
Critically acclaimed, minimalist text-based rpg. Come light the fire.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
It starts off simple and slow, but slowly builds into something wonderful. It's not too demanding of anything except a little bit of patience. The story it tells is interesting, but leaves a lot of room for your imagination to fill in. I played this game when it was a free web game. I played it again as an Android game. I'm playing it again on Steam... I've been through this adventure so many times now. For some reason I find it comfortable to replay. This is a great game, and I recommend it to anybody.
i came here after seeing jerma upload a video about playing the game and the moment i saw it i knew i had to try it out even before watching the video and WOW spoiler warning ! ' ' the game is simple and i believe it has 2 endings which you could probably finish both in less than 3 hours the game is a real emotional trip and the twist in the middle is really gut wrenching, both endings are sad in their own way but i still had fun, 10/10 would play again if i lose my memory
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Hours played at review time, across 40 reviews with recorded playtime.
tapir <3
The game was way to short for the price. There's not much more here than how far I got in the web version. I wish there was more content and story. It really did only take me 97 minutes to beat it, and a lot of that was waiting and repetitive actions.
I am spread and oiled for this
Played through the web version for the upteenth time and wanted to support the developer with a purchase. I was pleasantly surprised by the changes in the narrative. Things perhaps a little more subtle in the web client were much more explicit here and I had many moments where I was honestly kind of shocked with the story. It DOES play faster than the web client, but if you don't have hours to play it's a nice change. The Dusty Path map is smaller, and the ending feels a little easier than on the web client. Some people will be turned off by the fire mechanic (you CAN ignore it. after a while you're just playing the game in dark mode) and it feels like the number of tabs is increased, which makes sense since this is a PC version of a mobile port. All in all, I really enjoyed the port. :thumbs-up: from me
An interesting concept with a pleasant design, spoiled by the rudimentary narrative and subpar plot.
Short game, get it on a sale. It's a port of an old web browser game, you can play it for free on the web. It's a great game.
I really enjoyed this game. The world building was great. Slowly finding out the world was great. A few minor issues is the UI is a bit broken. When you try pick something up with bolas in your inventory, sometimes you click through the "take" button and click the bolas which was pretty tedious so i ended up never using them. Also- Spoiler. Don't read this, the game is pretty quick. [spoiler]The second ending where you don't build huts felt pretty anticlimactic. The exact same things happen with the builder dying and you leaving the planet so wtf was the point iof not getting slaves. The builder said stuff like "not again" but all slaves did was make the process easier with the exact same outcome so it was pointless. I would prefer if the first ending was a bad ending with the girl disappearing meaning the ship crashes or something.[/spoiler] Anyway still a great game I'm gonna buy the prequel now :)
I just wasted an hour of my life writing up a review that completely trashed the story, it made zero sense to me and I thought it was awful writing and it made me angry. Turns out, if you [spoiler] board the starship immediately after acquiring it because you misunderstood the game mechanics and thought you were going to die without the fire, and get extremely lucky getting through the asteroids [/spoiler] and reach the ending without exploring the map again, you miss out on a MASSIVE chunk of lore. Like, 90% of the story is in that last part of the game and I unknowingly skipped it. Although, I still think a little more effort could've been put into describing things. 'Post-Apocalyptic' is obviously the theme, as you're building a village up with straggling survivors, but having your enemies be 'strange bird' and 'huge lizard' and 'beast more wild than imagining', sounds more like a day at Jurassic Park than the aftermath of the end of the world. Despite that, if you like idle games and a story with mystery, I highly recommend this game. It's short, but fun.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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