
Aegis Legends is a PVE competitive tower defence game crossed with an action shooter. Play alone or with up to 3 others to achieve the highest survival mode scores or play one of the ever growing list of competitive mini games!
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Aegis Legends is a competitive, balanced and stat heavy tower defence game with a twist. It combines tower defence with a wave survival/top down action shooter and then adds more new and exciting elements to the mix. Work alone or team up with others to work out the best strategy to achieve the highest scores on the never ending survival leaderboards. Aegis Legends is unlike other tower defence games; there are no waves of enemies, it's never ending, gradually getting harder and harder until you can't survive anymore and your strategy fails you.
You can change all of the stats on each of your projectile based towers. Upgrade range, damage, rate, critical chance and critical damage at every tower level to expand massively on the amount of strategies available to you!
Not only are there 34 towers in the game, but you can now evolve your towers into something different. Convert rocket towers into nuke towers, sacrifice coin generators to heal your base, make your towers resistant to certain enemy types and much more! This increases the total tower count to 68 and increases the available tactics to you!
As the game progresses and you last longer, you get introduced to new bosses. Each boss has a unique ability such as speed boosting, protecting, skull distracting and much more. Did we mention you don't just have to worry about land? There's also various types of air units to beat!
At the start of every game you get to spend a skill point on making your character unique. Every 1000 kills you gain another point to place into movement speed, reduced reload speed, build cost reduction or magazine size! Build a character around your style of play.
Earn experience, gain levels, unlock new characters, magical powers and abilities that help you defeat the never ending horde of enemies! Achievement progress is displayed in game so you can see how far off you are from unlocking the character you want.
Help understand what happened on each of your attempts on our new web site. At the end of every game you play, you'll be given a unique link to open the statistics page and drill down into all the numbers possible. Don't worry, if you want to hide your statistics from other players, there's the option to mark them as private before you start! This web service is constantly improving over time, so expect more stats each time you visit there.
There's currently 12 different types of tower, each with 3 levels and an alternative mode (evolve). See the stats for every tower, which player owns it, what the range of the tower is and what will happen if you upgrade it, simply by clicking it. You can also configure shortcut keys to speed build, upgrade and evolve.
Once unlocked through experience, you can select from various abilities that help aid your fight. These include slow dome, teleporter, dash, barriers, critical chance and a coin collector.
Once unlocked through experience, you can select from various magical powers that compliment abilities and your character customisation. These include golem smash, ice block, heal base, character rage and a tower damage boost.
Fight it out in the Forest, Desert or even indoors in the crypts! There's a full day and night cycle (this only affects the game visually), along with rain and thunder - the world you're fighting in feels alive! There's also interactive elements such as lifts, dynamically changing levels and flame walls to add yet more variety.
Don't like tower defence, want a hybrid strategy, or just simply enjoy shooting? Use your coins to buy weapons instead of towers and do the shooting yourself! There's a pistol, rifle, shotgun, laser, railgun, flame thrower and a sword to use. Lets not forget to mention the grenades, mines and air strikes that you can purchase!
We have players who have put 100's (yes, 100's) of hours into working out the best strategies so don't be put off if you don't score top 10 on your first go. Aegis Legends is incredibly competitive with worldwide leaderboards. As you play more and more, you start working out what you need to do to survive longer. Will you build towers only or go hybrid with guns? Will you shoot guns only? When will you upgrade or evolve that tower? Will you upgrade the stats or upgrade the base level of a tower? Look at the average play time of our Steam reviews and you'll see what we mean!
There is an ever growing list of competitive mini games that range from shooters to maze and timed type of games. Each mini game has a competitive leaderboard, so you can even show the world you're the fastest builder or runner out there.
The game has been in development for over 10 years with 100's of players giving us feedback. We have spent years perfecting the balance, how things scale over time and changing costs to ensure that there are no silly strategies such as only placing one tower or only buying one gun. You can only last so long with that arrow tower or rifle!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[quote][url=https://store.steampowered.com/curator/8049466/] Folgt unserer Curator seite:[b] GGC-Curations[/b] wenn ihr mehr Reviews wie diese lesen wollt.[/url][/quote] Vorweg: Diese Review enthält keine Spoiler. Wer keine Zeit/Lust hat, einfach runter zum Fazit scrollen :) [h1]Das Spiel:[/h1] Eine Art Tower Defensive erwartet uns hier. Allerdings hat man einen frei beweglichen spielbaren Charakter, der nicht nur selbst angreifen kann, sondern auch Aufwertungen an diversen Gebäuden vornimmt. Er erstellt in seinem Wirkungsbereich Gebäude und muss auch die Münzen (Währungsmittel) bei gefallenen Gegnern manuell aufsammeln. Es gibt eine Vielzahl von Gebäuden und auch Gegnern, das Spiel versucht daraufhin aufzubauen, dass man nicht die Strategie fahren kann "Ein Gebäudetyp maximieren und man gewinnt". Das hat es in meinen Augen auch gut geschafft. Besonders in den späteren Gegnerwellen ist es schon sehr anspruchsvoll. Der Fokus des Spiels liegt aber definitiv im Onlinemodus. [h1]Die Atmosphäre: [/h1] Atmosphärisch hat das Spiel nicht ganz so viel zu bieten, es hat nen netten Soundtrack, die Grafik ist in Ordnung und die Umgebung an sich sieht auch ganz gut aus. Alles in allem befindet es sich im Mittelmaß. Wer nicht ein Epos erwartet der wird auf jeden Fall auch atmosphärisch nicht enttäuscht werden. Wobei man meiner Meinung auch sagen muss, dass dieses Genre nicht unbedingt von einer tiefen Atmosphäre lebt. [h1]Die Story: [/h1] Soweit ich gesucht habe, habe ich nichts gefunden. Das Spiel ist stark im competetiven Segment angelegt und es lässt sich kein Storytelling bisher finden. Was nicht schlimm oder schlecht bewertet wird. [h1]Die Steuerung und Mechanik: [/h1] Intuitiv, man hat keinerlei Probleme in der Bewegung oder in dem Setzen von Gebäuden. Das Schießen mit dem Charakter ist ein wenig unausgereift, aber daran wird bestimmt noch gearbeitet. Es ist schnell und flüssig, das ist wichtig! [h1]Die Spieldauer: [/h1] Da das Spiel stark im Multiplayer/competetiven Modus angesiedelt ist, ist die Spieldauer extrem subjektiv. Es fehlt ja auch einer Story bzw. Einzelspieler "Missionen". Man hat zwar einige "Challenges" die man solo bewältigen kann aber der Rest ist durchaus online. Ich selber habe ca. 12-13 Stunden gespielt, die Challenges angefangen und im Custom/Solo Spiel gespielt. Ca. 4-5 Stunden verbrachte ich im Onlinemodus, der viel Spaß machte. [h1]- Fazit: [/h1] Für knapp 11€ bekommt man hier viel Spielspaß und wer Tower defensive Spiele mag, wird dieses auch mögen. Es hat Spieltiefe und einen großen Multiplayer Bereich. Einige Challenges und wenn man denn möchte, kann man auch Solo spielen. Eigentlich erst mal alles, was man möchte. Es fehlt zwar eine klare Innovation und ein Ziel. Aber im Early Access kann sich noch sehr viel entwickeln. Wer einige Stunden einfach ein Neues Tower Defensive ausprobieren möchte, ist hier mit auf jeden Fall gut bedient.
Just a quick review for now. Will write an in depth one later. Fantastic TD game here. Also has some action elements as you have a controllable player that can shoot projectiles and drop mines etc. Really great looking and more importantly balanced towers. Sound design is great. Played this coop with 2 buddies and had a great time. Definately much more fun and balanced for coop multiplayer. Solo is do-able but maps with multiple lanes can be really tough to obtain control early on. Unit health is balanced depending on the amount of players you have in your party. There's a pretty fun twitch mode where viewers can choose waves of enemies for the streamer to have to fight. Twitch mode works well but lacks depth currently. Still a lot of fun though and glad it's part of the game. There is some progression between levels. You level up and unlock new abilities which is a nice touch. Also lots of character skins to unlock. If youre a TD fan and have a mate or 2 to play this with then definately pick this up.
I have always liked the idea of a tower defense but I don't like the downtime and inability to do anything during the actually defense. This game has micro that keeps me on my toes for an entire play through. AegisM looks simple on the surface but has a lot more depth than meets the eye. The fact the developer was able to balance a TD for single or multiplayer is awesome. Hop on and play solo for 30 minutes or play with friends for hours on end. I can not recommend this enough at the price point its at. $5 US.
Best TD-game i've tried to date.
Originally playing this game at Insomnia63 I loved how it ran and the new twist on tower defence games. I like how you're in the thick of the action whilst protecting your base from the enemies, collecting coins to build new towers! It took me a few tries to get my head around all teh different tower mechanics but not I'm getting there I'm trying my best to push those leaderboards! Last night Idiscovered the PvP mode which I must say is REALLY cool, you can send in enemies to attack your oponent whilst building towers to protect against his offense push! The developer seems very community focused and is putting out regular updates to tweak parts of the game which, I personally appreciate, it shows dedication. If you like tower defence, you will love this, give it a go and see you in teh field!
I've always loved TD games back in the Warcraft 3 days. This hits home.
I've been helping to test this game out for a couple of years and it's been great fun! The developers have always been active in working on new content, balancing and bugfixing and this has led to a quality game for steam release. The tower defense offers a lot of opportunity to play with different playstyles and as the difficulty scales with the size of your team (of players) as well as how far you get in a given round there's always a challenge to overcome. Not to mention the same tactic often doesn't work twice in a row- you can reach 4000 kills in one match, and only get 400 trying the same thing again in the next one, making for varied play. Overall It's a great tower defense which forces you to rely on wit when planning your strategy rather than just spamming towers (alright, there is a bit of that. It stops working suddenly just before you lose.) making for an interesting and tense feel. Great for tournaments and events.
Having loved playing Tower Defence games when i was younger i was instantly in to this game when i saw a friend streaming it, bought it instantly and haven't regretted a second! It is more than a standard tower defence game, YOU ARE IN IT! No easy mode full map view, you have to position your character right to plan your moves accordingly! You either learn and think about strategy or you will be wiped fast! The towers themselves have multiple options in terms of upgrades , you can either upgrade them like normal for better damage/effects or choose to evolve them to change how they work completely! There is also effects that require some figuring out that are unorthadox but change up the gameplay massively (Little hint...use your towers effects against each other!) The Charachter: You yourself can fight! Choose from a variety of weapons or sidearms/gadgets to help your towers take on the enemy! From a Pistol to Rifle or even a Flamethrower! However if you prefer the up front approach you can bring a sword to the fight and mow down enemies with your combo system! Content: There are currently two map themes at the time of this review, Forest and Desert, each with 4 and 5 variations respectively. I have tried to play as many as possible to get a feel for the game and they all feel different and require completely different strategies! This combined with a large list of challenges and leaderboards to compete in will give you plenty to do! Community: Really really friendly, from talking about game balance and ideas in a proper discussion rather than just slamming ideas around to joining in each others streams to learn from each other i have genuinely enjoyed the conversation and ideas they bring. Well worth the money and can fully reccomend the game!
So to clarify, i did receive this game for free. I've been an alpha / beta tester for about 3 or so years. However, i've never been involved in the actual devepoment of it. Just played and tested it for years as i enjoyed the game (it wasnt a paid job or anything...). I do very much rate this game, me and my community often play just to have a chilled fun co-op session. Its very fun, co-op with friends trying to get good scores on the leaderboards. It can be fun solo too but i think it really shines with a couple people. Finding crazy new strategies to just see what happens. I remember at one point in time we went with only tesla towers just to make a big electrical grid... i mean, it wasnt too successful but it was very fun. PVP is good fun too, hard work against a good opponent, and because your reliant on what someone else is doing, all sorts of strategies can take hold there. Many a cheese strategy can work in PVP, but they can also back fire horrendously. Very risk versus reward sort of scenario. What i will say is that there is a bit of a learning curve, but i think once you get under way youll find your feet in next to no time. As far as stability goes, i honestly cant remember the last time i had an issue with crashes or anything of the sort. It's been very stable for a long time. Even the FPS has been real good. If you consider in my community we had several people playing it, and at one point there were 60+ people playing it at a lan event, with all different machines and no issues, i think its very compatible and stable. The developer has always been pretty open to our feedback, whether its issues we found in the early days or comments about how things feel... things were always discussed and addressed if required. My biggest feedback for a while as been for the price to go up. I definitely feel that the amount of game you get, plus the amount of love put into this, deserves more than being asked for. They seem happy at the current price though, so really it good for anyone purchasing as honestly, i think you're getting a bargin.
Played the game at i63 this weekend and was immediatley hooked (Managed to get two corsair coins on my first go) had an interesting chat with some members of the team and wanted to support the fantastic game. Only criticism would be that It would be nice to have an option on the menu to put me into a single player game rather than than having to create a new game from the lobby.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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