Summum Aeterna y por crowfunding Eden Genesis, de nuevo me pillé Aeterna Noctis para Switch y ahora, lo tengo para PC... yo creo que ya se puede entender que apoyo a esta compañía, ¿El por qué? es porque este Aeterna Noctis, es sin duda el MEJOR METROIDVANIA DEL MUNDO, ¿MEJOR QUE CASTLEVANIA? SI, SIN DUDA. ¿Por qué afirmo tal bestialidad? Porque el juego es muy retador, porque el juego es vistoso como él solo, porque el juego tiene EL MEJOR CONTROL DEL MUNDO DEL VIDEOJUEGO, ¿Qué como digo? Sí, en este juego si fallas, fallas tú, porque el control es PERFECTO, va donde quieres que vaya, y hace lo que quieres que haga, al milímetro, y lo digo porque te desesperarás con los malditos pinchos, pero te puedo asegurar, que la sensación de querer avanzar, no va a desaparecer ni cuando te acabes el juego. Luego el juego tiene su propio lenguaje, pero la historia te la cuentan en ESPAÑOL DOBLADO, y no por cualquiera, la voz principal de la historia es nada más y nada menos que la señora GALADRIEL, la que dobla la intro en El Señor de Los Anillos.... yo me caí de espaldas cuando inicié el juego y la escuché... os vais a encontrar con una cantidad de escenarios tan bien diseñados y todo tan puesto en su sitio para joder, pero sin que sea injusto, De verdad os lo digo, si dejáis pasar este juego al precio de oferta de 3 pavos, cuando vale cada céntimo incluso a su precio original, es que es para daros con toda la mano abierta xD. Y estoy deseando que llegue Aeterna Lucis, que pufff.... En fin, la verdad es que no sabe Fernando y su equipo las gracias que tenemos que darle todos los que apoyamos la "Marca España" y más en esta industria del videojuego, porque este juego es referente de honestidad, calidad y diversión (también le vais a coger fobia a los pinchos). 10/10.
Intéressant, très difficile. Parfois, bug avec manette pour l'utilisation de certaines capacités.
Es uno de mis metroidvanias favoritos lo recomiendo mucho 9/10
My first negative review on steam. Horrible balance, I regret wasting my time on this garbage
5/10 (Its a rage platformer not a high action combat 2d game DO NOT BUY AT ALL COSTS). A rage platformer cosplaying as a high action combat 2d-souslike. This game reaches meat boy,getting over it(with Benett foddy) levels of infuriating. The only reason I am currently not cursing the developers in the most inhumane way possible is because I want my review to keeps its credibility. The only reason I am still playing this (begrudgingly) is because I paid money for it and I can no longer refund it.I just want to get over with it and never touch it again in my life. I will state its good sides first to show my sincerity: Visuals and animations : 8/10 highly polished,smoothly animated and the hand drawn art is great Music and audio : 8/10 high quality and fitting for each erea. Parkour and movement: Easy/mode : 5/10 borderline braindead easy was made as an afterthought after they made hardmode parkour pure cancer to deal with. The game in both difficulties has no crouch option (press S or down arrow) for a smaller hitbox. On Hard mode: 7/10 its one of the most infuriating and annoying platforming I have ever seen but If you play with a 300$ high response controller or keyboard( I have neither I have a cheap azz 10 dollar keyboard) then you will be able to enjoy it much more than me. Combat: I want to put 0 but that is not accurate so I will give it a 3/10. No dedicated block or parry button,the dash(currently where I am) does not "dodge" or give I frames(not necessary but forces combat to become alot slower), there is no way to counter shields you just have to wait for them to finish their animation (major tempo killer), the enemy attacks are extremely slow,one dimentional and boring, they only exist to annoy you while the traps in the map kill you. The other weapons (up until now) such as the axe and spear are complete afterthoughts, the axe is a charged attack that DOES NOT counter shields and drains blood, the spear is just a glorified version of your normal poggo attack. The enemy damage scaling is bad. All the enemies deal 1 heart of damage so the smaller annoying ones are much more of a problem rather than the large ones who just stand there and die looking at you. Anyway. If you play rage platformers like super meatboy or getting over it with bennet foddy then get this game you will probably give it a 7 or 8. If you play Blasphemous,Ori (blind forest and will of the wisps),eldest souls or Afterimage then DO NOT BUY THIS GAME IT ONLY SERVES TO ANNOY YOU.
Great metroidvania. Game is pretty tough with the platforming but in a good way without over the top run-backs etc
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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