
A Story About My Uncle is a first person platforming adventure game about a boy who searches for his lost uncle, and ends up in a world he couldn’t imagine existed. The movement is a crucial part of the games core gameplay – focusing on swinging through the world with a grappling hook that gives the player a wonderful sense of speed and...
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 29.2Kreviews | 92% | — | $7.8M |
| $14.99 | 174ratings | 74% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 849 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Short, good, youll be done in an hour or two, movement feels amazing and the gimmicks are nice
Так сильно хочется, чтобы эта игра получила больше признания, чем она получила, особенно во время ее выхода. Такая красивая история и уникальный взгляд на (в то время) избитый игровой тренд — паркур-игры! Я хочу, чтобы больше людей говорили об этой игре, я хочу больше стримов на Twitch и прохождений на YouTube по этой игре!!!!!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $7.8M | 21.1K | 97% | $9.99 | |
| $7.8M | 11.4K | 61% | $24.99 | |
| $7.8M | 16.2K | 82% | $19.99 | |
| $7.8M | 8.7K | 84% | $29.99 | |
| $7.8M | 12.7K | 94% | $24.99 | |
| $7.8M | 38.6K | 94% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $89.6K | 566 | 71% | $9.99 | |
| $23.1K | 406 | 91% | $2.99 | |
| $2.4M | 6.7K | 91% | $14.99 | |
| $2.5M | 5.2K | 90% | $29.99 | |
| $155.1K | 2K | 80% | $3.99 | |
| $106.7K | 1.1K | 75% | $4.99 |
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Polish*languages with full audio support
Hours played at review time, across 851 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
История хорошая, но управление ужасное. Половину времени они делают не то, что нужно. Дошло до того, что это стало неприятным путешествием. Эта игра очень расстраивает.
A story about my uncle is a short and sweet little game about jumping on floating islands above a massive, bottomless chasm. I remember seeing gameplay from game a lot back in the day when commentary Youtubers were more a thing. Nowadays, this game is not shown very often. I don't quite know why but I feel like it's purpose in the background of those videos have been replaced with the standard Minecraft parkour videos. It was here that trend seemed to start together with Counterstrike surfing. I have no actual proof of this but that's how I remember it. I did not very much see parkour background footage before those two. Going through the game. The jumping puzzles were never hard or very challenging. I didn't feel like they were the reason for me to keep going. No, the reasson for continuing the gameplay was to listen to this sweet man tell his daughter a story about his past and his uncle. His voice was very soothing and pleasant to listen to as you continued along in the game. I felt like it was somewhat jarring however when I encountered the other voice actors. Like for Maddie or the Village Chief. The story is told from the players perspective, specifically as a story. It would have been fun to hear this grown man make up voices for the characters in his past. It's what I imagined he was doing eitherway. There was no voice actor for his younger self, so the coversations that he and Maddie had felt very hollow and one sided. A consistent problem that I faced when playing the game was the matter distance. This might just be that I need to "Git gud" or that I have a problem of my own. But it always felt like the distance I grapple varied constantly. Sometimes I could grapple from a mile away while other times I had to almost next to the grapple to attach to it. This could, like I said, just be a problem with me. But also a matter of perspective and distance. It was minor problem however. A problem that didn't hinder the storytelling thankfully.
great story and even better gameplay mechanics super fun and affordable and easy to run
Волшебное путешествие с потрясающей атмосферой и грацией паркура! Красивый мир, увлекательный сюжет и приятная механика передвижения дарят незабываемые эмоции. Идеально для релакса и погружения в сказку. 10/10!
Atmosferi olsun mekanikleri olsun çok hoş oynarken huzur buldum.
piece of trash
neat
Неплохая история, которой не помешал-бы ремейк. У игры большой потенциал, но техническая реализация средняя. Не знаю, что все жалуются на прыжки. Я проходил всё без проблем. Хотя и не без падений. Хотя, задание Медди заставило попотеть.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.