
Collect a 3D puzzle, transferring things to the right places to create a beautiful place.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic*, Bulgarian*, Czech*, Danish*, Dutch*, Finnish*, Greek* +91 more
Engagement
Reviews
Great game! Simple landscape puzzle with not complicated gameplay.
toda rota esta madre, ya ni le ponen voluntad a estos asset flips
Yes.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 32 reviews with recorded playtime.
Hede系列小游戏。高价格,高折扣。懂的都懂。 原价678,折后进包3元粉粉碎性骨折。 678,一个神秘而又强大的数字!678,678,六得奇葩!
В этой части ЭТО даже нельзя назвать игрой. Кто-то тупанул и загрузил альфу. Забыли частицы - вместо них по карте летают плоские квадраты, а куда не пойди - через 5 секунд провалишься под карту.
大量的Bug,不停的穿模,贴图混乱,渲染错误,基本无法正常进行游戏,唯一的优点就是价格高拉高库存价格
3D PUZZLE – OutPost is a deliberately stripped-down puzzle experience that revolves around a single, clearly defined idea: restoring a broken environment by finding scattered objects and placing them back where they belong. Developed by PUZZLE Games and published by Hede, the game does not attempt to dress this concept up with storylines, characters, or complex mechanics. Instead, it presents itself as a calm, utilitarian activity where progress is measured visually, as an empty or incomplete outpost slowly transforms into a fully assembled space through your actions. From the beginning, the game establishes its routine with minimal instruction. You are placed inside a 3D outpost environment and encouraged to explore freely, searching for missing components such as structures, props, or environmental details. Each object can be picked up and carried to a designated placement point, usually indicated clearly so there is little ambiguity about where it belongs. Once placed correctly, the object locks into position, providing immediate visual feedback and a small sense of accomplishment. This loop repeats until the environment is fully reconstructed, making the experience feel more like assembling a large-scale 3D jigsaw puzzle than solving traditional logic-based challenges. The appeal of 3D PUZZLE – OutPost lies largely in this sense of steady, tangible progress. There is no time pressure, no penalties for mistakes, and no failure state, which makes the game feel relaxed and approachable. Players who enjoy methodical tasks, organizing spaces, or completing environments piece by piece may find this process quietly satisfying. Watching the outpost gradually take shape offers a straightforward reward that doesn’t rely on scoring systems or narrative payoffs, but instead on the visual clarity of a job being completed. Visually, the game is functional rather than ambitious. The 3D models and environments are simple, with basic textures and minimal lighting effects. The outpost itself feels more like a puzzle space than a living location, as there is little animation or environmental interaction beyond object placement. This static presentation reinforces the game’s focus on assembly rather than immersion. While this simplicity helps keep the mechanics clear and readable, it also means that the environment lacks personality, and the sense of place never evolves beyond its role as a container for the puzzle elements. In terms of challenge, 3D PUZZLE – OutPost remains consistently gentle. The difficulty comes primarily from locating objects within the environment rather than figuring out how they function or interact. There are no complex dependencies between pieces, no multi-step logic problems, and no variations that significantly alter how you approach the task. As a result, the experience can feel repetitive over time, especially for players who are accustomed to puzzles that escalate in complexity or introduce new mechanics as they progress. Replay value is limited by design. Once the outpost has been fully assembled, there is little incentive to return beyond personal satisfaction or achievement completion. The environment does not change, and there are no alternate layouts or modes to refresh the experience. This makes the game best suited for short, focused play sessions rather than extended engagement. It feels more like a one-time activity to be completed and appreciated, rather than a system meant to be mastered or revisited frequently. Overall, 3D PUZZLE – OutPost is a niche title that caters to players who enjoy slow-paced, low-stress puzzle activities centered on organization and completion. It succeeds at delivering a simple, clear experience without unnecessary distractions, but that same simplicity also limits its depth and longevity. For players seeking a calm, almost meditative task where the satisfaction comes from restoring order to a space, it can be a pleasant diversion. For those looking for intricate puzzles, evolving mechanics, or immersive environments, it may feel too barebones to hold long-term interest. Rating: 5/10
2万2千円もする高額、低ボリュームのShovelware。 普段のこのシリーズならスタート地点に物が置いてあるからクリックして拾い、同じ形の緑色になっている場所に照準を合わせると置けるので配置していくだけなはずなのに落ちているアイテムを拾うことができない。 設置するアイテムは1/1だけ。 実績も全く解除されない。 少し動き回ると壁や床を突き抜けて無限落下する。 マップの見た目もカード状の物体がくるくると浮遊していて見にくいだけ、当たり判定はない。 シリーズの中で一番ひどい。
Beautiful game. It enhances attentiveness and logic. The controls are convenient, so you don’t get tired of playing it. There are a large number of different objects. However, I would still only recommend it when it’s on a major sale.
Great fallout style puzzle
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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