
Abscission is a Lovecraftian, story-driven horror point-and-click investigation game. It involves searching crime scenes for evidence, combining clues and questioning suspects. Puzzles can have multiple solutions as you guide the protagonist - Detective Will Stanhope - through the story.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This game was an experience. Dripping with atmosphere. Unique approach to the point and click genre. They type of game you think about when you're not playing it. Hope to god the developer gives us more.
Great game! It kind of reminded me of something one might find in the dark corner of a video rental store in the 90's.. a hidden gem! If you dig it check out the other entries in the Abscission-verse: "Teeth of Glass" and "Snarl".
Short and sweet and also completely stuffed with nightmare fuel. Fans of Cronenberg and Lovecraft should definitely gaze into this abyss.
Uma incrível história de horror com mecanicas bem engenhosas!
刚通关,唠嗑两句读后感。 游戏比我一开始以为的还要优秀,我本来觉得第一幕就端上血肉模糊不可名状之物这种做法太直接,没有克系那种平淡日常下真相蠕动的美感。但是通着通着发现其他方面的氛围其实塑造得很好。雨一直在下,迷茫的人痛苦的人徘徊迷失,用着药物自我麻痹,和整个城镇一起,从内部生霉,腐朽崩塌。而这种感觉,与什么邪神啊至高存在啊无关,只是人自己的因素。 以及本作的鞋教其实并没有克系那种“知晓太多”的狂气感,[spoiler]更像是药哈多了人烂了自己都不知道自己在干什么。 [/spoiler]说实话有点魔幻现实感,重点是现实,克系只是套皮。 结局也是这种感觉。[spoiler] 1结局和2结局,标准的be结局,选择了用快乐麻痹自己。感觉把邪神去掉换成化学极乐毫无违和感 。[/spoiler] 个人最喜欢的结局,也是第一个打出来的结局,[spoiler] 其实是四结局。4和3结局是同一个前置条件,也就是拒绝了自我麻痹,选择面对现实。,3结局是自尽,不愿在彻底无望的痛苦中继续挣扎,4结局是自断臂(话说标题abscission本身就有切除的意思),哪怕这意味着更加持久的痛苦,也是自己选择的。主角拒绝了以“这样对你更快乐”为由剥夺别人的选择权,转身去面对自己的痛苦,自己的亲情困境并修复它。[/spoiler] [spoiler] 哪个结局更好?每个人自己的想法都不一样,认同的结局也不一样。但毫无疑问,1到4结局是逐级递进的,需要的果决和魄力是递进的。到达1结局只要放弃和接受就好,但想要达成4结局的心态需要跨越前面所有阶段的困难。你很难说第四结局的心态就是最优越的,但毫无疑问是更困难的 。[/spoiler] [spoiler] 至于苍白女王到底起了个什么作用,答曰啥都没干,不是好神也不是恶神。但是这样很对味不是吗,毕竟不能用人类的简单观念去评价一个不可名状玩意儿。 [/spoiler]
Very good game and truer to Lovecraftian horror than most games that profess to be. Very enjoyable. Without giving spoilers, don't stress about the outcomes of your choices; make the choices you think you should make in each instance (no scum-saving!). I'm not a huge fan of how the ending moment is done, but I can appreciate the thinking behind it and still enjoyed it.
Great PNC adventure. Lots of Kathy Rain vibes. If you like darker PNC adventures, check this out!
Ran into a game breaking bug by choosing an alternative solution to a puzzle and then the hitbox to move forward just disappeared. And I had already blocked the other path of the puzzle. So I lost interest in going back to a super old save and trying to fix it. Edit: The game has been updated and this issue is no longer a problem. Happy to continue the game.
God I love playing games where you are a truly miserable detective who can't seem to stop messing up his entire life. Probably one of the best heroic archetypes of modern media. There were a couple (exactly two) times where I was forced to look up a guide due to some weirdly precise clicking in some puzzles. I knew something was there, but I didn't click in just the right spot. A little frustrating but I'll chalk it up to being a callback to true 90s point and clicks where that sort of thing was eveywhere. I've seen some other reviewers complain about the length. Yes, it's short but for a game like this I find the story is often at it's best if it can be kept ~3 hours. If anything, that had me enjoy it even more.
saw 3 of the 4 endings, really enjoyed playing it. story grew slowly on my and at the end i was really into it. interface design could be better. love the pixelart. music/sfx are a mixed bad
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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