
Navigate through 33 increasingly complex mazes in this pure test of skill and patience. Move your ball from start to the checkered finish, unlock 100 achievements and prove you can beat them all. Simple, addictive and beautifully crafted.
Modeled estimate, not a reported figure. How we estimate →
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About
Achievement Maze is a minimalist maze game where you have just one mission: guide your ball from the starting point to the checkered finish line. Simple in concept, addictive in execution.
Start with small, breezy mazes perfect for warming up, and progress gradually toward true puzzles of over 40×40 cells filled with branching paths, dead ends and false trails that will test your patience and sense of direction.
Key features:
33 unique mazes, from 7×7 up to over 47×43 cells
100 unlockable achievements — 3 per maze plus a final one for completing them all
Procedural generation ensuring every maze has multiple branches, dead ends and deceptive paths
Direct controls with WASD or arrow keys
Level progression system, where each maze unlocks once you beat the previous one
Polished sci-fi aesthetic with a cyan, purple and gold palette and geometric typography
Level select screen with progress indicators, stars and lock icons
Live stats for moves and time on every run
Can you complete all 33 mazes and unlock all 100 achievements? The checkered finish is waiting.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Spanish - Spain, English
Reviews
отличные 100 достижений за 33 уровня и 30 минут -) будут ли продолжения с врагами спрятанными на уровнях, с ловушками для мяча, с фото за прохождение каждых 3 уровней например -) в рубрике музобзор мы послушаем песню Д Билана - Я знаю точно невозможное возможно -) хотя ничего особенно невозможного в этой игре нет - но пройти уровни на 100% и не получить идеальную игру в статистику аккаунта - это абсолютно возможно -) игра пока изучается Стимом на внесение в общий рейтинг достижений -(
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Trends
Tracking started Jul 19, 2026 — check back soon for a trend.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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