
Enter the human body with A Way To Die! Play as a disease that attempts to infect its host by contaminating organs and mutating! Discover new ways to win every time you play with all the different diseases!
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 26 reviews with recorded playtime.
Reviews
Very interesting concept and cute artstyle! If you're looking for a chill roguelite this one can fit you very well.
Excellent jeu indé, avec un gameplay intuitif, challengeant et varié vraiment addictif. Tout ca pour dire ca claque achetez le jeu
Fun take on the roguelike genre with a very cool gimmick. Being the virus killing your host from the inside is endlessly entertaining! It is smaller in scope and not too challenging overall, but a damn good effort for an indie single developer title. A few things I ran into that the developer has already mentioned are probably going to be fixed soon... - There were at least 2 crashes and one run where the exit portal failed to appear, rendering the run unwinnable. - There are still a number of typos, grammatical errors, and a few Boss names that have been left in the original French language. - The upgrade store currently allows you to keep spending top dollar on higher tier upgrades, despite the fact they have run out and it's actually giving you the lower tier stuff. *As mentioned, the above are apparently already being looked into, and will probably be a non-issue by the next patch I dug the concept so much I couldn't help but think of my own new ideas or improvements: - The Parasite store always appears in the same room in the human hosts cheek (and is automatically on the map), it would be more interesting if the bonus parasite upgrade shop randomly appeared anywhere in the body in a different place each run, and was not on the map but had to be located first. - At the moment upgrades you get from the upgrade menu are completely random, taking away some of the potential strategic choices. It might be a cool idea if it always offered you a random selection of at least 2 upgrades from the pool so you would at least have some tactical choice over what you get and when during your run. - Would love if there were more than 4 viruses to choose from (Cold, Flu, Covid, Cancer). Maybe some even greater threats or diseases like HIV, Small Pox, even Black Plague. (Maybe even bonus levels with more fantasy options like a Zombie virus... you could even take it into game & movie references with things like the T-Virus from Resident Evil, or the Genophage from Mass Effect). - There are some dead end rooms where I assume the ears are supposed to be (at the ends of what look like the brim of a hat on the hosts head), seems weird to have those pointless deadend rooms there without some kind of collectable or acquirable upgrade to justify going there. - Maybe each organ boss you kill has an affect on the body to continuously make the run harder the more bosses you kill (like negative run modifiers specific to the organ destroyed). - Sometimes the randomised room layouts repeat multiple times in a row, it would nice if it were programmed to specifically not repeat a room type that you've just come from. - It's actually too easy to achieve the flawless no hit boss win trophies, since it only seems to count a flawless kill on a boss if they damage your red heart containers... but if you have the 1 hit shield as well as the extra blue heart container, you could feasibly take up to 5 hits and it would still count as a flawless victory (making it a "don't get hit at all" condition would make these more challenging). - Lastly, navigating the in-game trophy screen is a little confusing, since it doesn't let you scroll it sideways by dragging it with the mouse or even with the keyboard arrow keys. Turns out it can only be scrolled with the middle mouse wheel, which I only figured out by accident on a 3rd return to the menu Just some thoughts and ideas I had... feel free to chuck em in the sequel lol Great game!
Super old school arcade feel and I love it. You play as different diseases attacking multiple organs and body parts while fighting off the bodies immune system as well as the host counteracting with medication. I could sit down with an Atari style joystick for hours on end playing this and not get bored. I know this is made by a single dev and they have done a fantastic w job. Which has taken them over three years to finish. Hopefully a co op could be added in the future at some point. I 100% recommend this especially for the low price
Fast paced, but easy to control. It's good if you want to try and transition into chatic, high-speed games like Pizza Tower or Project Arrythmia. 10/10 Train your speed! Eagerly awaiting Multiplayer.
Game is awesome but controller support is lacking. It works but it needs to be "Isaac style", just point to shoot, not shoot at the crosshair like it is now.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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