
a Museum of Dubious Splendors, is a storybook from the world of Somewhere. A quiet game about prosaic objects and spurious histories, it is an irreverent rumination on the nature of an archive and forms of recollection.
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Languages: English
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
One of those boring types of games that should have just been made into a video. There's no real game here
A semi-interesting surrealist museum experience paired with a short story. Gameplay is minimal, mostly just opening doors and exploring. Not sure if different endings exist based on your choices, i didn’t feel motivated to replay and find out.
"Studio Oleomingus: Of the many dubious practices that abound the world of games, a rampant appropriation of cultural artifacts - is perhaps the most toxic. Games, especially those laden with expansionist or heroic narrative arcs are very comfortable looting, icons and histories, places and people and myths from cultures completely alien to the creators. And in the process perpetuating decadent colonial narratives of an exotified orient and its many indolent wonders - places or people that then inevitably end up being occupied or civilised - often by a player in the guise of a savior. It is this rampant appropriation that we would fix, perhaps in the process opening up room for a variety of plural and radically different voices."
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I played a couple years ago and didn't quite understand what was going on. I played through today and the stories are a bit strange to follow and some rooms have interesting things within them but seemingly poor correlation to the stories? I know the story excerpts and graphics are enjoyable but mostly as separate things to think about.
This is a short walking simulator with no choices other than which doors & path to take through the virtual museum, but I greatly enjoyed the vibrant larger-than-life visual (and sound) details, and the short stories which introduced each exhibit room. My play time represents two completions of the game, the first concentrating on seeing all of the rooms, and the second absorbing the tales as I'm a fan of [pseudo-] legends and fables.
Жена сказала, что если на этом обзоре наберётся 10 лайков и 5 наград, то она подарит ящик пива. Мужики, выручайте!
Mostly mythological short stories interspersed with strange and pretty museum rooms. It's a fun, weird little experience! Somehow it's giving house of leaves. Slight cons: the text could use a bit of proofreading; the camera movement is mildly nauseating.
currently my favorite museum
It was a good meditative experience
a collection of several short stories. beautiful work as usual
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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