
13: Origin is a web of clues that you must follow and not miss, as in most room escape/puzzle games. As you untie each knotted loop, you will realize how long and endless the thread you hold on to the end is.
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Languages: English*, Turkish*languages with full audio support
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Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
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13: ORIGIN Prologue to darmowy kąsek dla poszukujących intrygującej i niebanalnej rozgrywki. Jeżeli lubisz rozwiązywać zagadki, analizować symbole i zagłębiać się w tajemnicze narracje, warto zagrać, nawet jeśli to tylko krótka przygoda. Zagadki trzymają w napięciu - to nie zwykłe łamigłówki, ale takie, które zmuszają do myślenia, odczuwania i kwestionowania wszystkiego. Ale jeśli potrzebujesz pełnej historii, dużej gry i bogactwa treści - to tylko zapowiedź, a nie pełne danie.
Feels clunky, and I don't understand the puzzles.
Bien qu’il ne s’agisse que d’un prologue, ce jeu d’escape room propose une expérience agréable, portée par une ambiance sombre plutôt réussie.
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I love puzzle games but this was just poorly done. Clues in the journal didn't match up with the answers (that I had to look up in a walk through) The labyrinth puzzle was jacked up. Those floor tiles aren't evenly spaced and the exact starting point isn't at the clue location. I never did find the "clue" to the safe... After finding the answer I'm pretty sure I dismissed the origin of the clue because I couldn't read it even after zooming. I know I was on a completely different mindset while I was searching. The clues on the walls were deceptive as they look like 3 different symbols rather than 2 Perhaps something was lost in translation but I was just absolutely miserable playing. Frustration is one thing while playing but when I finally give and look up the answer and go... how TF was I supposed to figure that out?? Pure misery.
Классное
不好玩,没什么指引,而且最重要的是,鼠标速度太慢了!!!!1200的dpi,转一大圈,游戏里才转动几厘米- -
13:ORIGIN - Prologue Positives: + Good idea + Some clever parts + Nicely designed + Ok sounds + Nice graphics + Achievements + Its free Negatives: - Some functions are not well explained (f.ex. you can turn some things, others not) - You're forced to do it all in the order and when the game wants you to (if you already done it beforehand, there will be no further progress) - Frustrating to find out you suddenly can interact with some objects you couldn't before - A few parts just dont make a lot of sense - You get stuck because if this - Difficulty is quite high - Bad voiceacting - Just one room to explore (takes about 1-2 hours) If youre looking for a short, challenging and free escape room game, go ahead and try this one. Its well made, but got some frustrating parts, so keep that in mind. Good luck! Total Score: 6.5/10
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норм
The riddles in this game feel poorly designed. I’ve experienced many escape simulators and encountered a variety of puzzle styles, but this game’s mechanics seem frustrating. Objects only become interactive after specific actions, which means revisiting the same area repeatedly each time a new item is discovered. For example, [spoiler]hooks and photos aren’t initially interactive, but they become so after a certain time[/spoiler], requiring repeated attempts to interact. Additionally, there are inconsistencies in the riddles themselves. In [spoiler]one maze puzzle, the legend shows the starting point in one place, but according to walkthroughs, the path actually begins elsewhere[/spoiler]. This made the experience confusing, and I ultimately decided to close the game.
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