
Fight as the outcast heroes of Talamh in a fierce battle to retake magic from Sun King Azra’s grasp in Absolum, an original roguelite beat ‘em up by Dotemu.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 7.29/day in the week to Aug 31 → 8.57/day in the week after.
About

Crafted with passion by the dream team that redefined side-scrolling beat 'em ups, Absolum mixes top-of-the-class combat action with modern roguelite elements, bringing all the vibes of the fantasy arcade hits of the past into an immersive adventure set in the original world of Talamh.

Talamh has been shattered by a magical cataclysm caused by ambitious wizards, leaving magic mistrusted by the common folk. Sun King Azra took advantage of this panic, enslaving wizards through his Crimson Order and placing loyal princes to rule over the conquered realms.
As Azra’s forces claim more and more lands, the high enchantress Uchawi and a small group of rebels rise from the shadows, wielding forbidden magic to challenge his oppressive regime and defy his absolute magic power.


Meet the outcast heroes of Talamh, each with their unique fighting style.
From the shadows of Yeldrim, Galandra emerges as an unstoppable force of nature. Her colossal sword strikes with deadly precision, combined with chilling, destructive necromantic powers. Her calm demeanor is a thin veil, barely concealing the furious anger brewing inside her.
Karl is the last free dwarf of Talamh. Armed with an ancestral blunderbuss and his bare fists, he’s a master of close-range brawls and explosive tactics. What he lacks in reach at mid-range, he makes up for with raw strength and quick thinking, making him a stalwart ally in the revolt against Azra's oppression.
During their ordeals, two mysterious heroes will join them on a quest to overthrow the Sun King: Brome, a wizard prodigy on a mission to preserve the future generations of his people, and the enigmatic Cider, a nimble skirmisher in search of answers among the scattered fragments of their own soul.

Absolum combines Dotemu and Guard Crush’s mastery in beat ‘em up gameplay with Supamonks' best-in-class art and animation. With its fast-paced action and endless replayability, Absolum will challenge you with multiple paths to explore and unpredictable encounters for a new experience each time you play.


Take down Azra’s elite guard with a mix of rapid combo chains and spellcasting powers, unleashing moves that feel as raw as they are strategic. Use magical counters and rare items to turn the tide in your favor and experience a combat system that demands skill and timing, pushing you to craft new strategies at every run to wreak havoc among the enemy ranks.

Lead the uprising against Azra's regime as a lone hero, or team up with a friend on your couch or online. Combine your elemental powers and synchronize your attacks into incredible chained combos!
The world of Talamh is an intricate tapestry brimming with secrets, stories, and betrayals. From the majestic mines of Grandery to the lush forests of Jaroba, every step of your odyssey will be accompanied by a magnificent soundtrack by composer Gareth Coker (Ori, Halo Infinite, Prince of Persia), with collaborations from Yuka Kitamura (Dark Souls, Elden Ring), Mick Gordon (Doom Eternal, Atomic Heart), and more!

Controllers are required to use the local multiplayer feature.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 10.7Kreviews | 92% | — | $5.9M |
| $24.99 | 4.9Kratings | 96% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1084 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
這遊戲太太太出色了~~~
Voy a ser sincero: no me gustan mucho los beat ‘em up. Son juegos que he disfrutado en contadas ocasiones, principalmente porque era más joven y los jugaba con algunos amigos en las recreativas. Si habéis ido alguna vez a los arcades seguramente hayáis encontrado algún juego como este, donde la gracia es avanzar a puñetazo limpio por diferentes escenarios contra enemigos que aparecen y así hasta que acabas el juego. Es un género muy de arcades, muy de juegos de la vieja escuela, donde el poder pasártelo consistía en lo hábil que eras y la cantidad de monedas sueltas que tenías, porque eran juegos muy difíciles a propósito, ya que los juegos de recreativas siempre estaban hechos para sacarte el dinero. Ese es el motivo por el que no me van mucho esta clase de juegos: suelen estar muy anclados a una época donde los puntos y los récords a batir estaban a la orden del día y los intentos iban acompañados siempre por el dinero que estabas dispuesto a dejarte o no. Y aquí es donde Absolum entra y me hace valorar un poco más el género fuera de las propias recreativas. La propuesta que pone sobre la mesa es muy valiente e interesante. Es uno de esos juegos que apuestan por mezclar géneros y tener una identidad y personalidad propias dentro de un terreno muy transitado por muchos otros y que rara vez sobresalen tanto como uno espera de primeras. Aquí tenemos la combinación de un beat ‘em up clásico con la estructura de un roguelite, una idea muy ingeniosa y que me sorprende que pocos hagan. Esa idea es muy buena, porque la dificultad de estos juegos siempre requiere que perdamos en las partidas y vayamos mejorando a nuestro personajes poco a poco. Morir es parte del proceso y el juego lo sabe, por eso mismo te invita a seguir intentándolo en todo lo posible. Morir y mejorar (en más de un sentido) es una parte esencial del proceso. Mecánicamente hablando no se diferencia de otros beat ‘em up, pero es gracias al componente roguelite y a los diferentes personajes que el juego consigue resaltar y mantenerse firme. Cada personaje y habilidad funcionan de maneras diferentes, de modo que puedes variar la estrategia y amoldarte a ella con las diferentes situaciones y enemigos. Llegará cierto momento en el que acabaras por romper el juego con ciertas estrategias, tanto para bien como para mal. Por otro lado, el apartado artístico es una autentica maravilla. Es de mis cosas favoritas del juego. Todo muy a mano, como una serie de dibujos de las que no se perdía uno cuando se levantaba cualquier fin de semana. El estilo artístico de este juego da mucha envidia, porque no creo que fuera capaz de dibujar nada parecido remotamente a lo que muestran. No se quien o quienes han sido los encargados, pero mataría por tener sus habilidades. En su conjunto, Absolum es un juego que disfruto mucho. Su atrevimiento, su ingenio a la hora de mezclar géneros y su intento de ofrecer algo distinto son muy admirables y muy difíciles de no apreciar. Un juego con una personalidad única y propia que no suele verse mucho hoy en día. Incluso con sus carencias no puedo decir que sea un mal juego, ni quiero hacerlo. Es un juego que recomiendo pese a ello. Juégalo. Disfruta de la experiencia de restablecer la magia a puñetazos.
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Every market we collect.
Reviews, worldwide (the counter carries no country): 7.33/day in the week to Jul 21 → 10.4/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Ukrainian*languages with full audio support
| $18.74−25% |
| 1.5Kratings |
| 88% |
| — |
| not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Amazing beatem up game. One of my favourite roguelike games ever. Also very enjoyable with friend. I think the best part is the fluidity of combat and hitting sick combos. Game runs smoothly on PC and on SteamDeck.
Норм пoдpoчить
Very pretty, and was a decent amount of fun even if I'm not good enough to really master it. Personally I really dislike the "lanes" that animations play out in. Very unintuitive and sometimes it's hard to tell if you're lined up.
This game is not only infinitely replayable, but it is so beautiful with rich lore and satisfying combat. If I had to say one negative thing, is that I wish it was up to 4 players. That is it. That is ALL of the notes. Everything else is perfection. The art is breath taking, the music, fantastic. I love this game. It is incredible. 10/10
Juegazo
J'ai juste trop trop trop kiffé ce jeu ! Les graphismes c'est tout à fait ma came (dark fantaisy/cartoon), une petite histoire digne d'être adapté en animé, et ne parlons pas des musique qui sont tout simplement somptueuse ! J'y ai joué en duo, et l'expérience était vraiment chouette ! je compte bien le refaire aussi en solo. Les combats, les kits de sorts, les personnages, l'environnement tout était trop cool ! JOUEZ A ABSOLUM !!!!
Fun beat-em-up with plenty to unlock and lots of abilities/artifacts/challenges to combine. It's not too complicated, but has plenty of depth, and looks great!
I started playing this game because it looks and plays great. It's fast, it's fun, the art style and voice work are top tier, and you get to play as a frog. The frog thing put it over the top for me, causing me to buy it before Warriors Abyss. (and I absolutely LOVE the Warriors series.) However, after my recent time with the game, I managed to make it to the place with the cool lizard people, and now I desperately need you to add a playable lizard. The Axolotl ladies are cool as heck, so maybe one of them? Or the beefy tegu-looking ones. I would be MORE than thrilled to just play as one of the common lizard dudes, as they are cool as all hell, and I love lizards. So, in summary: game is 8/10. Game with frog wizard is 9/10. Game with cool lizards that I have to beat up 4/10. But, game with frog wizard AND cool lizard dude is 15/10. Please let me play as a lizard...
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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