
A magical adventure about two high school sweethearts set at the end of their school days - and the end of the world. Explore a crumbling town and help friends face their inner demons, which could be the key to stopping reality itself disintegrating. And don’t forget to pet the cats.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.38/day in the week to Aug 3 → 4.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 7.9Kreviews | 97% | — | $2.5M |
| $19.99 | 3.2Kratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 295 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
TERIMA KASIH UDAH BUAT GAME SEKEREN DAN SEBAWANG INI 🥹🥹🫶🫶❤️❤️❤️
Masterpiece
Ended up being a gut puncher that left me sobbing by the end. Story was absolutely beautiful and the puzzles were pretty fun.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Korean, Portuguese - Brazil, Simplified Chinese, Traditional Chinese, Indonesian, French, German, Spanish - Spain, Russian, Turkish
| $9.99−50% |
| 33ratings |
| 88% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 296 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
10/10. Peak Game
A Space for the Unbound frames its poignant examination of adolescent trauma within the atmospheric charm of a 1990s Indonesian town. By utilising the unique space dive mechanic to manifest abstract emotional struggles into tangible, explorable heart-dives, the narrative achieves a profound sense of intimacy that few titles manage to capture successfully. Surreal shifts between cosy school-day nostalgia and unsettling, eldritch sequences demonstrate an impressive capacity for tonal range. Such transitions ensure that the overarching mystery remains constantly unpredictable, driving the player forward even when the supernatural elements start to overshadow the initial, seemingly simple story of a budding teenage romance. Personal motivations are elegantly grounded through the bucket list mechanic, which provides a clear sense of purpose amidst the chaos. Completing these varied objectives encourages thorough investigation of the vibrant environment, turning what could have been a passive reading experience into a proactive, player-driven pursuit of genuine human connection. Navigating the town occasionally introduces unnecessary friction, particularly when the game mandates significant backtracking across previously cleared areas. While the inclusion of numerous cats to pet provides delightful moments of levity, the strict navigation gating can make these return trips feel like a chore rather than a meaningful discovery. Interspersed skill-based minigames offer a welcome change of pace, though their mechanical execution feels uneven compared to the primary investigative loops. Occasional difficulty spikes and sensitive controls can briefly disrupt the immersion, testing patience during moments where the narrative momentum should logically be building toward its powerful, emotional climax. Technical performance remains reliably stable throughout, ensuring the distinctive visual aesthetic remains cohesive during both grounded, daily activities and bizarre, otherworldly encounters. Precision is occasionally required when selecting specific interactable objects in the environment, yet this minor concern never detracts from the overall polish of the presentation or the artistic vision. Overall, this emotionally resonant adventure succeeds by balancing its heartfelt character drama with an ambitious, psychologically complex framework. Those who appreciate a thoughtfully written story will find its exploration of heavy themes and its unique regional setting to be a deeply rewarding, essential experience that transcends its small mechanical inconsistencies.
2D 횡스크롤 스토리 어드벤쳐 게임. 청소년기의 방황과 상처 그리고 응어리진 마음속 문제와 고민들을 붉은 책과 마법 봉을 통해 심층 다이빙을 하여 다른 사람의 내면을 파고들어 문제를 해결하고 치유하는 게임. 이 게임의 장점이자 재미있는 요소는 오색찬란하고 수려한 픽셀 그래픽과 붉은 책을 통하여 심층 다이빙을 해 다른 사람의 이야기를 들여다보고 해결하는 점이다. 단점으로는 사람마다 상대적이겠지만 1. 지루함 2. 뺑뺑 도는 불편한 맵의 구조 3. 챕터 선택 불가로 인한 수집의 불편함 ( 모든 도전과제를 노리신다면 놓치는 부분 없는 지 공략을 보며 플레이 하는 것을 권장함) 이 게임은 의식과 무의식, 내면과 자아를 다루는 게임인만큼 이런 내용을 좋아하지 않는다면 이 게임을 권하지 않음. 트루 엔딩속, 아소카 꽃과 그 꽃말을 찾아보니 더욱 매력적이게 다가왔던 게임
最强大的永远是你自己
BAAANGEEEERRRR. a literal bop bro. BUT im kinda sad that i didnt get the 'pet the fluffiest animal' or sumn. i missed ONE animal istg #;@&@&@**#(@. it was fun :3 missed one of the bucket list tho
PEAK, JUST PEAK Try it
first time shedding a tear for a game in a long time, 10/10 story.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 1.3K | 98% | Free | |
| $4.8K | 31 | 100% | $5.99 | |
| $983 | 33 | 88% | $2.55 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $954.8K | 5.8K | 99% | $7.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.5M | 1.3K | 56% | $49.99 | |
| $2.5M | 7.5K | 83% | $24.99 | |
| $2.5M | 6.3K | 75% | $9.99 | |
| $2.5M | 10K | 95% | $6.99 | |
| $2.5M | 3.7K | 92% | $19.69 | |
| $2.5M | 3.8K | 56% | $39.99 |