
Abrix 2 is an addictive puzzle game for everyone. Try over 170 different levels of puzzles and secrets and help Abrix, a tiny toy robot, to find a way out. Abrix 2 is a continuation of a hit game Abrix the robot. Now with new graphics and full of new stuff it's better than ever.
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Languages: English, Polish
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+++ 170 Levels +++ Steam Achievements (easy & fast ) +++ 5 Trading Cards (best/perfect Number) Good for Puzzle Players Genre Fan , Card Collectors & Acheivement Hunters Hope u enjoy GL HF Thx 4 reading.
Harks back to the bad old days of puzzle games, with clunky movement and a time limit. And where one mistake usually means you have to restart the entire level (levels are not small either, being made up of around 10 screens each). Walked into an explosion graphic before it finished animating? Dead => redo the last 2 minutes. Held down the movement key for slightly too long on a bridge over lava? Dead => redo the last 2 minutes. Get to the penultimate room on the first level without any fireballs/dynamite left? Stuck => redo the last 2 minutes. To add insult to injury, there are undo items you can collect - but you can't undo after dying :( If the game had a normal save system and let you save whenever you liked it might be a decent if very unpolished little game. But it's just tedious as it stands. Also, the instructions say you need to get score to unlock later levels, but they all seemed to be unlocked from the start (which makes all the optional coins seem a bit useless)
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Hours played at review time, across 31 reviews with recorded playtime.
もっさり挙動な倉庫番ゲー、[url=steamcommunity.com/id/rakutan/recommended/461850]Abrix the robot[/url]の 続編というか拡張版のようなもの。相変わらずの もっさり超重力挙動と安っぽいグラでイライラさせてくれる。 内容的にも実績的にも初作とほとんど変わらず 同じテンプレでもう一儲けしてやろうという魂胆が透けて見える。 トレカ・実績対応、日本語未対応だが問題なし。内容に対して 定価だと高い。全実績解除まで20分。シリーズ通して 少しも改善されていかないゲーム性に、さすがにもううんざり。
(Got this game for free via the developer's submission to SteadyGiveaways. Thanks!) [h1]The game that wished it was [i]Chip's Challenge[/i].[/h1] Did I review this game before? Well...more or less, yes! http://steamcommunity.com/id/Shrodu/recommended/486880/ So...what separates [i]Adventures of Abrix[/i] and [i]Abrix for Kids[/i] is that this version has small maps leading into other maps and is of higher difficulty. It has half the achievements of the kid's version and is far quicker to 100%. Other than that, pretty much the same puzzle game. Is it worth your $5? Eh, I'd say just go for [i]Chip's Challenge[/i] instead. Only get if you're an achievement hunter (about 15 minutes to get them all) or if you want to punish your child for hiding his report card. He'll wish he was grounded as you watch him play this game. 2/10 Not really an adventure, just good for a quick and easy 100%.
[h1] Genre [/h1] Ein Gelegenheits Puzzle Spiel [h1] Gameplay [/h1] Wir spielen einen kleinen Roboter und müssen in den vorgegebenen Schritten immer das Ziel des levels bzw. den Ausgang erreichen. zu beginn eines Levels kann man sich ein Power Up aussuchen (was genau dieses Power Ups tun steht nicht dabei, jeweils ist es mir nirgendwo aufgefallen). Das Spiel hängt sich nach jedem abgeschlossenen Level auf und man sieht nur noch einen Blauen Bildschirm. Ich habe nur so viele Spielstunden weil ich auf die Karten Drops gewartet habe [h1] Achievements [/h1] Es gibt nur 1 Erfolg. Diesen bekommt man fürs beenden eines Levels [h1] Pro/Contra [/h1] + Achievement + Sammelkarten - Nach jedem Abgeschlossenem Level hängt das Spiel sich auf und man sieht nur noch ein Blaues Bild [h1] Fazit [/h1] Ein Puzzle Spiel was vielleicht ganz Nett wäre aber durch das ständige aufhängen des Spiels nach jedem Level einfach nicht Empfehlenswert ist 👑 Powered by HoI 4 Deu Curators group in German / English 👑⠀⠀⠀[list][*][url=https://store.steampowered.com/curator/30388691/] Follow Main group [/url][*][url=https://store.steampowered.com/curator/40282064/] Follow Second group [/url][/list]
These lazy and/or idiotic hacks uploaded the exact same game to Steam THREE TIMES, charging separately for each, and including microtransactions in each. This appears to be a botched attempt at content tiers, but they all have the same number of levels, which makes this the stupid middle of the road version with no reason to exist. If you want to spend five dollars on a block pushing puzzle, get Chip's Challenge 1 and 2 instead.
Game was remade and old achievements deleted. Dont buy any games from this developer ever again.
Concept sympathique à la Chip’s Challenge (pour les connaisseurs) ou Sokoban, le jeu introduit beaucoup (trop) d’éléments qui viennent pimenter le principe. On passe du puzzler classique à la prise de tête très rapidement, sur fond sonore répétitif désagréable, le tout servi dans un décor austère qui rappelle les grandes heures de DOS. Je précise que l’ensemble est en course contre la montre qui ne laisse pas la place à la réflexion sereine. Annuler son dernier mouvement loupé (et il y en aura compte-tenu des contrôles approximatifs) ne peut se faire qu’à l’aide d’un bonus dédié. Idem pour la sauvegarde de votre position dans une salle. La vue isométrique complique un peu plus la tâche, de même pour les mouvements glissants de notre robot. C’est long. C’est chiant. C’est moche. L’auteur en a fait une saga qui ne fait que torturer le concept à vous en dégoûter définitivement. Pas d’histoire, pas de tutoriel ludique, pas de Français disponible, pas de support manette sur tous les titres de la trilogie, des DLCs scandaleux, et des succès de grind qui rallongent artificiellement la durée de vie. Ce n’est pas les trading cards ou la sauvegarde cloud qui viendront sauver Abrix. Un beau gâchis qui a le culot de se vendre 5€ (25 euros pour l’ensemble de la saga incluant les DLCs).
类似于推箱子的玩法 但又像是走迷宫 弄出来一个四不像的游戏 把两个一样的箱子推到一起就会消掉?这是什么逻辑? 消掉后可以加钱,但这钱有什么用处呢? 每个等级都要好多个房间,但你只要死了就又要从第一个房间重来 炸弹的设计更是奇怪,明明都炸掉了,但碰了旁边的烟还会把自己搞死 炸药也是,这货到底怎么用的,为什么会往自己身后唯一的一条出口上放? 这机器人是弱智吗 另外操作卡顿感十足 不好玩
https://youtu.be/Sia1EqYbrok Design choices made for a mobile game don't translate well to this PC release. The block sliding puzzles themselves are far to simple generating little reason to play through the numerous levels.
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