
Grab your axe, hop on the handcar, and lose yourself in the forest. Chop trees, upgrade your gear, and enjoy the ride - alone or with a friend
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About
Leave the noise of the world behind and step into the quiet, rhythmic life of a woodsman. A Game About Chopping Trees is a meditative experience designed for players who find peace in simple, satisfying tasks, all wrapped in a calm and relaxing atmosphere with no timers, no pressure, and no stress. At its core, this is a game about the pure satisfaction of chopping trees.
When it's time to move on to a new stretch of woodland, hop aboard your trusty handcar. Pump the levers and glide along the rails through serene, peaceful landscapes. The journey between forests is just as relaxing as the work itself. Simple. Satisfying. Entirely at your own pace.
Enjoy the satisfying crack of timber as towering trees split and fall beneath your steady hand. As you make your way through the forest, invest your earnings to improve your chopping skills with upgrades such as a sharper ax, a stronger swing, and more efficient techniques that make every session feel even more rewarding.
The forest is a living cycle, and you can help it thrive. After clearing an area, take a moment to give back by planting new saplings in the spaces you've created. Watch your efforts take root as tiny sprouts gradually grow into towering trees once again. This gentle cycle of reforestation keeps the woodland lush and vibrant, allowing you to shape and nurture your own ever-changing forest.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Russian, French, German, Spanish - Spain, Simplified Chinese, Japanese
Engagement
Hours played at review time, across 273 reviews with recorded playtime.
Reviews
Themes across 271 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
fun little game, needs more content, beat new world + in under 5 hours
A fun and relaxing game to play alone or with a friend.
Hi Guys this is a Review how I experienced this game. The Game is VERY Basic you only have 4 Upgrades. The Falling Tree upgrade, that allows you to chop multiple Tress is very inconsistent you need to hit other trees with the leafs, hitting it with the log itself doesn't work. New Game + does nothing else then resetting the trees that you maps offers, your planted trees stay if the story tells you it was a Dream, that should reset the planted trees too; You don't get ANYTHING from the New Game +, you can only chop tress again... The grafics are strange, everything is low resolution even with epic settings. Leafs only render when you staiy under it. Conclusion, I would not buy it again. I finished in 3 hours with "New Game+".
Very Very Very great game if you like these new Sim/Incremental games super relaxing good build up Would love to see an item or ability to see logs fallen so we dont miss any
A nice short game, but I get the feeling more game content is on te way or that I missed something. Like whats the point of the blue trunks in the end? And what does Health do in this game? Can´t see a healthbar, cant get hurt and not lack of trying. So whats the point of being able to fill upp health?
(Deutsch/German - English Version below) Vorsicht, könnte Spoiler enthalten! Wie bereits die Demo, welche ich sehr genossen habe, versprochen hat, ist es ein sehr gemütliches Spiel mit kurzer Spielzeit. Ich habe gleich von Anfang an das Spiel aufgenommen und bin nun bei knapp 7 Stunden Spielzeit... der erste Durchlauf ist bereits fertig und nun noch mal kurz den "Neues Spiel +"-Durchlauf. Über das Spielprinzip muss man wohl nicht viel sagen, Bäume fällen in 3 Regionen, sich verbessern und die wunderbare, stimmungsvolle Musik genießen. ...und das bringt mich auch zu dem Punkt, den ich nicht so toll finde. Die Kettensäge!... Klar es ist eine logische Aufwertung zur Axt... aber dieses Geräusch... neee.^^ Da höre ich von der tollen Musik nichts mehr! Daher habe ich auch meinen Durchlauf ohne dieses nervige, alles übertönende Geräusch getätigt. Ich würde mir wünschen, das man an Stelle der Kettensäge eventuell eine verbesserte Axt... "Die Axt der unbezwingbaren Schärfe"... oder so^^, genutzt hätte. Aber auch so funktioniert alles, dauert nur ein wenig länger, denke ich. Dennoch, wenn ich die Kettensäge außen vor lasse, ist es ein rundum gelungenes Spiel und mit den knapp 7 Stunden Spielzeit komme ich locker auf eine akzeptable Preis/Leistung. Man bekommt das, was zu erwarten ist, ein Holzfällspiel mit ein paar Gebieten und ein wenig Aufwertungsoptionen. Grüße ____________________ (English - Translated with Google) Warning: may contain spoilers! Just as the demo—which I really enjoyed—promised, this is a very cozy game with a short playtime. I recorded my gameplay right from the start and have clocked in just under 7 hours so far... I’ve already finished the first run and am now doing a quick "New Game+" playthrough. There isn't much to say about the core gameplay: felling trees across three regions, upgrading your gear, and enjoying the wonderful, atmospheric music. ...and that brings me to the one thing I didn't like so much. The chainsaw! Sure, it’s a logical upgrade from the axe... but that noise... nah. It completely drowns out the great music! That’s why I did my playthrough without using that annoying, overpowering noise. I wish they had used an upgraded axe instead of the chainsaw—maybe "The Axe of Unbeatable Sharpness" or something like that. But it works fine this way too; it just takes a little longer, I suppose. Still, leaving the chainsaw aside, it’s a thoroughly well-made game, and with a playtime of nearly 7 hours, it offers solid value for money. You get exactly what you’d expect: a logging game with a few areas and some upgrade options. Greeting.
gud pero corto
gg
Игра очень короткая. Нас подкупило что это кооп, и мы с другом прошли за полтора часа. Рекомендую если прошел и рефанд. А если не рефанд то получается игра сожрала 2 украинские гривны в минуту, а это полное не уважение к валюте нашего национального банка.
Love this game, incredibly fun and relaxing. Just wanted to recommend some things they could add or change to make the game more enjoyable for me specifically as well as some small but uninterrupting errors I encountered. Would love a button on the side of sawmills to turn off or on the sawmill so I could stack the trees up til they don't show anymore, would be especially fun for new game plus once you've already maxed out the upgrades and the cutting down trees doesn't necessarily matter anymore. Also one of the achivements is spending 300$ on coffee but the final stamina upgrade makes it impossible to get that achivement without restarting the game, I personally don't have that big of a problem with this as I think the journey in a game like this is way more satisfying than playing the free mode/New game plus but I think a nice way to solve that is making the final stamina upgrade less overpowered. Maybe make it gradually build up 1% each 5 seconds after a couple of seconds of not using stamina or something? having it max out within seconds as well as go down so insanely slow is immensely overpowered. Also would love if you could go into the lighthouse and enter new game plus multiple times (especially if they add an off button to the sawmill so I can stack my trees up to god) I as well as a decent amount of people were pretty confused over the health mechanic not being in use, found out via reading some other reviews that it's a coop mechanic, I feel like this should probably be explained in some way in the solo game. Frankly it might be and I just didn't see it as I tend to skip tutorials in games like these for maximum relaxation but in case it's not in there, please do tell in the tutorials. Also why did you make that lil pool of water in the oak forest so darn beautiful if I can't swim in it? It looks so cozy. Anyhow love the game and hope to see more stuff added, hope the devs are doing good and have a good day to anyone reading in general!
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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