
A kidnapping on the streets of Shibuya brings together a hot-blooded detective, hard-hitting journalist, former gang leader, the head researcher of a big pharma manufacturer and a part-timer stuck in cat costume for a series of events each more unexpected and outrageous than the last.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 5 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Genres
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 868 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
好玩!玩法很新颖,音乐做的特别好,很沉浸,带感。虽然是ppt式的叙述风格,但是很有张力,人物塑造得很不错。目前感觉非常有意思。 29hours,玩完了,很好的一部作品,神作不为过。音乐真的真的真的特别好。结尾也有很多泪点。强推
一个不起眼的选择有时候能引起另一个人完全不同的命运,就像蝴蝶效应一样。当零碎的信息汇总到一起后,爆炸般引起全新的思考,演员的演绎和剧情配乐都很棒,十分沉浸。值得玩!
fmv 게임은 처음해봤는데 실제로 그 상황에 스며들고 집중이 빡 되어 시간가는줄 모르고 해봤던 게임이었다! 처음엔 선택지랑 킵아웃, 투비컨티뉴 막 복잡하고 헷갈렸는데 하다보니까 나름 힌트보고 찾아가기도 하고,,, 개쩌는건,,, 배우들이 진짜 연기를 잘해줘서 인지 몰입도도 장난아니였다 중간중간 옥에티 라던가 , 갑자기 캐릭터 END 나버려서 엥??스러운 것도 있었고, 그 이후에 어떻게 되버렸는지 궁금한,,(야나기시타라던가,,미쿠라던가,,,) 캐릭터들도 있고 그런게 몇몇 부분들도 있긴 했는데 어쨌든 반전에 반전에 반전이 있던 반전 영화 한편을 보는 느낌이었다. 한번쯤 이런 B급 감성을 느껴보면서 사건을 추리해가는것두 정말 좋을듯,,, 나는 강력추천한다 !
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 16: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 868 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
好玩好玩好玩好玩好玩瞳好漂亮!!!
Бедный Кано. Злая Сибуя. Она забыла, что произошло 31 октября 2018 года.
Very interesting visual novel, but a few critical flaws. 1. controller issue. sometimes the controller lost connect. I need to restart the game. 2. Only support English. Even the Japanese language edition is region locked.
神作,剧情很吸引人,发展也比较合理,以及女主真的是太好看了
一堆无厘头剧情无关内容 多线并行的跳线系统放当年也就是形式创新,没有逻辑性,也没有考虑到为玩家游玩体验进行优化突出系统的特性优点,仅浮于表面。比起噱头创新点更像是拿来拖慢进度的。 前期拖沓众角色无联系刻意设置jump 一个角色看一半就卡壳逼着看别的 使得到关键剧情的选择联系感都被大幅削弱 跳线用关键词大多数也是走个形式 接近结局从制作思路是按选择逻辑分线,实际在角色已经一齐行动的情况下错乱纠缠又大量重复,光回收be[spoiler]就重复数次剧情略微不同的涩谷爆炸,炸完这个角色那边再炸一次,一堆be切选项来回跳浪费几小时 尤其在前期不存在个人的一个想法导致全be,但中间还穿插别的选项的前提下各种叠加态异常混乱[/spoiler],[spoiler] sc你也炸了[/spoiler] 前中期怎么没看出一点变动都牵扯出各种分支的严谨度呢。最基本的剧本重心取舍没有,在结局前一连串无意义跳线终于回到真结局路线时看到结局的潦草包饺子已经力竭了。通关后的各种附加剧情更是浪费时间。快进只能长按也没快多少。还要写一堆意义不明的胡扯剧情。作品最多算中规中矩。sc,不知道存在意义的恶搞或neta剧情,存在于幻觉的东京,莫名其妙型月梦幻联动,不知为何被吹的口碑,不差评很为难。这样的团队还要自负搞新作,是当年收卖媒体被捧上天了吧。反正搞出来的新作大概率也不会有长进,一眼死宅沉浸于二次元的制作人还公开批判大公司以资本销量为先的做法。不是最服从尊重权力社会规矩的吗,怎么明面指责上游戏公司了呢。从哪到哪都很迷惑 不过sc也没那个闲钱就是了。无关话题 为了全成就自动播片半小时放完萌萌迦南篇,再坐牢点一堆回放剧情 还在孝
制作特别精彩的视角小说!每条线每个人物的塑造都特别好,我特别喜欢记者线的御法川实,当然剩下的大家我都特别喜欢,不论是富有正义感的加纳还是一直保护着瞳的亚智,每个人都在这一天的每一段时间线里做到了自己能做到的最好。 相互交织便是命运,我做出了选择,所以那条时间线上的人便经历了怎样的结局,非常巧妙的叙述手段,放到游戏里毫无违和感呢ww花了一天时间做完了全成就还是非常有成就感的一件事,如果可以的话也想看看大家在涩谷事件以后都发生了些什么事情呢,特别章22里有写御法川去了中东找新闻,真希望他能顺利发现阿尔法德的真面目,不要死啊大记者!!还有加纳和留美结婚的未来,亚智和瞳说不定也会谈恋爱呢ww大泽也从一开始的不懂感情,慢慢变得接受了自己对于女儿们的爱,比病毒更热烈,比机械更温暖,这样的转变也令人动容呢,千晶也是一个很萌很坚定的女子,以后写的杂志都要好哦,头山也要和花好好生活,不要让女儿孤独了,至于柳下...肯定还会继续被骗然后做生意的吧!希望你们都能在我看不见的未来里好好生活着,此毕。
神作,群像就是无敌的。有几个结局真是太太搞笑了哈哈哈哈哈。女主好漂亮,这里面的女演员都好漂亮,女主笑起来我心都化了。剧情设定也是很牛掰,很多坏结局里面也有小细节,环环相扣,真人互动推理的巅峰之作,期待新作。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| — | 0 | — | — | |
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| $3.2M | 5.5K | 80% | $19.99 | |
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| $3.2M | 3.2K | 70% | $29.99 |