
Journey through a tumultuous Medieval Italy as Aeta, a young knight errant who sets off on a brutal quest to find and save her closest one. 1348 Ex Voto is a cinematic action-adventure game inspired by chivalric tales.
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Aug 28 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Brave the harsh realities of the Italian late medieval period through the eyes of a courageous noble whose life is about to change fundamentally. Follow Aeta (Alby Baldwin), a young knight errant, on a brutal journey through Italy to find and save her closest one, Bianca (Jennifer English).
1348 Ex Voto is a thrilling 3rd-person action-adventure game inspired by classics of the genre and chivalric story tropes.
Discover a 14th-century-inspired Italy, a cradle of political strife and rural exodus. Banditry, mercenaries, and religious zealots run amok while pestilence festers in the countryside and cities.
Experience thrilling sword fighting in cinematic combat inspired by Historical European Martial Arts and animated with the help of trained Performance Capture actors.
Use Aeta's martial knowledge to surprise and overcome your enemies by strategically choosing between 2 different combat stances, one and two-handed. Find skill books throughout your adventure to unlock new combos and personalize Aeta's swordplay with different weapon parts.
From medieval villages to castles and the beautiful grassy mountainside of the Appennino to the remnants of classical Rome, explore a magnificent 14th-century Italy through the eyes of a knight-errant. Search your surroundings to stumble upon trinkets & treasures to complete your collection.
“Bianca, you are all that is left to me… I shall save you. This, I vow.”
Genres
Sums Steam only; PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 879reviews | 55% | — | $480.3K |
| $24.99 | 906ratings | 57% | — | not modelled | |
Engagement
Reviews
Themes across 82 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I took a first look at this game when it came out in March, but like many others I was skeptical after reading more than a couple negative reviews and decided to wait a bit to see how things panned out. Since I didn't play the game prior to the recent patches (including a "massive" patch that just came out on 6/10/26), I have no way to compare the gameplay, but at present the combat is fun and engaging. It does feel a bit repetitive during the first few hours, but over time you learn heavy attacks, perfect parries, and other moves that help the situation, and overall I really am having fun with it. My main issue is that appx 90-95% of the items you find while exploring are just different food types that increase your available heals, as well as the occasional "paper" that gives your character skill points. Since you spend a fair amount of time exploring, I think the game would benefit from adding some different armor, weapons and other combat related items for the player to find. Given that the combat is specific to longswords, I realize that any new weapons would need to be of the same type, but adding some other useful stuff to find would definitely make exploration more interesting. There are pommels, grips, guards and blades that you find periodically, which can be used to improve your sword, but as above these items come along pretty rarely. I mention this issue mostly as a longer term goal, such as a possible addition along with a future DLC. I realize that adding this as part of a patch would create a ton of work for a small team, and is likely unrealistic. Other than that, the story is fun to follow and much to my surprise (particularly given the very low price tag), nearly all of the dialogue in game and during cutscenes is voice acted. Low priced games with voice acting are usually comically poor, but in this case I was pleasantly surprised at how well the actors performed, and it definitely adds to the overall ambiance of the game. Graphics-wise, the game looks very nice, but even with the patches it still suffers from some minor optimization issues. I'm playing on a rig w/a 7800 x3d processor, 32 GB RAM, and 4070 GEFORCE card, and had to tone the resolution down to 2K in order to get a reasonably smooth frame rate. It does have scaling of sorts where you can reduce the resolution percentage, but in my eyes that's just another way of modifying your resolution by whatever percentage you choose (50% of 4K equals 2K, etc.). All of that aside, the game runs well at 2K with all of the options on high (at least with my specs), so it's not a major issue. At this resolution/setting, the game does really look nice, as stated above, and I was actually amazed at how well the game looks overall. Although the game appears similar to Kingdom Come Deliverance/KCD 1&2, it's definitely not, mostly because the combat is much faster than KCD/KCD2 and the mechanics (both in and out of combat) are much less complex. I do think that the devs struck a nice compromise between speed and precision when it comes to the feel of combat in game, and I was pleasantly surprised at how well it works overall. If I had to nitpick, I think the game would benefit from adding flourishes or finisher type attacks, mainly to give some additional variety to combat and help it to feel a bit less repetitive. Your character does learn how to do perfect parries and ripostes, but I'm 3-4 hours in and still haven't learned either yet (they just became available and I'm in process of gathering enough skill points to get both of them). Anyway, that's it. I'm actually very glad I bought this game. I really like supporting devs that put in the hard work necessary to support their games, even after a rough start. I truly wish the devs the best of luck and want to say thanks for all of your hard work!! Cheers, H
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese*languages with full audio support
| $24.99 |
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| — |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 82 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I enjoyed the time I spent with this one and wish it was a little longer. I tried playing with a controller first but had a frustrating experience with where the dodge was mapped a kept pressing the wrong button after being used to where it was in another game I had just been playing. After switching to keyboard and mouse it felt a lot better and I really started to enjoy the combat and how it started to feel more like a fluid dance against the opponents. It would have been nice to have more of an equipment system or at least more trinkets to mix and match for bonuses. The voice acting and motion capture was very well done. I also enjoyed stopping to look around the scenery in several of the levels with a more open view of the horizon. I am looking forward to see what the the developers create next.
Les tribulations de Jeanne D'arc au pays de la 4 fromages C'est un non. Ambiance sympa et visuellement correct dans l'ensemble. Gameplay ultra répétitif et peu inspiré, meme avec les "améliorations" et surtout : 25 euros pour a peine 5h sans rusher ? (obtenu en promo pour ma part)
I would say it's worth playing for the price, the gameplay is engaging, and the story is fine enough for 6 hours. There is some clunk here and there, and there are bugs, but it is super ambitious and admirable for a small team, and that deserves to be rewarded in my opinion.
只推薦給真的很喜歡中世記騎士故事的人 角色的模型真的醜 他是用某種模擬器動角色的樣子? 人物講話時會超級不自然 也不會有什麼表情 戰鬥上挺普通的 遊戲有一套機制 但蠻難理解的 也其實不太重要 不用太在意完美攻擊就能通關 劇情普通 就真的很普通 考慮到價格 或許不該要求太多 但也真的是食之無味
典型的政治正确游戏,画面塑料、动作劣质、剧情低智,还有这人物模型的嘴一说话好像车力巨人
First played the game after the recent patch. Didn't have any issues with Graphics, framerates (only 60-80 FPS at max settings though), or bugs. I enjoyed the combat, if anything the difficulty could be turned up a notch, once you get the swing timing down it's pretty trivial. The voice acting and graphics are very nice. I felt that the game accomplished what it set out to be, didn't feel like the trailers lied or anything, but the story is pretty short for the price and could have been fleshed out more. Overall a good play and would be excided if the studio took this concept and really flushed it out into a 20-30 hour game.
it's a really good game, the story is engaging and genuinely interesting but my biggest issue is that it's way too short. it feels like they skip over parts because everything moves so fast. on the other hand, it really feels like they rushed it out. i don't think it's fully ready yet, there are tons of bugs, some of them pretty frustrating and i even had to restart fights because of them. the gameplay is a bit limited and the combat gets repetitive. i still enjoyed it, but i'd recommend waiting a while until they've patched it and added more updates.
le jeu et magnifique les décors sont somptueux je me régal les combats a la manette sont super fun a jouer les effets de feu ex-cetera sont super bien fait on s’y crois vraiment juste le personnage me parais jeune pour combattre mais bon a part c’a super fun je vous le conseil
Es steckt sicher viel Herzblut in "1348 Ex Voto". Das Setting ist wirklich sehr interessant. Doch leider funktioniert vieles nicht. Die Story ist mau und das Kampfsystem plumpes Tasten drücken. Dann stirbt man auch relativ schnell, wenn man es nicht von Anfang an richtig macht. Die Speicherpunkte sind auch ziemlich unfair. Man muss jeder Kampf wieder komplett von vorne anfangen. Wollte wie "A Plague Tale" sein, wurde es aber leider nicht. Ich finde es fürs Studio sehr Schade. :( Ist schliesslich aus Italien. Ich bin auch halber Italiener.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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