
A Hat in Time is a cute-as-heck 3D platformer featuring a little girl who stitches hats for wicked powers! Freely explore giant worlds and recover Time Pieces to travel to new heights!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
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Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 615 reviews with recorded playtime.
Reviews
Themes across 615 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
PEAK
Pode não ser o mais revolucionário jogo de plataforma da geração atual, não é nenhum Super Mario Odyssey ou Donkey Kong Bananza, mas o que ele traz é pura diversão e um sendo de curiosidade que te faz sentir diversão a cada segundo que passa no jogo. Desde começar o jogo até passar todas as missões é diversão simples porém incrível que vai do começo do jogo até o final, com risadas garantidas com o humor do jogo e adrenalina nos desafios mais intensos. Uma experiência inexquecível. 10/10
초회차는 진짜 재밌지만 2회차는 추천안함
dont understand why this has 97% positive reviews
Hat Kid. Simply, Hat Kid. Snatcher is best mate, though
I remember playing this game when it first came out and to this day it is still one of my favorite games of all time. I just finished the game again and this time I completed all levels and time rifts and it was SO FUN!! If you like fun platformers with great characters and awesome music, this is for you! It's worth the money!
[h1]Timeless wonder[/h1] Hat In Time is a colorful and adorable 3d collection platformer developed by Gears for Breakfast I had a great time playing it. Once I got it working properly. The game starts with Hat Kid (or Bow Kid, but I'll refer to the protagonist as Hat Kid from now on) waking up and later hearing Mafia demanding a payment. The dispute soon leads to Hat Kid losing her time pieces and having to collect them back again, immediately starting the first act. Before I continue, I did have some issues getting it to work. To be fair, it was my monitor having issues, and it's not the first time for that. Once I switched to a laptop, and had the issue sorted out though, the game was a joy right from the start. To start, Hat Kid's an absolutely adorable character and playing as her was fun. Her mischievous personality is shown during the gameplay, like making fun of mafia goons. The pillow fort in the hub is a nice addition displaying her childishness. Not to mention various loading screens from acts showing her and her many, many expressions. Controlling Hat Kid feels simple and easy to learn. It feels fun to use slides, head dives and later obtained hook shots. That said, I'm hesitant to call it perfect. Sometimes I feel getting stuck or something feeling a little finicky; Mafia boss' boulder attack in particular comes to mind. Jumping to a rope is also another one feeling finicky. Sometimes I misjudge a jump leading to doom. Worth mentioning is that some of the movement tricks feel like they should be given a tutorial, like moving under the fence from platform to platform. I had to use the move for the first time during one of the time rift zones while being followed by "shadow clones"; not exactly the best time for learning. The camera could also be better. I had trouble looking straight down, making me occasionally jump to another place just to be safe. Also the camera can get a bit stuck causing a bit of disorientation. Having different camera options is nice, though. It's also worth pointing out that I have been only using a controller so it might be different with a mouse and a keypad. The game itself seems to lean more on the easier side though. There’s some tricky platforming later on, but nothing too brutal. I have read about The Death Wish being an entirely different beast though, but that's not a part of the review. There are different types of collectibles in addition to time pieces, and I enjoyed trying to find them. Pons are the currency spent on various things, and are used to lead a way. Hats are the main upgrades for helping you with the exploration in different ways. I appreciate that the original hat has its use as a compass that points towards the time pieces. I also liked the decision to have Hat Kid collect yarns to knit different hats than the actual hats itself. So while there are only 6 hats to use, there's a lot of yarns to discover. Not to mention having too many different types of hats would make a quick swap hat circle too clustered. Another aspect I really liked is that you only need one new yarn to knit, drastically reducing yarns needed to collect. Next collectibles are the badges usually bought from a merchant. You can equip up to three badges to help your gameplay, like drawing nearby pons to Hat Kid, or making the journey more challenging, like having only one HP. These extra challenges aren't exactly available early, but you can try the acts again with them equipped. (There's also Deathwish DLC for extra hard challenges). While they are useful, the only one required is obtainable just by playing the acts. (I wouldn't be surprised if even that one was made obsolete). There are five different worlds, although technically the last one only counts as the final level and the final boss. While that's not much, and part of me wishes there would be another smaller world, the worlds themselves feel distinguished from each other and feel vibrant and full of personality. Aside from maybe the second world, they can also be explored freely. The worlds have a central theme with their acts. For example, the second one has you helping rivalling film directors win the award. While I liked the different environments from various worlds, the final world's one seems a bit basic, and I can't help but wonder if there's another environment more suited for the final boss. Another reason for why the worlds feel fun to explore are the characters. The cast itself isn't very big, but they are entertaining and have their funny quirks ... and I guess Vanessa exists. A notable thing about them is voice acting, elevating their charm and personality. Then there's the acts, which is honestly my favorite part of the game for their variance. The first four required acts from the opening world do a fine job introducing players to exploration, platforming, comedy, fights and Mafia Town itself. Other fun acts also include solving a murder case on the train and sneaking into Vanessa's ... on second thought, let's pick another one, like trespassing to a studio undetected. Previously mentioned loading screens also give a good first impression about them. Then there are bonus acts called time rifts, blue and harder version purple, giving a nice change of pace. They also have other collectibles like scrap pages for lore, plus cosmetics and remixes. While I praised the variety of acts, in the fourth world the acts feel a bit too similar. To be fair, the point of that world is reaching different points and environments with time pieces are different from each other. Not to mention the final act differs from others. Then there's one or two acts that are required to be completed later, which feels odd to me. The game also supports speedrunning, which is a nice addition to have. You could practice doing different acts and check which acts are the fastest to complete. There's also a mod support letting you for example try different characters or levels. The same can't be said for hunting achievements. There seems to be no retry button during the act (or it's not very noticeable), forcing you to quit and restart the act again if messing up a particular achievement. Granted, you only need to get the achievement once, but having to try again consumes more time and feels more frustrating than it should be. The soundtrack sounds pleasant and I have been listening to it and the remixes occasionally even before getting the game. My favorites include Battle of Awards 42, Trainwreck of Electroswing and Oh it's you. All in all, despite having some issues with the game, particularly the camera and movement, the game was wonderful to play from start to finish. I'm glad to say the game is worth the price, especially since I got the game from the sale. Pros: + Variety of different acts + Charming and simple gameplay + Worlds fun and colorful to explore + Adorable protagonist and quirky cast + Speedrun and mod support Cons: - Camera could be better - Some hiccups with the movement - Lack of retry button annoying getting some of the achievements - Not that many worlds to explore Now if you'll excuse me, I have some DLCs to get before the Summer Sale is over!
jogo muito bom, queria comprar desde março
REALLY good alternative if you dont have mario odyssey
never liked it
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Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, German, Korean, French, Simplified Chinese, Traditional Chinese, Italian, Japanese, Portuguese - Portugal, Portuguese - Brazil, Spanish - Latin America*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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