
A roguelike royalelike about warriors from across space and time, fighting to claim a wish from the Star of Aestheta. Strategize your tactics, enhance your troops, and outwit your opponents to rise to the top!
Modeled estimate, not a reported figure. How we estimate →
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About
At the edge of a distant galaxy on a desolate moon, there lies the Tower of Aestheta...
...Every 20 years a celestial body known as the Star of Aestheta falls from the sky and lands on the top of the tower, and those who approach it will be granted one wish...
...The residents of the moon decided to host a tournament to decide who climbs to the top, many have tried and failed...
...If you made it to the top, what would you wish for...?
Aestheta is a roguelike "royalelike" strategy card game about warriors from across space and time, fighting to claim a wish from the Star of Aestheta. Summon troops, buildings, and spells to destroy your opponent's towers before they destroy yours!
Over 60+ unique cards to use in battle
Relics that provide passive effects that modify your troops and towers
Charming dialogue from a vast cast of characters
Challenging game modes for TRUE warriors
No pay to win nonsense
Unlockable cosmetics to express your style
The tower beckons you upward, your troops are awaiting your command, and your opponent is eager to battle. The future you desire is just out of reach, will you grasp it?
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Clash Royale but you don't have to fight real people, thus there is no toxicity. Roguelike, charming art style, and you can choose to summon lesbians. Game good.
This game is lovely, and has satiated my desire to play an actually good version of clash without the horrendous changes they've been making to the game. I also really appreciate the roguelike aspects of this game, as it brings a fresh twist to the core gameplay loop of Clash. With all of that said, PLEASE keep updating this game with new cards, relics, playable factions (gob giant sparky equivalent pretty please), battle types, modes, etc. There's so much more from Clash you could draw from, or from your own creativity! You have a really great and interesting core game here, and more content would only make it better! Also one final note, please do not listen to the people calling this game "gooner slop." I can see the hard work you put into it, and you did an excellent job. Please don't give up on this game.
Genuinely a really fun game without any nsfw, there is Suggestive content, which is definitely a plus, but even if you don't like that content its still a very fun roguelike inspired by Clash Royale. Yes, there are attractive women, but also its just a fun, no microtransactions/p2w version of Clash Royale's iconic gameplay Has - Several different decks and cosmetics to unlock - Challenge runs - Higher difficulties you unlock by winning - Clash Royale style gameplay, but solo against AI - Sexy female designs and sick male/robot designs as well - Zero of the flaws that make clash royale suck ass. The creator is a very talented dev and artist, who doesn't deserve the flak they get for making stuff they want to make. Its okay to not like suggestive or nsfw content, but no one is forcing you to buy or engage with it either! Don't yuck other's yums because we have a different taste than you <:) We can only hope we continue getting updates in the future, but as it is, its already worth the money and fun to play occasionally! And as a woman I just genuinely love playing as attractive characters, idk what else to say!!! Support the dev! Edit: gotta add, the interactions between characters is super fun, I just wish there was more dialogue for "Lesha" and "S.A.M." since they both are super cool too, maybe one day :) Also, Relics seem to be not really worth going for ever honestly, because upgrading your cards seems to be way better most of the time, so completing battles is better usually Additionally, if we ever get a new faction, I hope we get a goblin girl added, feels criminal that we don't have one :'3
With how Clash Royale is going (Heroes and all), this game is honestly much more fun to play :3 Plus it being a roguelike is a cherry on top
supercwell sie chowa
Boingboingboiiiiiiiing
Good games and powerful baddies.
This game is a lot of fun and the designs and dialogue is really charming! Overall highly recommend! Word of warning tho: be careful if you are looping a lot on a single run, as if the Infinity Drill item scales your card's stats over the interger limit, it will result in them doing negative damage, and since Star Tickets (the meta-currency) earnings are tied to how much damage you do, I am now trillions of tickets in debt with no real way to get them back due to the run-wide ticket limit so i kinda just have to wipe my save. Really enjoying the game, just hope that this gets fixed
Aestheta is a super enjoyable short indie game with a lot of potential. The game balance reminds me a lot of the game Plants Vs. Zombies Heroes (a wild comparison I know) where sometimes you can lose in a manner that leaves you dumbfounded at how outplayed you were. However, as you get better at the game you start to hone your skills and be able to do these outlandish strategies which leave you with a real sense of power. Continuing with the comparison to Plants Vs. Zombies, the game gives the player the opportunity to feel like they have built up a powerful team and allows these moments of enemy vulnerability that help empower the player. Overall I would recommend this game as a pretty definitive short indie game experience that almost gives off the energy of flash games in charm and creativity. Here are a few fun moments I experienced during my playthrough: [spoiler]My favorite unit in the game is the nekomancer because I enjoy flooding the opponent with small units. I managed to find a pretty powerful strategy where you get the relic that lets you disregard the cost of your units and go into the negative. Then in combat you summon two nekomancers at the start and spam the invisibility potion on them. It worked in most cases but the opponent could still hit the nekomancers with their abilities or during the short time while the cooldown for the potion was still active. [/spoiler] [spoiler]When I first tried the mime unit out it shot itself out of the map and then proceeded to stay outside of the map and walk over to the opponent's tower. For a moment I actually thought that was the unit's ability instead of it's actual ability of having knockback. [/spoiler] [spoiler]I made a whole deck entirely consisting of units that either summon more units or spawn in groups. Once again, I like flooding the field with troops and stumbling upon the units necessary for the strategy was an absolute treat.[/spoiler]
Клэш Рояль с сиськами. Большего для хорошей жизни и не надо. Королева Чужих жена бтв.
Related
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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