
Absolver is an online multiplayer combat game where players are placed behind the mask of a Prospect under control of the Guides, the new rulers of the fallen Adal Empire, who will determine your worth in joining their elite corps of Absolvers.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 14.8Kreviews | 73% | — | $9.4M |
| $29.99 | 18.3Kratings | 80% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 830 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game is trash, it wants to thrive on PvP but it's so dead that it's not even worth it on a $3 sale. Maybe if it was $3 all the time it would have at least 50 players but as it stands it doesn't. the only people left playing this trash is cheaters. if the servers shut down tomorrow nobody would even give a ♥♥♥♥ with how bad this slop is.
Awesome game, fun experience from first hour. great when playing through co-op
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Polish, Portuguese - Brazil, Russian, Japanese, Simplified Chinese*languages with full audio support
| $29.99 |
| 2.1Kratings |
| 66% |
| — |
| not modelled |
| $2.99−90% | 260ratings | 64% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 832 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
played this a decade ago when it was free with PS plus and didn't understand it and overthought the stance system. Now replaying it, I absolutely love the game. the combat is so fluid and the dodging (if you pick the dodging class) is super satisfying. whenever I died, I never felt angry or cheated, just happy to learn from the experience and grow as a player. patience with the game is rewarding because once it clicks it's like crack. (game length) the main "story" is pretty short and can be beaten in about 7 hours if you are taking your time, (PvE multiplayer/ PvEvP) the game is PvE but other players can also seamlessly enter the areas you are in which is neat. so you and some other players can kind of co-exist going through the different isolated areas. but you have to watch out because they could decide to attack you at any time. (PvE with friends) You COULD play through the game with your friend(s) save for the 3 cutscene bosses of the game. but I don't think that the game's design really supports it. the game has friendly attack damage, so trying to attack the same enemy can get pretty messy unless you space everything perfectly. but I feel that doing so kind of robs you of the learning experience of how the game truly functions since the enemy won't have a chance to attack back. so you would lose out on experiencing the defensive side of the game. ****(PvP with friends)**** I can not emphasize it enough that this game is one of the most fun 1v1 PvP games you could play with a friend. if you both have taken the time to get deeply familiar with the game's mechanics. it is truly one of the coolest 1V1 fighting game that I've played. Cons: 1V1 is amazing, anything more than that and the game begins to suffer, fighting multiple enemies feels more like fighting against the controls rather than the AI. the original settings have you manually hold a button and use the stick to switch enemy targeting, but doing so requires dedicated attention and losing access to half your defensive tools. so you'll probably eat a full combo before you are able to switch targets, and by that time another enemy will probably already be attacking you. which means that 2/3 of the main bosses will be a bit more frustrating than they should be. (lock on fix) about halfway through the game I was able to find that there is a setting that allows you to auto lock-on to any enemy you are attacking. which makes the game MUCH more manageable in group fights, but again, the game still isn't really (well) designed for these multi-enemy fights. the game truly shines in 1V1 encounters (which is most of them thankfully) (connectivity) I was initially concerned when I first played this game years ago because I heard that lag was bad and made multiplayer unplayable. But after numerous online PvP enounters and friendly 1v1 matches, the game runs perfectly fine and moves connect just as responsively as if it were offline. I thankfully have not experienced lag of any kind or delayed timings despite my wifi not being anywhere near impressive. (conclusion) if you are able to convince a friend to also get immersed in the mechanics of the game, I feel that this is one of the most fun/satisfying 1v1 fighting games i've played. it's like if For Honor was fun.
One of the best games ever, make Absolver 2 and my life is yours
Absolver is the best game of the world. Don't backwalk or I'll reaching Mawashi your head, Absolver+ is the real game so install it and don't listen to noobs with 20 hours of gameplay crying.
This game is definetly rage quit material. It can be very rewarding if you have reflexes like the flash, otherwise you're gonna be sitting there learning your opponents moveset until you can counter it. if you snort lots of adderall this game is for you
You can either turn post processing off and the game looks like it's from 95, or you can have insane motion blur that brings motion sickness and makes it look worse than if it was from 95. Needs a separate motion blur setting.
A ver si con la fama que esta pillando sloclap este juego recibe la fama que merece
No Linux multiplayer support. They could easily implement it and have not responded for comment over the course of years.
It's been a while since I've found a combat-based game that I actually like, most of the time I just play co-op games, pve games, things like that. Not when it comes to Absolver. Honestly, I feel like this game should get a lot more attention than it's given, the combination of strategy, quick thinking, and constant adaptation when fighting is so immersive, I lose track of time. My only complaint would be that it's really difficult to deal with the twins bossfight, but aside from that, the game is extremely fun, it feels great teaming up with someone, trying to avoid hurting each other while fighting for a common goal, being revived by random strangers and just hanging out with them is so much fun. I'm not much of a pvp person as mentioned before, but I'd gladly spar with someone else if they were down for it. It's a real shame this game is so unpopular to people. I never thought I'd say that a pvp game would hold a place in my heart forever, but I certainly have more than enough room for Absolver to take it's place there. I highly recommend this game, don't let it die just because most people don't see it.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9.4M | 13.9K | 98% | $19.99 | |
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| $9.4M | 13.4K | 95% | $29.99 | |
| $9.4M | 31.1K | 90% | $8.99 |