
A Way to be Dead is an asymmetrical multiplayer (up to 5 players) horror game. Players can take on the role of killer, the victims, or even the undeads. Escape | Kill | Eat...
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian, Turkish*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This is a great game which I have been waiting for a moment. Developers are so active and the game is growing so fast! I played a few times the new mode on closed beta and here is my feedback; Pros; - I love the atmosphere and level of design - Game design has lots of different mechanics - Visuals and music are great! - I love the zombies more, especially after the new update - Balance is fine for now. *Do not listen to the people who keep saying this game looks like another asym game. Every asym game has similar points. However, A Way to be Dead has lots of different points imo. Cons; - I wish to find more pistols in Hospital mode - Loot objects can have a kind of visibility indicator, I sometimes barely see these - There are some visual bugs - I think, game need more character specifications and active skills They have a very active discord community and devs. The game had a big update at the 2. day after release. Most probably, they will make this game great! I will be keeping my eyes on it! 8/10
Played a couple times on both sides. Not a bad game. While it may have things to improve here and there, I think it's suffice to say that for an early access game, it's pretty polished. Only setback could be the lack of a large player-base but that's expected to grow over time I guess. If the devs keep working on it and adding more content to the game before release, it should become a pretty viable choice for a good multiplayer experience.
This is not a game, this is a prototype, it is not even an alpha or a pre-alpha. Everything is bad here, from graphics to gameplay. The game is paid and there are never any players in it, but even if it were free, no one would have played it anyway, because this is an absolutely unplayable product. The game has disgusting graphics, outdated for 20 years. Animations, interface, character models, everything looks terrible. In two weeks, I managed to play only once, because the rest of the time the game simply did not have at least 4 people. In general, if you want to throw money away, then feel free to buy the game. Otherwise, ignore THIS.
We need more people, filling the lobby takes too much time. Also this game deserves it! I have not faced any bug which is a surprise for me because this is a brand new game. An negative think for me is UI is not friendly. I want to see estimated time for match making.
Me and a friend played this and could not find any other players so we decided to play with bots which was ok, the game needs quite a bit of work but the idea here is interesting not too bad for early access! https://youtu.be/WKVMcsHMfzo
[code] [quote]关注[url=https://store.steampowered.com/curator/36224058/]老实人鉴赏家 [/url] 老实人评测,不错过游戏的闪光点,不放过游戏的吐槽点,带给玩家最直观的测评感受。[/quote] [h1]鬼也是要生活的,没见过搜物资的鬼么[/h1] 《A Way To Be Dead》作为一款非对称性对抗游戏,较少的在线人数使得游戏经常要开一把要经过漫长的等待,而游戏中两方玩家不仅要相互博弈,更是要面对突如其来的僵尸。较为遗憾的是游戏较差的平衡性,糟糕的打击感,模糊的画质,较少的交互物品都让游戏的体验十分糟糕,有购买意向的玩家可以观望一下更新在做决定。 游戏中玩家所扮演的医生也就是鬼,和人一样都要收集物资,而有时候更是能摸出枪来,虽然噪声会吸引僵尸的到来,导致被攻击,但是医生对于僵尸的攻击具有着一定的免疫,但是玩家并没有,除此之外玩家还可以通过吞食心脏来变异,增加移动速度,透视可以看见人的心脏,而作为人的一方只能通过使用手电筒晃晕鬼,而鬼还可以通过操作快速脱离异状态,这种平衡性,鬼想不赢都难,而人还可以通过撞死来瞒天过海,但是如果观察细致还是很容易发现的。期待后面的更新。
I received a review copy from the developer and played it release day with a few friends who purchased the game. It was a fun beginning to a game that you know has loads of potential. Aside from the long wait times (like 4 people were online on release), once you're in a game everything has the potential to be fun. There should be more places to hide for the survivors (such as lockers, even if to get away from the zombies. Just crouching and hiding doesn't make a good hiding place). As the killer, you shouldn't be allowed to go down (even that took a long time for you to get up), and there should be markers on which survivor is now a zombie and if they're on your side or the survivor's side. As a zombie, there are no indications on who what player is and as such you're liable to go down very quickly once the killer sees you running around (as the killer doesn't know if you're just a zombie or a survivor-turned-zombie.) Again, a lot of potential, but a lot of kinks to work out to make this a repeat game in people's libraries.
Jogo de terror/co-op no estilo de DBD, porém com uma mecânica um pouco mais complicada, pois ao morrer vc pode voltar como os zumbis do q vc foge (além do assassino), e pode tanto ajudar quanto atrapalhar o seu time, lembrando q vc pode voltar a ser humano se encontrar a enfermeira, mas não pode consumir nenhuma carne de defunto no processo. Os graficos e sons estão lindos, e recomendo jogar com amigos, pois pode demorar para achar gente no lobby.
Die Idee ist ja ganz nett, aber an der Umsetzung mangelt es. Die Grafik ist altbacken und das Gamplay steif. Schade, klang ganz interessant und vielleicht wird das Spiel auch noch besser, aber zum jetzigen Zeitpunkt sollte man lieber Dead by Daylight spielen, wenn man auf solche Spiele Bock hat. Das ist einfach wesentlich ausgereifter. Aber ich finde das hier mit der zusätzlichen Zombie-Fraktion schon ganz witzig und auch dass es blutiger ist als DbD gefällt mir gut. Ich werde hier in ein Paar Monaten noch mal rein schauen und vielleicht ist es bis dahin gut spielbar. Im allgemeinen bin ich der Meinung, dass immer mehr Spiele zu früh veröffentlicht werden. Leider etwas mehr Zeit nehmen und dafür bessere Spiele machen. Dann kommen auch weniger negative Rezensionen.
Eat some hearts, grab some weapons, hunt your friends. Or evade environmentals, run fight hide and heal to escape. Or did you get downed by the feisty biters? Respawn as the ucky undead, gobble some flesh and decide- which side are you on, anyway? Customize loot drop percentage, "lights out" timing and infection probability. A couple server drops. Which, Early Access first week? Yeah no biggie. And hilarious when playing with friends. What I'd love to see in one of the many updates they've been grinding out: In-game chatbox is small, faint text. Either no ability to randomize killer, or I missed it somehow. Game's currently weighted heavily towards killer unless you have over 6-7 players. Quick "controls" listing. 2 hrs into gameplay I randomly discovered I could "peek" (it's E) via fat finger mistype. Can escapees pick up weapons and I just never found one? 'Cause Janie needs a gun. The devs have been grinding updates. Looking forward to the new maps, character classes and other items on the update agenda. So, have a heart. Or some flesh. Or some really really fast feet- and have a good time
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Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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