
60 Beats per Minute is the rhythm of a healthy heart at rest, but be ready to speed it up! Play 43 levels by tapping on-beat with the music following sound and visual cues. Enjoy spectacular surprises, with soothing music and visuals from the calm of a starry night to the rush of heated battles!
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About
60 Beats per Minute is the rhythm of a healthy heart at rest, but be ready to speed it up, chill out, and enjoy the music with 60 BPM!
As a rhythm game, you play by tapping on-beat with the music by following sound and visual cues, with cute companions and powerful boosters eagerly to assist along your journey.

Features:
- 40 levels across 4 unique visuals and gameplay
- 3 very-special levels (you won't be disappointed!)
- 2 difficulty modes and support items to guide your rhythm
- Available in 12 languages
- Screen ratio and background music customization
- Sound delay calibration
Challenge your rhythm, enjoy original catchy songs and spectacular surprises on every level, with soothing visuals from the calm of a starry night to the rush of heated battles. Prepare to immerse yourself in the captivating realm of 60 BPM!
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Portuguese - Portugal, Russian, Simplified Chinese, Spanish - Latin America +2 more
Reviews
One of the best aspects of 60 BPM is its balance between accessibility and difficulty. It’s easy to pick up but challenging to master, making it perfect for both casual players and hardcore rhythm fans. The difficulty curve feels just right, pushing me to improve without being frustrating. As a non-rhythm-player, it took me a while to learn the rhythm through the Spec mode. But that helped me to gain enough gems to buy my favorite Corchi mascot :D Love your gameplay and cute visual, keep it up!
Updated review: I had originally not recommended this game based on there being microtransactions and a couple bugs that I had found. The devs then responded within a day to say that they were removing the microtransactions and had fixed one of the bugs based on my review, and further that they had implemented a feature I brought up was lacking. Now I am re-writing this review and changing to recommend based on that alone. I am always willing to support developers who are so responsive and open to feedback. The game itself is solid and fun. If you like one button rhythm games like Rhythm Heaven this will be a good game to pick up. The only slight downside is that there are only four scenes, but each one has ten different songs (plus three "remix" songs), and they have a wide variety of song genres. The scenes that are there are varied and fun enough that it isn't really an issue though, and the amount of content is more than good enough for the price.
画风清爽的小音游。有四类关卡主题,总共34首音乐。可惜对我来说难度太高没法解锁后续关卡,看成就的完成率应该挺多人和我一样没有解锁。 游戏的四类关卡主题分别是饮料调制“rhythmic cafe”、枪械射击“shooting range”、桌球对碰“cosmic clash”和自动售货机“nocturne”。另外在“meloholic”中有3首特别音乐。音效种类很丰富,在饮料调制关卡,就有放杯子、放调羹、倒冰块、倒饮料、放柠檬片,放西瓜片等等。 游戏难度分为“简单”和“壮观”两种。在简单模式中只要在气泡移动到火焰箭头下时按回车就行。在壮观模式中气泡不会移动到火焰箭头下,而是按照节奏间隔停滞在原地。就像商店界面视频里展示的那样。在玩到第五关之后,需要通关壮观模式才能解锁后续关卡。我试了几次没能通过。 游戏商店中可以用通关音乐关卡获得的绿宝石来购买增益道具和皮肤。增益道具有四种:15秒内由AI来自动代打、6秒内减速、6秒内加速、和作用与整首歌的节奏指引。 在设置中可以自由测试和调整延迟。每首歌都会显示BPM数,歌曲名没有翻译。选取的音乐在风格上都是比较欢快的。 [code] No Responsibility Review,只根据个人喜好进行评测: [url= https://store.steampowered.com/curator/36266776-NRR233] 无责任评测[/url][/code]
For those who thought Melatonin was too easy. If you are looking for something like Rhythm Heaven, please get Melatonin and the demo for Bits and Bops (this was written before the full game's release) before purchasing this game. In my personal opinion, both games execute the feeling of Rhythm Heaven better than 60 BPM. Things I wish were different: Option to disable the timing bar all together. On some levels, I find it more distracting than helpful. What is the point of interesting visuals if you're going to look at the bar anyway? If I wanted to look at a bar, I'd play Rhythm Doctor. Circles appear earlier on world 3. Some beats are so fast it seems like they are more about reaction time than rhythm. If there was a way to predict how fast the next shot is going to be, it was either not explained or I missed it. As of level 3-5, I only have like 50 gems. The cosmetics feel very out of reach or end game. (As of writing this and playing the final levels, I only have a little over 100.) Complements: The art style is quite good. I don't mind the fact that there is only four sceneries. Because there's 10 levels on each, you can explore their uses more thoroughly. Criticisms: None of the levels felt good enough where I wanted to go back and play them again. Here are some of the reasons why: This game has opted for much longer calls and responses then most of Rhythm Heaven and Melatonin. (Both of which kept their sequences short and the number of unique sequences low) This basically forces you to use the bar on some levels. There is a limit for the time between notes where people can no longer feel a rhythm and instead they are felt as individual notes. For me, there are a few songs that reach that limit. Visual cues are effectively required for world 3 and 4. In Melatonin, I actually performed better on some songs only listening. World 1 and 3 feel like they don't have good cues for when you should start. Some sequences on world 1 have a timer for when you start but some don't. The motion of the puck in world 3 is inconsistent. I do want to see this game succeed. If I am notified that the game has updated, I do want to go back and re-experience this game and update my review.
这是一款音游。 游戏的画面是动画风格,不过可惜的是只有四个场景,场景会根据音乐有动画效果,比如放咖啡杯,倒冰块,装满咖啡之类的,看着还是挺可爱的。 游戏过程中没有卡顿现象。 玩法上,玩家选好音乐之后就会进入对应的关卡按照节拍来按键。操作非常简单,只有回车一个按键,说白了,这游戏的目的就是需要在特定节点按回车就行。 有几十首音乐,每个音乐都有简单和壮观两种模式。 简单模式下,会有很明显的提示,玩家只需要在气泡到达三角下按回车就行。 壮观模式就难很多了,气泡并不会继续移动,而是停在中间段,需要玩家根据节奏或者感觉来按回车。 前面几关还是很简单的,但是到了后面难度陡然上升,不进行多次游玩进行练习和背板,那都玩不到后面的关卡。 有局外道具,每完成一次音乐都会获得绿宝石,绿宝石可以用来购买道具和皮肤。 总体来说是个小品级的音游,场景有点少,难度也不是很平衡,喜欢音游的话可以试试。 [quote]欢迎关注我们的鉴赏家:[url=https://store.steampowered.com/curator/35402982/]走心评测[/url] 遵从内心,写出真实感受 欢迎加入我们Steam组:[url=https://steamcommunity.com/groups/ZXPC]走心评测[/url] 点击加入,一起探索游戏的乐趣 喜欢这篇评论,也麻烦点个赞,让更多人能够看到![/quote]
[h1]一个键就能爽玩的游戏[/h1] 《60 BPM》是一款只用一个按键,回车键就能玩耍的一款游戏。 在游戏中,我们将会听到各种不同的音乐,游戏根据这些音乐设计的一些节拍,我们需要在这些节拍到达指定位置时按下回车键,节拍在游戏中间上方的位置,而下方则是有着一个制作饮品的工具,我们所打的节拍会在下方出现相应的制作过程,节拍的评分有三种,完美,好的,未击中,不同的评分会有不同的记录,在关卡结束时会有一个评价,累积的分数越高,所获得的评价也就越高,最高的评分是S级。 游戏中的关卡总共有43个,游戏的难度分为休闲和壮观两个级别,前者难度较低,可以很轻松的游玩,适合一些喜欢边听音乐边闯关的玩家,后者的难度较高,需要全神贯注,不然累计不了很高的分数,对后面关卡的解锁有影响,到了第5关之后,想要解锁后续的关卡就需要通关壮观难度,游戏的玩法很简单,但是需要在合适的时机按下回车键这个还是需要一些练习的。 为了方便更好的通关,游戏中有着商店这一功能,在里面我们可以买到一些对通关有帮助的道具,这些增益道具需要通过宝石来购买,而宝石的获得就与我们关卡通过所获得的评价来决定,评价越高,所获得的宝石也就越多。 总的来说,这是一款10分考验时机的游戏,游戏中有着许多不同风格的音乐,有轻快的,舒缓的,惬意的,说实话,有时候即使你不开始游戏,就在主菜单挂着,听听音乐也是十分不错的。 [code] No Responsibility Review,只根据个人喜好进行评测: [url= https://store.steampowered.com/curator/36266776-NRR233] 无责任评测[/url][/code]
《60 BPM》是一款风格极其简约的音游,只需要回车键就可以进行操作。游戏的难度到不是很大,但是开启下一关的解锁条件有些难,很难体会到后面关卡的内容。 游戏的玩法很简单,跟着圆形节拍在火炬位置附近按下回车键即可判定成功,有个小秒表出现的时候是绝对不能按的,等它消失才可以,休闲模式的这个节奏很好找,所以以S评价通关也非常容易。关卡里还可以消耗道具用AI在15秒内自动完成,方便克服很难的地方,不过这些道具需要用水晶在商城里兑换,而水晶的获得只有在第一次通关的时候才可以获得,就很难帮忙度过前期的难点。壮观模式的难度提高很多,取消了火炬提示的功能,反而用的是停顿节拍继续运行的判定方式,这种判定标准不是很明朗,总会出现或早或晚的情况,游玩起来有点折磨。但第五关之后的关卡需要壮观模式至少达到B分才能解锁,我感觉这个会卡掉很多人,希望日后的更新中能降低这方面的难度。 游戏的表现风格挺有意思的,动画节拍有点类似《节奏天国》的感觉,(动画节奏来反应音拍的贴合情况)画面表现非常可爱清新,是会让很多人都喜欢的类型,如果好好经营,这游戏还是有一定的受众基础的。另外我感觉这部分根据动画内容多做一些主题关卡,降低解锁下一关的要求,整个音游还是很有潜力的。 [quote] 关注[url=https://store.steampowered.com/curator/44791929/]游戏好声音[/url],认真品味好游戏,倾听游戏好声音。 [/quote]
Poorly optimized, looks like a PC port of a mobile game, but there's one thing a rhythm game needs; to not freeze, lag, and skip beats. And this game does that in abundance.
[h1]简介[/h1] 《60 BPM》是一款可爱的打节拍的游戏,说是一款音游也不为过。游戏的玩法非常的简单,就是以制作饮料的方式去打节拍,而且整个操作只需要几个按键就可以完成,虽然使用的按键不多,但游戏提供可以替换的常用键位选择,比如方向键,空格、回车这些。打节拍的方式也是当代表节奏的游标移动到了标记节拍事件点时,按下按键即可,然后会因为音乐的种类不同节奏的不同组成,就会有多个不同的标记,除了动感的音乐,还有非常丰富的音效也会加入到整体的音乐当中,成为音乐的一部分,如调制饮料的开关、摆放杯子,倒水倒冰块,放水果等等。不过制作饮料的背景不多,翻来覆去就那么几个,主要是不同的场景是有特定的音效,只在某个特定的场景才会有,所以游戏的整体玩法还是非常简单和直观的,轻松就能获得不错的分数。 [h1]玩法[/h1] 游戏一共有四个大关卡,有34首可选音乐,每首音乐都有两种模式。完成关卡可以获得绿宝石在商店购买一些能降低游戏难度的道具,还有一些皮肤,常用的增益道具有四个,在关键打节拍时可以对玩家提供一些助力,会自动帮助玩家按下按键完成节拍,其他的道具更是一些娱乐性的道具,比如会发射各种小动物之类的,还有节拍的指示效果这些。配合游戏的可爱画风,还有有不少动物乱入,在一旁看着玩家完成各种节拍。 [h1]总结[/h1] 总体的来说,《60 BPM》正如游戏的名称一样,一把游戏也就60个节拍,可以说是一款非常精致的小品级音游,有些有特色的小巧思设计,但不多,让人感到意犹未尽,四个场景看的时间长了总有一些疲劳的感觉,而且音乐和音乐之前难度也不一样,但还是套用打节拍就有点为难玩家了。对于那些喜欢这种节奏为主的音游玩家,本作当然是不可多得一定要游玩的游戏。 [quote] 关注[url=https://store.steampowered.com/curator/44791929/]游戏好声音[/url],认真品味好游戏,倾听游戏好声音。 [/quote]
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