
A Byte War is a real time strategy game where you lead a race of block-based machines against a machine threat from another dimension. Construct buildings from blocks arranged in various patterns and leverage your machines to convert the world around you.
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A Byte War is a real time strategy game where you lead a race of block-based machines against a machine threat from another dimension. Build your base up from blocks, form patterns and construct buildings to cover your needs: resource harvesting, unit spawning, influence spreading and more. Find your own path in missions that allow for various endings, from conquering the enemy, expanding your influence to conquer the map or stand your ground and don't allow the enemy to breach your defenses.

A Byte war provides you with the ability to build your basic building block: a block. Build it up into patterns on a tile-based grid and form buildings with a specific shape and functionalities. Use their specific shapes to position them like puzzle pieces and form your own base as you imagine.
Each building is controlled by controls on top of it. For example:
- HQ, your main building with controls for specific active skills.
- Resource harvester with controls for spawning and automatic harvesting.
- Unit spawner with a control to send your units to a specific destination
Constructing these essential buildings requires arranging blocks into specific patterns. Unlock new patterns and building capabilities as you progress through challenging missions, each introducing unique functionalities that enhance your strategic options.

Expanding your influence is one of the crucial mechanics to take over the area around you. Your influence starts with your HQ, which generates a permanent spot of influence, to continue extending your reach strategically place influence spreaders, amplifying your control over the surrounding area.
Areas under your influence come with significant advantages:
- Keep your base up and running
- Heal your damaged units.
- Weaponize it to disable enemy buildings and damage enemy units
- Generate new resource deposits
- Convert existing ones on the map
Watch out however, as your enemy can use their influence to counter yours.

Choose your own path with every mission that shapes your unique journey and outcome.
The game offers a variety of mission types, each presenting distinct challenges and strategic objectives. You'll find yourself running away from overwhelming enemy forces, holding off relentless invasions to survive, conquering enemy territories through sheer force, or expanding your influence to dominate the landscape.
Each mission type branches into subsequent missions, leading you down different paths that culminate in specific endings.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German*, Simplified Chinese*, Traditional Chinese*, Italian*, Japanese*, Korean*, Portuguese - Portugal*, Russian**languages with full audio support
Reviews
i hope a future update gives a "Go kill everything and leave me alone" setting for buildings. It would go perfectly with the autobuild for units. cheep small units go afk killing while you control your big money hunger units.
The game is pretty fun, the UI is simple and the building mechanic is really nice.
A fresh RTS with some interesting mechanics. It's not an easy game, but that's where the fun is! I do hope the dev updates the balance on some missions a bit as they can be too hard xD
If you enjoy strategic games that involve resource gathering and planning like I do, you’ll probably really like this game. You will need some time to get used to the controls, but once you do, building structures becomes really fun!
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