
A kidnapping on the streets of Shibuya brings together a hot-blooded detective, hard-hitting journalist, former gang leader, the head researcher of a big pharma manufacturer and a part-timer stuck in cat costume for a series of events each more unexpected and outrageous than the last.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 5 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 872 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Very fun and well made. I love FMV (even if these were mostly stills) games and this one was definitely made with love. The translation was excellent too. Enjoyed the fun romps. The extra side stories got a bit odd but it wasn't a terrible journey getting the last few achievements for 100%.
非常精彩的真人AVG文字冒险游戏! 游戏是通过各个不同职业身份的人物以时间为顺序交差叙述的,每个人都会因为自己不同的行动而导致其他角色发生不同的行动改变。也就是蝴蝶效应,所以游戏有很多的be(坏结局),有很多be都非常的搞笑无厘头,我们能通过be去判断该怎么去引导角色的行动从而去避免be。 游戏是纯PPT文字冒险,虽然说会有少量视频和动图但基本上都是PPT。 游戏的角色台词是没有配音的,全程没有配音!就是和看小说一样,如果游戏的角色有配音的话,那么这游戏代入感会进一步提升!可惜没有qwq...... 游戏也是有推理解谜部分,也就是怎么去解锁正确选项和选择正确选项。我认为这个解谜部分是有难度的,在不看攻略的情况下自己去推理是很可能卡关的,有时候一个普通词语和一个普通选项可能都会是重要线索!所以我建议在卡关的时候可以看不剧透攻略,我看攻略的方法是用deepseek和他说哪里卡关哪里遇到问题(记住要不剧透回答),基本上都能解答出来,这样子玩的就轻松一些。 游戏的音乐有时候会非常出戏,有时候突然插入的诡异BGM会很难绷,不过游戏的主题曲非常好听!当你成功打完游戏出现主题曲的时候会非常的感动! 游戏剧情部分总体来说没问题,后面的剧情非常精彩,但是前面的剧情就比较慢热了,可能会稍微有点点无聊,但是还是能接受的。 希望对考虑买这款游戏的你有所帮助。
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 16: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 872 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
还没有玩完,目前最喜欢记者线
虽然是PPT游戏,但是量大管饱,甚至有点感觉怎么永远打不完,一周目轻轻松松50+小时,完了还有各种结局、成就可以去挖掘,据说还有两个隐藏人物篇,实在是玩不动了,要是以前游戏匮乏的年代有这一个游戏都可以玩一年,再加上各种剧本,演员,演技等等相结合的完美结合,不愧是fami通当年的满分神作,就是一开始很头疼这个bmg动次打次的一直放,都不知道是日本的文字游戏的特色还是SC公司的游戏的特色,反正之前玩弹丸破轮那个音乐也是动次打次的,不过很奇妙的是一开始觉得很刺耳违和,后面却几乎形成了这个游戏的一种标志性特征,最后两张收尾的故事非常的精彩,尤其是亚智去找KOK的伙伴那里,太燃了,比博燃,虽然最后写死了大泽,不过玩完每个人都有血有肉的刻在心里了,女主角近野成美很美,可惜相关的作品很少,游戏性的话就是没有跳过功能比较肉疼,其他的话算是无可挑剔,建议喜欢文字游戏,或者SC公司游戏的人无脑冲了,虽然没有中文,但是补丁很好找
[list] [*]论故事比谁都没在怕,论系统那就是惊天一条区。游玩体验大致类似于你去高级餐厅,环境很好厨师很棒,但是每道菜都给你分成了88口,要求你每次只能吃一口且不能一直吃相同的菜,中间还会不定时触发关于料理的知识问答,答不对不准继续吃。 [*]不是,谁教你们这样做视觉小说的?退一万步讲,谁教你们这样做游戏的? [*]不管后期收得有多好,前戏依旧是有点太长了,能坚持多久基本取决于你对日式笑话有多感冒。 [*]摄影很穷酸,质感反而因此显得更真实,有种世界上真的存在过这些人的错觉。 [*]虽然这样那样的缺点一大堆,但是好阳间,太阳间了,几乎集合人类所有正面情感于一体,什么爱与勇气与信念的差点把我这个吸血鬼隔着屏幕给烧死,明明怎么看都是一帮神人但又真真切切被他们的精神感动到不行,我将永远喜欢这个御法川。 [/list]
刚开始玩这个游戏,它的玩法很吸引我,也很好思考,带点戏剧性的剧情,也有多种不一样的结果都是引领你选择正确的选项,且不用为选错选项而烦恼,总之很期待后续的剧情,现在以及玩到五个主角啦!
很好玩,交叉翻转。
剧情满分,角色塑造满分,多年前的老游戏了,质量依旧能吊打当前的一大批影游。听说还有新作,希望成美也能参演,笑起来真的太可爱了
No.1 AVG
好劇情但經典日式原諒 御法川確實很有魅力 但也太像霸主了吧 繃不住
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $3.3M | 7.4K | 93% | $29.99 | |
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| $1.1K | 14 | 79% | $4.99 | |
| — | 0 | — | — | |
| $31.7M | 87.5K | 97% | $19.99 |
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| $3.2M | 6K | 83% | $34.99 | |
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| $3.2M | 11.4K | 90% | $7.99 | |
| $3.2M | 3.2K | 70% | $29.99 | |
| $3.2M | 4.3K | 83% | $24.99 | |
| $3.2M | 2.9K | 89% | $38.99 |