
Embark on a heartrending journey into a brutal, breathtaking world, and discover the cost of saving those you love in a desperate struggle for survival. Strike from the shadows or unleash hell with a variety of weapons, tools and unearthly powers.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 23.57/day in the week to Sep 3 → 31.86/day in the week after.
About

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 27.4Kreviews | 91% | — | $23M |
| $79.99 | 28.1Kratings | 91% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1809 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
вполне себе хорошо
Underated
Здесь прекрасно всё, рекомендую к прохождению, НО только после A Plague Tale: Innocence.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Latest in each market: best AU #47, worst PL #94 · 11 markets collected
Reviews, worldwide (the counter carries no country): 1051.83/day in the week to Jul 17 → 27.29/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 17 day-to-day chart moves that followed a price cut, against 2,502 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Simplified Chinese*, Traditional Chinese, Spanish - Latin America, Polish, Portuguese - Brazil, Russian, Czech +4 more
| $17.99−70% |
| 18.8Kratings |
| 92% |
| — |
| not modelled |
| $49.99 | 294ratings | 86% | — | not modelled |
| $49.99 | — | 94% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Pretty good sequel. I'd say its worth a playthrough.
Jogo não me cativou como o primeiro, talvez devesse jogar mais, mas depois de 3 horas já estou enjoado desse jogo
esta secuela esta al nivel del original si no es que mas, los graficos y la historia son excelentes, te mantiene entretenido y con ganas de saber mas y el cierre es perfecto de los pocos juegos que me han mandado a jugar la secuela de inmediato
This is easily the most boring game I’ve played in 2026. The only reason I even started it was because I had just finished Resonance: A Plague Tale Legacy, and I thought, “Why not play the second one?” I played the first game when it originally came out, so I figured I might as well give this one a shot. But ♥♥♥♥♥♥♥♥♥, this game is boring from beginning to end. The characters are constantly talking in these ridiculously quiet, low voices, like they’re whispering the entire time. It makes every conversation feel even more dragged out and boring. Every mission feels exactly the same. It’s basically just sneaking around and doing the same things over and over again, with only the character accompanying you changing. I genuinely don’t think I’ve ever played a game that restricts me this much. I feel like I’m tied down while playing it. I can barely run unless the game allows me to, and most of the time I’m forced to slowly walk around at the speed of a snail. It’s incredibly frustrating. And the story… they stretched this ♥♥♥♥ out way too much. It could’ve easily been much shorter. Don’t get me wrong, I actually like long games when the story is good and there’s enough content to justify the length. But this is just the same thing for 14 hours. I made it to Chapter 10 and I genuinely cannot bring myself to finish it because I’m so bored. The gameplay is easily one of the worst parts of the game. It’s repetitive, painfully slow, and way too restrictive. The only two things I can genuinely praise are the environments and the visuals. Those are beautiful. And the voice acting are 10/10. The voice actors absolutely killed it. Everything else, though… yeah, no. I’m done.
Feels seemless after the first game! Beautiful story, graphics, and animation! If you loved the first, get ready to be enthralled with an even more detailed addition to this Plaguetale. The addition of gameplay style rewards (Stealth, Aggressive, or opportunistic) made me a lot more considerate when looking at each map layout and enemy movements. I really enjoyed that element to the story, making there possibly multiple endings based on the gameplay style. The way the characters interact with you certainly evolves with the gameplay style and story motivation of course. Only complaint is not being able to use the forward button and climb without pushing off the object, instead of climbing the object in front of you.
Jogo com uma profundidade incrível. Uma história que te envolve do início ao fim. Recomendo a todos que curtem jogos com a temática terror e drama.
гуд
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $23M | 33.4K | 79% | $29.99 | |
| $23.2M | 265.9K | 98% | $4.99 | |
| $22.9M | 33.1K | 86% | $29.99 | |
| $23.2M | 43.2K | 98% | $19.99 | |
| $22.8M | 12.4K | 62% | $39.99 | |
| $23.2M | 28.6K | 89% | $39.99 |