
500 Years is an old school episodic space opera with non-traditional combat controls. The game is an adventure where you explore different star systems and meet the inhabitants, some friendly, and some not so friendly.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 43 reviews with recorded playtime.
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
-
This game is mind numbingly bad in almost every possible way. Storyline is childish and poorly written and since it's completely text based the spelling and grammar mistakes are just glaringly obvious. (I wouldn't care that it's text based, but get someone to check your spelling and grammar, please) It acts like you have some freedom, but you really don't; the story is linear, you move your ship in a very straight forward planet to planet progression or you fail. Most of your time is spent reading background story for each planet or hailing new people just to listen to them spout drivel that is poorly written and just has no value to what your goals are. You'll meet a new species and get pages of text that amount to: "We are is the guys that do crawl from water aned will be the eating you todday, ok? Do you agree?" You either agree and the game ends, or you fight. Rinse and repeat for about 2 hours until the game is over. I'm not joking. Short game filled with bad dialogue, linear hand holding and nothing of real interest happens. Oh, and to add insult to injury, the combat mechanics are stupid. Before each fight you pick a simplistic loadout. Would you like to use shield 1, 2 or 3 today? Would you like to use computer 1, 2 or 3 today? Would you like to use engine 1, 2 or 3 today? Again: not joking, this is what the equipment in the game is called. The only minor attempt at strategy comes from picking which weapon you will use, either short, medium or long range and through trial and error (fail and reload) you'll figure out which weapon type works against each alien race. The problem is it just doesn't matter, once you die and figure out you need a different weapon type you just kind of win. There's no strategy beyond that involved. You don't even have control over shooting in this game. Combat is just floating in a direction while aiming, the ship auto-fires for you at whatever enemy you select. If you have the right weapon to hit their speed and flight pattern you'll win, if you don't you will fail, change weapons and try again. And that's the entire game. Bad writing in a childish storyline punctuated by boring combat and lackluster strategy choices; and even if it was a good game (and it's not), it's so short you'll barely notice it exists. If you see me with more than 2 hours played on this game it's because I decided to idle it and get the steam cards, or I'm drunk and hate myself enough to get 100% achievements just to prove I can. If you want a real testament to how bad this game is, take one look at the world statistics for achievement completion. The achievement with the highest completion rating is 4%. That means 96% of the people who own this game do not complete the very first achievement. You can reach the first achievement (a boy and his goat) after playing less than 5 minutes of the game and without effort or combat, all you need to do is click through some storyline and fly to the very first planet (the only one on your map, you can't miss it). That means 96% of the people who own this game have not even played it for 5 minutes. Those people were smart enough to see how bad the game was and just shut it off. I hate myself enough to keep playing longer than that, but I don't recommend anyone else be this much of a masochist. Just to add further insult to those who buy it: the game asks you from the moment you launch it whether you want to play act 1 or act 2. The developers never bothered to make act 2. So even pretending this was a good game, it was half a game and then abandoned and it will remind you of this every time you start it up. So even forcing yourself to "finish" puts you half way through this very bad story that never ends. This is one of those games that make steam look bad for even allowing it to be sold in the store. --- EDIT: This game currently has 6 positive reviews out of 56, but the store page summary at the top says it only has 6 reviews total and won't post its positive/mixed/negative summary. (which should be glaringly negative) --- [url=https://store.steampowered.com/curator/38232109/]While you are here, would you consider following my curator page?[/url] [url=https://steamcommunity.com/id/kunovega/recommended/]Want to read all of my reviews and not just the curated ones?[/url]
The game could have been potencial. The programmer was about to make a whole universe. Unfortunateley it lacks everything. The world feels constructed, the graphics look horrible even considered they are intended to look like a Retro Game... and the controls... oh my god... Don´t spend money here. You can do so much more with that dollar.
I think it's an old arcade game :))
not bad
Very nice game
This is more of a point-and-click adventure game... actually no... not even that... it's more of a visual novel with terrible, ugly visuals and no interactive choices. One can easily beat the game and get most if not all achievements by clicking away at the game without reading a single line of text. The space battles require little strategy and the few difficult ones take far more luck (and a few tries without using the skip option) than any amount of skill. When I started the game, it even told me it worked best with an XBox controller and I attempted to use mine, but it doesn't pick up and I don't even see how it could be used in place of the mouse controls. I think I see what the developer was going for, some kind of blend of action, strategy and space simulation, but the developer must be the worst sort of amateur as it literally fails heavily in all aspects. I actually can't believe this is not a free-to-play title and asking people to pay for it could possibly be considered a scam. I doubt there will ever be an Act II.
Lousy graphics and sound. Terrible combat. Weird progression and upgrade system. Awful game. [table] [tr] [th]Category[/th] [th]Score[/th] [/tr] [tr] [td]🏆 Overall Rating[/td] [td]☆☆☆☆☆[/td] [/tr] [tr] [td]📖 Story[/td] [td]★☆☆☆☆[/td] [/tr] [tr] [td]🎮 Gameplay[/td] [td]☆☆☆☆☆[/td] [/tr] [tr] [td]🎨 Graphics[/td] [td]☆☆☆☆☆[/td] [/tr] [tr] [td]🎵 Sound Design[/td] [td]☆☆☆☆☆[/td] [/tr] [tr] [td]↩ Replay Value[/td] [td]☆☆☆☆☆[/td] [/tr] [tr] [td]😧 Difficulty[/td] [td]★★☆☆☆[/td] [/tr] [tr] [td]🐛 Bug free?[/td] [td]★★★☆☆[/td] [/tr] [tr] [td]🖥️ PC Requirements[/td] [td]☆☆☆☆☆[/td] [/tr] [tr] [td]📈 Game Length[/td] [td]▰▱▱▱▱▱▱▱▱▱ [/td] [/tr] [/table] [hr][/hr]
===[ 🕛 Game length ]=== ☐ Really Short (0 - 2 hours) ☑ Short (2 - 8 hours) ☐ Normal (8 - 24 hours) ☐ Long (24+ hours) ☐ Endless ===[ ☠ Difficulty ]=== ☐ Piece Of Cake ☑ EZ ☐ Medium ☐ Hard ☐ Impossible ☐ Dark Souls ===[ ⯁ Story ]=== ☐ It Doesn't Have ☐ Fantastic ☐ Good ☐ Average ☑ Bad ===[ ۞ Gameplay ]=== ☐ Excellent ☐ Very good ☐ Good ☐ Bad ☑ Very bad ===[ ❤ Audience ]=== ☑ Everyone ☐ Young (0 - 15) ☐ Adult (18+) ☑ Casual Players ☐ Pro Players ===[ ♬ Music, Audio Effects ]=== ☐ It Doesn't Have ☐ Fantastic ☐ Good ☑ Average ☐ Bad ===[ ☢ Graphics ]=== ☐ Masterpiece ☐ Beautiful ☐ Good ☐ OK ☐ Bad ☑ Potato ===[ ★ Requirments ]=== ☐ High End Rich PC ☐ Fast PC ☐ Medium PC ☑ Minimum PC ☑ Potato (90' PC) ===[ 🏁 Bugs ]=== ☐ No Bugs Happened ☐ Tiny Bugs ☑ Few Bugs ☐ Lot Of Bugs ☐ The Bugs Game ===[ € Price/Quality ]=== ☐ Free ☐ Worth The Price ☐ Expensive (Sale Waiting Game) ☑ Better To Burn Money (Refund it if you can to burn them)
No tiene casi jugabilidad jajaja, la mayor parte es ir planeta por planeta hablando con los personajes.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Hardcore ZBoy | $1.6K | 81 | 36% | $0.99 |
| Direct | $1.6K | 81 | 60% | $0.99 |
| Flying Pengy | $1.6K | 96 | 93% | $0.99 |
| Time Splatter | $1.6K | 81 | 67% | $0.99 |
| Qbik | $1.6K | 144 | 92% | $4.99 |
| Planetoid | $1.6K | 106 | 54% | $0.69 |
Related
| 7 Days to Die | $425.3M | 403.6K | 87% | $44.99 |
| Mount & Blade II: Bannerlord | $309.8M | 294K | 88% | $49.99 |
| Palworld | $279.6M | 447.5K | 94% | $20.99 |
| Project Zomboid | $239.1M | 461K | 94% | $19.99 |
| Clair Obscur: Expedition 33 | $233.9M | 273.3K | 95% | $47.99 |
| Terraria | $187.5M | 1.5M | 97% | $9.99 |