
Adriatic Pizza is a peaceful pizzayolo 3D simulator. In a world inspired by Porco Rosso, explore islands, deliver pizzas, meet wonderful characters and watch out for your Seaplane fuel !
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
This game delivers on all of its promises, and more. I was sold on just the premise of flying a sea-plane and making pizza, but there was unexpected depth in the form of small quests given to you by the inhabitants of the disparate islands. The flying mechanics feel like a dream. Splashing down to land is great. Being able to navigate with just a compass and paper map is fun and manageable. The visuals and soundtrack complement each other very well. Would definitely recommend.
[h1]紅のピザ[/h1] 飛ばねぇピザはただ豚だ… サボイアS.21試作戦闘飛行艇の様な水上機に乗ってアドリア海でピザの配達をする。 某ジブリの紅の…を知っていればフフフッと笑みがこぼれる作品。 マイナス要素としてはコンパスが不便…というか使い方が間違っている感じがする。 そしてバグも多い…ミッションタスクが終了したはずの前回の物が映し出されていたり、モッツァレラチーズの空箱の処理が面倒くさかったり、配色の関係上落としたアイテムが風景と同化して見失ったりして進行不可能になったりする。 最初のチュートリアルはいかにしてバグを回避しながら進行していくかがカギだ、オマージュやリスペクトが感じられる部分やもろだしな所もあるけどファンとしての熱い情熱が感じられるので是非ともバグの修正を頑張ってもらいたい。 おススメはするけど買って満足できるかどうかは個人に任せます。
¡Plane!
某ジブリ作品を思い起こさせる雰囲気のゲーム。 まだ序盤だけ触った感想ですが、単色系のグラフィックはやや見にくいものの雰囲気は良好。 フライトに関してはリアリスティックな空力がどうこうとか言うようなモノではないし、それを求めている人もいないでしょう。 カモメの声を聞きながらピザを焼き、波しぶきとともに真っ赤な飛行艇を駆ってデリバリー。 どこか懐かしい世界観に浸りながらのんびりプレイする優しいゲームです。雰囲気ゲー好きにおすすめ。
TLDR: if you care for mechanics, exploration, mini-games and coziness over story and narrative I'd recommend you give this one a shot. Don't wait for a discount since the price is 100% fair for what this game is. A hard recommendation here but still one that I'm willing to make. You can see by my play time that I quickly realized what this game was and where it was going and decided it was not for me. However, I believe in encouraging artists and this recommendation comes in that spirit. Going with the good things first, it's a *very* interesting concept and the aesthetics are beautiful. I love exploration in games but most games make it so hand-holdy that it detracts from the "exploration" feeling, Adriatic Pizza fully commits to it in a very interesting way which I would say is one of it strong suits. The map, traversal and exploration are beautiful and would love to see more done with them. It also has a lot of "mini-games" which mix up gameplay and their execution is good: quick, short and simple mini-games that engage you without overstaying their welcome. That being said, there were three key areas where the game lost me: readability, story and writing. To get the most mechanical and shallow out of the way first, like I said, the art direction here is great - that's not up for debate - however, the high-contrast look mixed with the pixelated-filter make readability an issue at times. It made my eyes feel tired very quickly which was made worse by the fact that white is often used as a primary color and a highlight color. This made reading some key aspects of the game hard (items you're highlighting, things you're interacting with, white things in front of other white things...). Then there's the story which I'll combine with the writing. This feels like a game that was supposed to have a sort of Stardew Valley-ish or Papers, Please-ish kind of narrative. A story that is simple, personal and delivered in a ludo-narrative kind of way. However, from the first impressions it feels like it chooses to go for a sort of traditional ham-fisted exposition-first narrative that detracts from the minimalistic journey you'd expect. Which brings me to the writing. Leaving aside typos/grammatical errors - which are understandable and to be expected from a non-english solo dev - it feels like the lack of familiarity with the language might have detracted from the script. Character dialogue lacks a humanity and personality making every NPC feel the same, which makes it hard to connect with any of them. In a game in which it seems like "people" would be a driving force, this is an issue. In conclusion, Adriatic Pizza is an interesting game that's worth a shot and might be best suited to people that look for mechanical experimentation over narrative. It's a fun time and fairly priced so go give it a try if that sound good to you.
Pros - $5 - Chill game - Decent mechanics Neutral - Very little content but very repeatable Cons - The shader makes a few things hard to distinguish, specifically the black color - Music took like 40 minutes to kick in and is very spotty - Game is a little laggy at times - The writing in books in the game is completely unreadable - Frequent bugs that cause hardlocks where you need to restart the game from day 0 (Some examples being all the tomatoes disappearing from the fridge the day after a full harvest or dialogue with mom breaking leaving you without tutorials) The main things I would like to see fixed are the text in books, a little more dialogue and maybe more quests if the dev is feeling up for it, I'd love for the music to be more frequent and maybe have more variety but all in all the game was $5 and it's pretty relaxing, definitely recommend
Ever wanted to make pizza in the universe of the studio Ghibili film "porco rosso"? this is the game for you. delivers on its promise, perfect for relaxing.
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