
No revenue estimate for PSN — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $2.6M — a different platform, not this one.
A magical adventure about two high school sweethearts set at the end of their school days - and the end of the world. Explore a crumbling town and help friends face their inner demons, which could be the key to stopping reality itself disintegrating. And don’t forget to pet the cats. *Throwback to the 90s! Let us take you to Indonesia in the late 90s. *Explore rural Indonesia and enjoy its relaxing atmosphere with a hint of supernatural events. *Chat and interact with other townfolks and listen to their personal stories. *Dive into people's minds Inception-style. *Listen to beautiful music composed by Masdito \"Ittou\" Bachtiar
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
3 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
About
A magical adventure about two high school sweethearts set at the end of their school days - and the end of the world. Explore a crumbling town and help friends face their inner demons, which could be the key to stopping reality itself disintegrating. And don’t forget to pet the cats. *Throwback to the 90s! Let us take you to Indonesia in the late 90s. *Explore rural Indonesia and enjoy its relaxing atmosphere with a hint of supernatural events. *Chat and interact with other townfolks and listen to their personal stories. *Dive into people's minds Inception-style. *Listen to beautiful music composed by Masdito \"Ittou\" Bachtiar
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Steam only; PlayStation, Xbox, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
PlayStationYou are here | $19.99 | 3.2Kratings | 92% | — | not modelled |
| $19.99 | 7.2Kreviews | 97% | — | $2.6M | |
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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3 on sale9 answered “not sold”3 we did not ask
The 9 “not sold” markets are read from the PlayStation price pass of Aug 19: that day the store answered for this game elsewhere and gave no price in those. The 3 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 3 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
| $19.99 |
| 129ratings |
| 98% |
| — |
| not modelled |
| $9.99−50% | 33ratings | 88% | — | not modelled |
| $19.99 | — | — | — | not modelled |
| $19.99 | — | 95% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $2.5B | 52.2M | 84% | Free | |
| $845.6M | 15.4M | 71% | Free | |
| $809.7M | 1.2M | 96% | $59.99 | |
| $544.1M | 6.4M | 94% | Free | |
| $523.1M | 2.2M | 88% | Free | |
| $469.3M | 440K | 94% | $59.99 |