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Languages: English, French, Spanish - Spain
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Abrakajumpa, zıplayarak seviyenin zirvesine ulaşmanız gereken bir fantezi dünyasında geçen 2 boyutlu bir platform oyunudur. Zorlu atlamalar ve engellerle karşı karşıya kalarak bu seviyeleri strateji ve beceri yoluyla geçmelisiniz.
"Abrakajumpa" is a student project from USC. One of the first things students should be taught in game development is that 3D graphics became mainstream in the mid 1990's with dedicated 3D cards like the Voodoo3 and the ATI Rage. But the students were deliberately mistaught that's it's okay to release obsolete 2D games in the 3D era of gaming... certainly any professional developer seeing a prospective new hire who doesn't even know about 3D gaming probably isn't going to give them a job. Needless to say if an educational institution taught me incorrectly on purpose, I'd ask for my money back. They made the students make a garbage quality generic 2D pixel platformer that looks bad even compared to Nintendo platformers of the 1980s. WTF were USC doing trying to teach students that this is how contemporary video games are made? Did they teach the students wrong as some kind of cruel joke on them? We also have to question what value there is for gamers on Steam when institutions flood the store with low quality 2D video game homework assignments... sure, it might make the students feel good about themselves, but this has no benefit for gamers who have to wade through this stuff to find professionally made 3D games. On pricing, this is "free" enough, at least you won't be expected to spend any more money after you download this, but just because something is free doesn't mean it's good, and the cost of a game is more than just financial, your time is valuable too. Despite having no up-front cost, this failed to appeal to the 120 million+ gamers on Steam. SteamDB showed the game peaked at only 11 concurrent players... this is a dismal public reception. This was so bad they couldn't even give it away. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? Nope. This isn't worth downloading. While this didn't cost me any money up front, I still feel almost as ripped off as the students at USC, who will now never get a job in the industry if they have this in their portfolio.
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Платформер, в котором вам надо прыгать и прыгать.
Donc ses points forts : - gratuit Ses points faibles : - paramètre 0, pas d'audio, pas de control etc.. - quand tu montes sur une plateforme en haut, tu as 0 visibilité - système de saut nul N'oubliez pas de laisser un j'aime si tu trouve cet avis utile :)
いわゆるジャンプキング系のゲーム。好きな人はプレイしたら良いと思うが作りかけな模様。 作りだけ言うとチュートリアルは機能せずクリックしたら止まるので注意。他のモードは遊べるものの、一番右のモードは自動生成のようだがクリア不可能な場合があるっぽい(ジャンプ力がMAXでも足りなかった。もしかしたらそもそもクリア不可?)。また、モードによってジャンプの仕様が違う。なぜか自動生成だと壁に擦ったあとでも横移動が可能。
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Игра 'Abrakajumpa' - это очаровательная головоломка, основанная на физике, с яркой графикой и простым, но увлекательным геймплеем. Суть игры заключается в точном расчете силы и угла броска волшебного существа, чтобы оно собрало все звезды на уровне и достигло портала. Что сначала кажется простым, быстро превращается в довольно сложную задачу, требующую пространственного мышления и немного удачи. Мне очень понравилась игровая механика. Чувствительное управление позволяет точно корректировать траекторию полета, а разнообразие уровней постоянно подкидывает новые вызовы. Приятно видеть, как игра постепенно вводит новые элементы, такие как телепорты, батуты и движущиеся платформы, что делает каждый уровень уникальным. Единственное, чего мне немного не хватило, это, возможно, более глубокого сюжета или какой-то глобальной цели. Хотя сам процесс решения головоломок чрезвычайно приятен, небольшая история могла бы добавить дополнительную мотивацию. В целом, 'Abrakajumpa' - это отличная игра, которая идеально подходит для коротких сессий и предлагает умную смесь головоломок и аркадного геймплея. Рекомендую всем поклонникам жанра!