
Embark on a heartrending journey into a brutal, breathtaking world, and discover the cost of saving those you love in a desperate struggle for survival. Strike from the shadows or unleash hell with a variety of weapons, tools and unearthly powers.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 23.57/day in the week to Sep 3 → 31.86/day in the week after.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 27.3Kreviews | 91% | — | $22.9M |
| $79.99 | 28.1Kratings | 91% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1694 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Bought requiem because innocence. Will put legacy on HOLD because of Requiem. If you played the first game, the 2nd game is clearly a downgrade. Can't imagine the 3rd one. Can't trust steam overall reviews after this. Bought stellar for it's outstanding review and ended up with one of the worst game purchases. pathetic.
A Plague Tale: Requiem - это эмоциональная история о семье, выживании и надежде, где каждая сцена наполнена атмосферой и смыслом.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Latest in each market: best AU #47, worst PL #94 · 11 markets collected
Reviews, worldwide (the counter carries no country): 1051.83/day in the week to Jul 17 → 27.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Simplified Chinese*, Traditional Chinese, Spanish - Latin America, Polish, Portuguese - Brazil, Russian, Czech +4 more
| $17.99−70% |
| 18.8Kratings |
| 92% |
| — |
| not modelled |
| $49.99 | 294ratings | 86% | — | not modelled |
| $49.99 | — | 94% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
J'avais déjà beaucoup apprécié A Plague Tale : Innocence. Ce 2ème jeu sublime le premier, le choix d'orienter le gameplay vers qqch de plus agressif est pertinent : le premier jeu nous montrait une Amicia candide qui ne connaissait rien au rapport de violence, le 2eme présente une Amicia rongée par la colère, plus mature, et prête à tout pour sauver Hugo. De plus les paysages de la Provence médiéval sont absolumment sublime, Requiem rivalise avec des jeux encore sorti récemment sur ce point ! Mais il y a aussi des défauts comme la répetitivité des séquences : au bout de la 50eme phase d'infiltration le jeu on souffle. De plus il manque d'optimisation. Mais dans l'ensemble excellent jeu qui porte bien son nom de "The Last of Us Français".
всю игру хотелось убить маленького ребенка. [spoiler] в конце убили, [/spoiler] а стоило бы это сделать еще в начале предыдущей части, хз
...........
Me ha gustado mucho la saga, para mi el mejor es el primero pero este está muy bien también. Segundo juego platinado, ahora a esperar el tercero de la saga.
I love the whole story honestly. Even though sometimes I want to punch Hugo in the face, but I love the game ngl
peak cinema
Before Chapter 9, I would've given this game a negative review with zero hesitation. I had connected well with the story to... a degree but coming here without playing the first made it obviously confusing, user error there I guess. But the game for me had massive stuttering problems in the mid game, ultimately this game just seems sensitive to driver changes or gpu overclocks which again is fine. My main gripe is the buggy dialogue that could not keep up with me, the weird and very obtuse control scheme that I got used to sure but made it very hard to play in the beginning and then actually focus on the game mechanics, this games animations also bothered me alot for being insanely robotic at times or repetetive like with death scenes. This sounds very negative at this point right? If I ended it now itd be a thumbs down. IMPORTANT DO NOT SKIP 2ND PARAGRAPH Then I played Chapter 10 onwards. My gripes with the game were bugging me because the narrative wasn't connecting with me enough to distract me from these annoyances and issues I had, which made me focus on them and then when cutscenes come up I didn't focus on them enough. But Chapter 9/10 idk around the time you make it to [spoiler] La Cuna [/spoiler], it rapidly changed for me. The narrative started to really make sense when it didn't before, the gameplay felt less dragged out thanks to that. Especially once the whole arc started where [spoiler] Hugo began to realize that everything was deceit, everyone was lying, and that ultimately only one person could end everything and the suffering of Europe. [/spoiler] That broke me to a degree I have never felt before outside of literal trauma, with the death of [spoiler] Amicia and Hugo's mother [/spoiler] feeling like the largest knife twist that went right then left then right ever. What I mean is that the game trains you for most of its run to hate her, to think shes stupid and foolish for wanting to condemn Hugo, and then when they finally meet again near the end of the game on La Cuna, she realizes how much the two have proved, grown, accomplished and immediately knew she was wrong and Amicia was right without the smallest of thoughts. That motherly instinct immediately despite the game preaching about mothers and other ♥♥♥♥♥♥♥♥ the whole time on the cult of La Cuna. Then the game lets Amicia be damn near ♥♥♥♥♥♥♥ murdered by the Count of Provence, you literally escape by the thinnest of margins, only to again lose a ♥♥♥♥♥♥♥ sword duel to him right in front of your mother and her throat gets slit open. THAT ♥♥♥♥♥♥♥ HURT SO MUCH. It made me feel so guilty for hating her, so wrong so everything. ' The ending of the game too I....I cant talk about it more or ill be legitmately sobbing even more than I am writing this review at 3 am. If you are willing to deal with clunky mechanics and willing to be emotionally gattling gunned into the core of the Earth, play this game. It's art even if it's imperfect, its a metaphor of the human nature and I've learned things about myself playing it.
good game. much rat. so sling
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $22.7M | 12.1K | 89% | $69.99 | |
| $22.7M | 59.7K | 90% | $19.99 | |
| $23M | 33.4K | 79% | $29.99 | |
| $22.7M | 12.3K | 62% | $39.99 | |
| $22.6M | 40.8K | 92% | $24.99 | |
| $22.6M | 16.2K | 63% | $59.99 |