
A Snake's Tale is a puzzle game about snakes in cramped places. Clear a path to get to the hole, eat some eggs along the way, and make sure to press all the buttons.
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Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A simple, but very fun puzzle game with casual gameplay, very straight forward puzzles and cute sneks. Super short, only takes around 3 to 4 hours to beat. Only downside I can think of is the music can get repetitive and annoying after several minutes, so maybe play it on mute. Otherwise, I highly recommend it for casual puzzle lovers!
Sehr cooles Puzzle- und Knobelspiel. Mit Controller ging es nicht wirklich, aber das Spiel und Leveldesign ist wirklich gut.
A brilliant, polished little puzzle game. I love this kind of thing! Inexpensive, very nicely presented, and you can finish it in an evening so it stays feeling fresh. It reminds me a lot (in a good way) of the physical puzzle game "Rush Hour" which I played a lot when I was younger. Looking forward to seeing what else m12y makes in the future!
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A relatively short game, but it was a great game to unwind with. Puzzle mechanics are unique but easy to understand and can keep you on your toes. I would recommend. It stands out in the larger puzzle market.
fun! native linux support is always nice
A very fun casual puzzle game. Guide your snake into the hole by moving other snakes out of your way. Simple concept, but the puzzles require thinking a few steps ahead and can be pretty challenging. If for nothing else, buy it to show appreciation to the guy who made the super-useful DekuDeals.com, but enjoy it because it's clever and fun.
FUN and CHALLENGING
Simplistic, yet good price to game play ratio. Gave me a few hours to wrap my head around some of the puzzles. Although the thematic of levels is sometimes seems quite random, it does not get too much in the face. If I were to rate it, I would say a 6/10, since many puzzles are simple and only a hand full can be a challenge. So if you are looking for a simple time waster I will recommend this game for you.
A short-ish casual puzzle game with simple mechanics while still providing a decent challenge. It took me 2½ hours to complete 100%. In the game you control snakes, and your task is to manouver the main snake to it's den. There are a couple of types of snakes that determine the possible moves. You'll need to move all the snakes to get a path to the den. There are also eggs that change the length of the snake that eats one, and buttons that need to be pressed to gain access to the den. This game is like a more free-form version of Klotski. The technical aspects of the game leave a bit to be desired. Music is noticeably louder in the level selection screen than in the puzzles, and there's no volume control besides a simple mute. As a matter of personal preference, I found the music and sound effects to be a bit in-your-face and harsh considering the game genre. There's also no control for full-screen or windowed mode, which forced the game to full-screen on a dual monitor setup.
This is a simple but charming game about helping snakes out of tight spots. I've always loved snakes, and am happy to see them star in more games. The movement mechanics are quite satisfying: I played with a mouse and it was simplicity itself to move each snake around by clicking and dragging on its head. The mechanics never got in the way of a sudden realization about how to solve a puzzle (the addition of an 'undo' button is also very much appreciated). It adds some innovative mechanics, too: there are eggs which, when eaten, expand a snake by one tile (expected), but there are also [i]anti[/i]-eggs which [i]decrease[/i] a snake by one tile, which make for some entertaining puzzles. (I laughed out loud the first time I saw a two-segment snake eat one and poof out of existence!) Other levels introduce buttons which must be held down to open the exit burrow, water which only some snakes can traverse, and bizarre two-headed snakes which can advance in either direction, all of which shake up the gameplay in different ways. According to Steam it took me 1.7 hours to complete so it's not a long game, but it's well-worth its low asking price, and doesn't outstay its welcome. I also got it partly because I heard it was written in Rust and wanted to see how it played, and it's been…well, fine. No problems or bugs that I encountered. It also ran fine on my Debian machine.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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