
50 Days is a hardcore survival game where you must survive 50 in-game days on a remote island after a deadly plane crash. Fight hunger, cold, sickness and horrors hiding in the darkness. 20 real hours. Every decision matters.
Modeled estimate, not a reported figure. How we estimate →
Checked against 8 developer-reported gamesmedian error 4%See the anchors →
Trends
Steam followers (game-group members) tracked daily from when we started recording.
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Related
Related
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| approximately $236.1M | 320.8K | 88% | $29.99 | |
| approximately $53.9M | 102.8K | 85% | $24.99 | |
| approximately $386.4K | 776 | 63% | $18.99 | |
| approximately $47.1K | 83 | 70% | $16.99 | |
| approximately $43.4K | 277 | 65% | $11.99 | |
| approximately $23.9K | 65 | 52% | $14.99 |