
Critically acclaimed, minimalist text-based rpg. Come light the fire.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
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Reviews
Pretty neat little experience. Nothing that blew me out of the water, but it's definitely worth a look at the low asking price.
10/10 I fell in love with this game many many years ago. Back when it got released as a free website. After returning to the game every now and then - on the web, the app, and now on steam(!?), I feel like it would only be decent to give the author some credit. The steam edition is somewhat different from the original version. A few bugs here and there, but the new additions are welcome. [spoiler] A thing I found a bit sad (but maybe it's just me), was that the exposition is much more direct on the new steam version. The old version was truely ominous. You'd find meat, fur, scales and cloth etc in your traps. Cloth? you wonder - only to realize much later that you've probably eaten a few humans along the way. I absolutely love this. Here the new edition would in addition write stuff like: "Must push them. Make them work. Through the eternal night. They are slaves." A bit too much exposition in comparison. The workers also change name to slaves in the work delegation menu. The context would have been enough - especially with the builder's reaction to the player's advancement. This is a somewhat consistent style change throughout. "a worrier once more" etc. Some of the mystique disappears with the doubled amount of text popups. Extending thoward the melodramatic in comparison. Another thing are the bugs. I bought 100 bait from a nomad. Appears nowhere. I believe bait was a thing back in the day for the traps? In this edition, it is not. Yet, still for sale. If you pick up a laser, it shows as a carbine. Sometimes when you pick the batteries, it chooses the bolas. Little things like that. Also.. what happened to medicine? Sometimes back in the day, a deciese would run through the town, if you could not cure it. Also fire would burn down the huts - (but this removal makes sense if the builder chooses to dip later in the new story, as she rebuilds the huts) That being saild, I love the way that the builder has a more concise role. It works super well. You want to explore further - but you now feel bad for doing it - yet you can't stop. That dynamic is brilliant. Awesome detail that you can find the old wanderer (from last expedition), and he asks for her. Why the amulet consumed her(?), was not clear to me tho. Yet, great detail that the game is permanently dark after her disappearence. Another little thing I enjoyed in the new addition: In all of the game's history you've been able to wield fists, bonespear, iron sword, steel sword, rifle, laser carbine, bola, grenade, bayonet (or katana now) etc, all at the same time! I always wondered if this was a bug. Like an exploit somehow. Then now when I played the new steam addition, you'll at some point kill a wanderer and it displays something like "You search the wanderer. Within one of his many hands, you find something valuable" (or something like that). My point being - this is the perfect hint that the player might not even be human. This is why he can wield his entire arsenal at once xD I always imagined them being humans from an old space age. This is a fun realization and a perfect examle of the type of brilliant slowburned exposition the author is able to whip together. The new game plus gameplay and ending is also a deeply great addition. I'd kinda wish the builder was around for more of it? Like bonding wise?- instead of her just sleeping for most of it. But i'm just greatful that this is an option. [/spoiler] All in all an awesome game tho. One I often think about and one that has inspired many of my later projects. I can highly recommend. If you refund after completion, I will find you.
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 40 reviews with recorded playtime.
Just a nice, well-thought out text game. Lives up to the browser version.
Fun and weird
absolute cinema, as they say.
Great game with a simple premise and an interesting story.
Beautiful minimalism! This kind of thing is absolutely my story. You turn on your favorite music in the background and enjoy. Thanks also for the GP version.
Short sweet incremental game with a good atmosphere. Super chill and cool
this game is awesome <3 i much prefer the ui on the web version, but the pacing on this is definitely better. very nice little plot, fun exploration and combat; just very very clean and well done overall
freakish, but fine
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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